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Response to: Art and whatnot. Posted November 10th, 2009 in Art

Just sketching.

Full size.

Art and whatnot.

Response to: Art and whatnot. Posted October 28th, 2009 in Art

At 10/27/09 03:04 AM, Kuoke wrote: I'm going to be starting my HSC major body of work soon.
FFFFFFFFFFFFFUCK.

Yeah, on that note - HSC = final high school assessments.
I'm trying to figure out a style I want to do. Initially, I was going to do something like the 2 above (hence, why I was drawing them) but then I got pointed towards Baroque / Caravaggio and have now decided to combine said styles with border-line comic style... LIKE SO:

Art and whatnot.

Response to: Art and whatnot. Posted October 27th, 2009 in Art

I'm going to be starting my HSC major body of work soon.
FFFFFFFFFFFFFUCK.

Full size.

Art and whatnot.

Response to: Art and whatnot. Posted October 25th, 2009 in Art

Name based on song.

Full size.

Art and whatnot.

Response to: musik prob Posted October 21st, 2009 in Game Development

Try re-exporting it in an audio program like Audacity. It usually has something to do with the specific file being in the wrong kb/s.

Or something technical like that, but re-exporting it should fix it.
Response to: Art Forum Lounge Posted October 21st, 2009 in Art

Quick question because it doesn't deserve its own thread:
I'm planning on doing a 2.4m x 0.9m artwork in Photoshop. I think that pretty much sums it up.
Is it actually possible to do without making my computer blow up? Or should I be scaling the image to something something.. then rescaling... something?

How would I go about this?
Response to: publish then freeze... Posted October 21st, 2009 in Game Development

Have you tried publishing normally? How long did you leave it for? I'd say it was actually publishing and maybe it requires some time to do so.

Response to: How fast is your internet? Posted October 18th, 2009 in General

TRY AND TOP ME.

How fast is your internet?

Response to: Fire Symbol not animating? Posted October 16th, 2009 in Game Development

If you mean that it doesn't play what's in the movieclip while you're editing on the main stage, then that's because it's not meant to. If you want to see what's going on inside a symbol as you progress through the timeline, then change it to a graphic symbol - which is fundamentally the same thing - unless you're going to add actionscript to it.

Response to: Drawing alternatives Posted October 15th, 2009 in Game Development

At 10/15/09 04:47 AM, hdxmike wrote:
At 10/14/09 07:50 PM, RadWalrus wrote: Why would you want a scanner if you could get a tablet? I have one and I love her
Because drawing on paper is 3847928492 times easier and it can be traced and used as a template

dumb fuck

We're talking about animation here, not just plain, 1 frame deals here. In the case in which you are prepared to draw thousands of frames by hand on physical paper, scan and then trace ALL of them - sure, be my guest and get a scanner. + being able to use a tablet comes down to the person, I didn't even notice a change when I starting using mine.

Fuckity fuck fuck.
Response to: Animator wanted for short flash Posted October 14th, 2009 in Game Development

At 10/14/09 06:05 AM, Dilarus wrote: Is it usually this hard to get artists involved?

To be honest, I actually believe it's a lot harder to get an animator from these parts, but you made it easier seeing as how you did a considerable amount of work. It usually comes down to the fact the animations take time, and people usually life to deal with, as annoying as that is.

Other factors include time x skill / quality, thus finding the right person... etc. So yes, it is quite hard.
Response to: Art and whatnot. Posted October 14th, 2009 in Art

At 10/14/09 06:08 AM, J-qb wrote: Hm, I didnt know that one... Seems like fun, I might give it a try sometime.

I think it's supposed to be blobs; I remember someone linking to this page a while ago. Though, I actually got the idea from this...

And now that I think about it, that show was really disturbing.
Response to: Art and whatnot. Posted October 14th, 2009 in Art

I didn't know what to draw, so I did that thing where you scribble a base line and draw over that.

Line, Comparison, Final.

Art and whatnot.

Response to: [Art Contest] Violent Encounter Posted October 12th, 2009 in Art

Didn't mean to enter this competition, just accidentally drew a fish...'man'. So I thought I might as well use it. I took some liberties and fixed the stupid ending and made it something more cliche.

Image here is just a crop, click here to see the entire thing.

Because it might ruin the surprise. Cliche. I warned you.

[Art Contest] Violent Encounter

Response to: Pie is the Devil's food. Posted October 11th, 2009 in General

Have you tried meat pies. You can't POSSIBLY hate meat pies.

Also, 'pumpkin' pie? That's your problem right there.
Response to: Art and whatnot. Posted October 10th, 2009 in Art

At 10/10/09 07:15 AM, J-qb wrote: nice to see some cleaner work from you! good job, the extra time does pay off.
the right side of her coat seems a bit iffy though, its hard to tell where its going/how its folded.
Also: please stay away fro the line tool... it looks cheap.

protip: I usually make extremely thin lines with the line tool, so that they are straight, then I go over them with the brush, so that it looks more "real".

I felt like that using lines (it was actually pen/stroke - if that matters) was justified on the bases that I was drawing what would represent a solid, straight feature of artificial production - that being a machine manufactured piece of wood/metal; and that being a contrast to the free hand outline of the human character being natural.

Yay, really bad excuse of artistic license.

But in seriousness, I tried doing it free-hand - with your method, as a matter of fact - but it ended up being wobbly disregarding the fact that I had a guide? I don't know how it happened, but in the end I was like "FUCKET.".

Oh well, I'm content with the CONTENT of the image.

BA DUM PSSSHH.
Response to: Art and whatnot. Posted October 10th, 2009 in Art

Probably the longest I've ever bothered to make anything disregarding forced work. You might be able to tell I rushed a portion of the background.

Full size.

Art and whatnot.

Response to: Art and whatnot. Posted October 3rd, 2009 in Art

Reference to this image, not Madness or anything like that.

Full size.

Art and whatnot.

Response to: Art and whatnot. Posted September 26th, 2009 in Art

Name reference to the song by the Gorillaz which I was listening to while making this.

Full.

Art and whatnot.

Response to: Internet links in flash movies Posted September 26th, 2009 in Game Development

on(release){
	getURL("http://www.newgrounds.com", _blank);
}
Response to: Swf To Movie- Posted September 26th, 2009 in Game Development

Record the playing .swf with a screen recorder.

That way, you'll be recording fundamentally everything you're supposed to be seeing and hearing as if it were the actual .swf.
Response to: Flash Movies streaming Posted September 22nd, 2009 in Game Development

Put one of these in.

Response to: Art and whatnot. Posted September 22nd, 2009 in Art

This probably doesn't count as 'art' BUT FUCK ALL.
If you're an avid follower of this thread, AS I'M SURE YOU ALL ARE, I posted some designs prior as to promote the school in some sort of shoddy and demented way.
The situation, in a nutshell:
School fucked us over regarding Year 12 jerseys (I'm not sure if the tradition is the same outside Australia, but here, in your last year of high school you get a rugby jersey with the year you finished, and your nick name on the back).
So as opposed to conforming with the idiocy of broken traditions, me and my business partner decided to fuck with the system - because in Australia you have uniforms, and they're pretty fucking strict about it.

So yeah, in end, I designed these for hoodies, which the school is against because it makes us look like a bunch of malicious hoodlums.

I would've upped something else, but it's an ambitious project on a scale I haven't worked on in quite a while now. Will up soon.

Art and whatnot.

Response to: Art and whatnot. Posted September 19th, 2009 in Art

At 9/7/09 08:04 AM, JoeTheToucan wrote:
At 9/1/09 07:15 AM, Kuoke wrote: I fear, I fear, I fear.
Mmmm, asian.

...Um, Ok.

This is most definitely not based on a real event.
Larger.
And as a bonus, you can even see the original text I was going to use.

Art and whatnot.

Response to: [art] 2010 Ng Calendar Reborn Posted September 16th, 2009 in Art

Full Size.

[art] 2010 Ng Calendar Reborn

Response to: [talk] Ng Print Calendar 2010 Posted September 14th, 2009 in Art

At 9/13/09 10:45 PM, CosmicDeath wrote:
At 9/12/09 08:28 AM, Kuoke wrote: I got fucked over by photoshop so many times while making this, I just decided to rush-finish it. Regardless, it seems satisfactory to what I would've wanted.
Ah balls.. I didn't see this post when I started my pic yesterday morning, and I've already posted my finished image.

There's a similarity in our layout/composition - a centered, close up portrait on a dark background... fargggh..

Meh.

Lol, I don't think it matters because your one rapes mine out of the water.

...And to make this post more valid...

I'll be done with mine in a couple of hours. No real difference if you saw the last one - just added a couple of weird, abstract-esque flames to fill the empty void of black.

Response to: Does this idea bore you? Posted September 13th, 2009 in Game Development

It's sortof been done before:

Response to: [talk] Ng Print Calendar 2010 Posted September 12th, 2009 in Art

I got fucked over by photoshop so many times while making this, I just decided to rush-finish it. Regardless, it seems satisfactory to what I would've wanted.

Pointers, mistakes, errors, criticism before I submit it?
Larger.

[talk] Ng Print Calendar 2010

Response to: [talk] Ng Print Calendar 2010 Posted September 9th, 2009 in Art

At 9/8/09 07:56 AM, Aigis wrote: Is it a guy wearing a one of those giant tribal witch doctor masks?

Or does he just have a really huge head that's he's got stretched out towards the (camera)?

No. It's just a face... that's blue - I'm sure there's some sort of artistic license going on there to do with emotions or some crap like that.
I was thinking more along the lines of a fish eye type of effect going on. I'm fixing it right now by skewing the arms in the correct directions. I'll probably change the colours to give some depth between the body and the head.

So yeah, I managed to give my self criticism. Mad.

Response to: [talk] Ng Print Calendar 2010 Posted September 8th, 2009 in Art

I need a check on the perspective/anatomy/structure/placing of the arms/body.
I get the picture, but I'm afraid that other people would be thinking "Why in gods name does he have rectangular ears?" or something weird like that.

[talk] Ng Print Calendar 2010