At 11/13/09 12:15 AM, Aigis wrote:
You're clearly not just investigating the basics of the gameplay. From the small amount that I've skimmed of your updates, you've got stuff like 'this game has a place called Riot Park which is like an arena' and 'the characters look great in swimsuits'.
That's really common for Tales games, it's not a surprise in the slightest for someone who knows the series as well as I do--and I'm a common Tales fan in that respect. If anything, it'd be a surprise if they didn't have it.
Same thing for Cameo Boss Fights and those playful kind of places that have absolutely no impact on the story or vise versa.
If it was a new feature, then the surprise factor would be even greater, and really, there isn't any story related surprises that have ever been announced outside the plot base, so it's natural to believe that it still doesn't play a big part in the plot should they have any news on it.
That's the sort of thing that I like to find out while I'm playing a game, otherwise it just ends up a series of "oh, I read about this part".
Why can't it be, "oh, I read about this, I wonder how it'll be--oh wow, this is pretty cool!"?
If it ends up being a disappointment, it wouldn't really matter if you read about it prior. It's the gameplay that counts and hearing about it beforehand logically shouldn't ruin that.
The only things I want to know about before I play a JRPG is whether or not the story is good, what sort of battle system it has, and what the art style is like. There are a few more things I like to know before I play a Western RPG but that's not important here.
Well, that's you, I'd like to know whatever they give me, as the Story is the real shock I'll ever get, that and the exploits I'll find in the battle system--and the multiplayer experience.
Unfortunately it tends to be very difficult to find a story in an RPG that really grips you.
That's personal taste and standards, I trust a Tales game to give me at the very least an above average plot. I personally haven't been disappointed yet.
To conclude, when a game company gives out news, they naturally wouldn't spoil everything, there will be plenty of other things outside of what they announced that will properly raise an eyebrow in intrigue.
The game is 70 hours of plot alone, the sidequests, battles, grinding, skits and minigames are all up for grabs on the surprise bus...