You need a Grounds Gold Account to post on the NG BBS! If you don't have one, click here to sign up now! It's fast, free, and easy — and opens up tons of great NG features!

Author Search Results: 'korded'

We found 1,095 matches.


<< < > >>

Viewing 1,081-1,095 of 1,095 matches. 11529 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37

1,081.

None

Topic: Flash 4

Posted: 04/14/01 09:26 AM

Forum: Flash

I happen to have the installation file for Flash 4... if people care enough, I could upload it to xdrive or something... do people care?


1,082.

None

Topic: preloader2

Posted: 04/14/01 09:18 AM

Forum: Flash

Preloaders are easy...
Use the If Frame is Loaded action. For example, have two frames at the beginning of the movie. On the first frame, place the If Frame is Loaded action. Make it so that if the last frame of your movie is loaded, it will start the movie or whatever.
On the second frame, have the action Goto and play, frame 1. This will make the thing loop, so it's constantly checking to see if the movie has been loaded.


1,083.

None

Topic: Random, Eg. dice

Posted: 03/15/01 09:31 PM

Forum: Flash

I'll try and make a .fla. I'm gonna have to send it to you over email probably though, as my ftp isn't working at the moment.


1,084.

None

Topic: SUPER HARD QUESTION

Posted: 03/14/01 09:39 PM

Forum: Flash

I doubt there is such software. get yourself a mic and use Sound recorder.


1,085.

None

Topic: where can i get a free creator

Posted: 03/14/01 06:54 PM

Forum: Flash

I know this is wrong, but...

download trial version,
get crack,
crack trial version

astalavista


1,086.

None

Topic: Load Movie c'mon. its for me, BEAST

Posted: 03/14/01 06:49 PM

Forum: Flash

Try this site, it looks pretty helpful with what you need.

Of course, you'd have to make some minor alterations to the given code, such as scrollbars=no and the width and height.


1,087.

None

Topic: Fighting game help.

Posted: 03/14/01 06:45 PM

Forum: Flash

Yeah, I am using Flash 4.
It looks like you are using Flash 5's expert actionscript mode, where you have to type in the actionscript entirely yourself. I don't know if this is what you want, but to switch to normal mode hold Ctrl and press N while the actionscripting window is up. That will let you write your actionscript much more like how it's done in Flash 4, which is easier.

If you want to script your movie in expert mode, I'm afraid I can't help you much. I do have both Flash 4 and 5, but I'm not any good with the expert scripting.


1,088.

Questioning

Topic: Flash 3D stuff, no specifics...

Posted: 03/14/01 01:53 PM

Forum: Flash

I recently got myself a version of Rhino 3D and now I'm not sure exactly why I wanted it in the first place. My goal on the web is to create 3D-ish games, preferably with Flash. I need tips, any kind of tips, tips on what programs to use, how I maydo such a thing in Flash, etc.
In an article at Flashkit, they showed a preview of Flash 6 and I saw some sort of 3D system going on. Does anybody know anything about that? Could games be made out of it, or would it mainly be used for creating 3D objects that spin, turn, etc.? I would really like to know.
So if anybody has anything to say, please do so, as I would liek to know everything there is to know.

Thanks,


1,089.

None

Topic: Load Movie c'mon. its for me, BEAST

Posted: 03/14/01 01:46 PM

Forum: Flash

Don't know if you still need help with all this, but here goes..

You can load your new movie/game into a movieclip on the original. In the Load Movie parameters box, change the location from level to target. I think then all you have to do is give the instance name of the movieclip to be replaced.

And so you know, I haven't actually tried this myself. I happen to have a $60 Flash book that lies around on my floor, and it seems to have answers to everything.


1,090.

None

Topic: Fighting game help.

Posted: 03/14/01 01:32 PM

Forum: Flash

In the fists movieclip, at that frame where you want your health to go down, have an action that tells your health movieclip to goto the next frame (which will be your health bar going down a little). Remember, this is using Tell Target.

As for pressing a key to make your fighter punch, you'll need a button (and put the button off of the screen so it won't interfere with the game). Give the button an action that tells your fighter movieclip to go to the punching animation when a key is pressed. I've attached a pic of how you generally want your button to be set up.

Fighting game help.


1,091.

None

Topic: Random, Eg. dice

Posted: 03/14/01 12:15 PM

Forum: Flash

I think I'll try to make a sample .fla of that one.

Until then, check out the dice sample in Flash.
Help > Samples > Dice
It has a random dice rolling system. What you want, minus the animation and the space moving.


1,092.

None

Topic: Gun Shot

Posted: 03/13/01 11:50 PM

Forum: Flash

And if you want the gun to do something (make a flash, pop out a shell, reload, etc.), you can simply create the wanted animation in the gun/arm movieclip that's being dragged around (make sure to have an action at the end of the animation that sends it back to frame 1). For each button that is clicked to be fired at, add an action telling the gun/arm movieclip to play that little animation (and at the end of the animation.
Hope I made things clear enough.


1,093.

None

Topic: FOR THE LAST TIME, HELP!

Posted: 03/13/01 11:11 PM

Forum: Flash

You can make nice smoke effects with the special morph tweening option. And just in case you didn't think of it, do your smoke in semi-transparent grays.


1,094.

None

Topic: music pain

Posted: 03/13/01 11:07 PM

Forum: Flash

YO I REPEAT HOW DO I CONVVERT IT TELL ME UNLESS YOU'D RATHER HEARING A GAY SONG THAT CAME WITH A GAME!!!!! EITER THAT OR NO SOUND OK!!!!!! I REALLY NEED HELP!!!

I'd stick with .wav files. I think you might be able to stream mp3's somehow but I'm not sure. If your music is in another format, try looking for a (your format) to wav converter at download.com.

As for stopping the movie, simply place a stop action on the desired frame. If you don't know how to do so, don't even bother submitting your work.


1,095.

None

Topic: Fighting game help.

Posted: 03/13/01 11:01 PM

Forum: Flash

I'll try to describe things as best I can...
I am assuming you have some knowledge of the Tell Target action and the If statement. Also, I'm simply giving you examples of how to make a health bar/tell if you've blocked a punch.

For the health bar, you need to use the Tell Target action. Create a movieclip of the health bar, and have it so in every frame a little more health is gone (so if you played this movieclip, it would show the health bar go from full to empty). Put a stop action on the first frame, and give the movieclip an instance name of health.
Now goto the button you'll have to click to punch the enemy. Give the button this action:
On Press, Begin Tell Target /health goto next frame.

As for the blocking technique, you'll have to use the If statement, and I'm gonna be rough on this one.
When you block, have an action such as;
Set Variable: "actions" = blocked
When you stop blocking, have an action such as;
Set Variable: "actions" = unblocked
..
Now, when the enemy takes a shot at you, have an action such as;
If ("actions" = "blocked")
Goto and stop frame 1
Else
Goto and play frame 2
End if
..
Of course, you'd have to fit this all into your own settings, as this is nothing but a general idea of how to do things. If I get my ftp working again I'll upload some sample swf's.


All times are Eastern Standard Time (GMT -5) | Current Time: 11:40 PM

<< < > >>

Viewing 1,081-1,095 of 1,095 matches. 11529 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37