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Response to: New Super Mario bros U thread. Posted June 12th, 2013 in Video Games

At 6/12/13 12:56 PM, darkjam wrote: So how much is that luigi U game? I heard around 20 pounds, and I can get it separately!

Yeah around that much, and they'll throw out limited physical copies.

Response to: Mario 3D World Official thread. Posted June 12th, 2013 in Video Games

This is what Super Mario Bros. U should've been. I'm looking forward to this even though me and my friends will probably plow through it in two days.

Response to: Official E3 2013 thread. Posted June 10th, 2013 in Video Games

At 6/10/13 03:00 PM, darkjam wrote: Can somebody sum up Microsoft's conference, what games they showed, the price, did the fix anything?

Ok.

"Hey guys check out this shooter."
"Hey guys welcome this person that talks a few sentences with a robotic borg voice."
"Hey guys check out this shooter set in ancient rome."
"Hmm.. wonder why it has no redundant quicktime events.. ah there we go!"
"Hey guys welcome this person."
"Graphics don't matter anymore guys.. wow look at this non pre-rendered gameplay footage!"
"Hey guys check out this zombie game."
"Hey guys check this ten hour long Battlefield footage."
"Minecraft Xbox One Edition." (Yes literally)
"Hey guys check out this innovative world-building game, you can program everything in your world to do stu-"
"Hey guys check out this shooter, we call it "Sometimes-Mechs-Sometimes-Not."
"Hey guys did anyone count how often we said 'define' and 'innovative'?"
"Hey guys check out this 3 second footage of Master Chief."
"Hey guys check out how we try to make you forget all the consumer restricting bullshit we are trying to pull."

Response to: Official E3 2013 thread. Posted June 10th, 2013 in Video Games

At 6/10/13 02:47 PM, Luke wrote:
At 6/10/13 02:44 PM, Travis wrote: This is one of the funnier memes I've seen today.
Except they showed maybe one good game, lol.

Kepp in mind that many people love games that are just hollywood fireworks, sad but true. This will prevent MS from being completely destroyed.

Response to: Official E3 2013 thread. Posted June 10th, 2013 in Video Games

At 6/10/13 02:06 PM, darkjam wrote:
At 6/10/13 01:57 PM, kmau wrote: 499$
499Ãf¢'Ã'¬

What.
500 pounds?! Fuck that!

That was supposed to be euros, its like 420 pounds or something.

Response to: Official E3 2013 thread. Posted June 10th, 2013 in Video Games

499$
499â'¬

What.

Response to: Official E3 2013 thread. Posted June 10th, 2013 in Video Games

So far I've seen games that are either horribly unimaginative or too ambitious for their own sake, people who say graphics aren't the focus and then immediately point out how the next video will is ingame footage rendered in realtime, broadcasting features ala PS4, a Wii U gamepad and the world record for the most misuses of the word innovation.

Response to: Xbox One Official Thread. Posted June 9th, 2013 in Video Games

At 6/9/13 08:53 AM, darkjam wrote: there's going to be one game that will make us buy it, I'm guessing Halo 5 or 6, which will make me buy it...

Snap out of it son! Don't give in!

Xbox One Official Thread.

Response to: Sonic: Lost World. Posted June 8th, 2013 in Video Games

I'm can't believe I'm looking forward to a playable demo. Maybe the Sonic cycle is a thing of the past.

Response to: Anita Sarkeesian is back Posted June 2nd, 2013 in General

Although I don't like the way her journalism went so far I'll wait for part 3 until I judge her.

Response to: Xbox One Official Thread. Posted June 2nd, 2013 in Video Games

At 6/2/13 04:52 AM, TheKlown wrote: If I want to give my Video game to someone for free and tell them they can keep it like my Relatives, than they should be able to keep it without having to re-purchase it. What Microsoft is doing is not right and shouldn't even be considered legal.

I completely agree. If you sell your car the manufacturer doesn't come by and demand a cut. You own the product you've bought so it is basically illegal for them to do that.

Response to: Sonic: Lost World. Posted May 28th, 2013 in Video Games

Am I the only one the trailer reminds of space jam? (The six antagonists)

Response to: If EA started doing hardware Posted May 23rd, 2013 in Video Games

The casing melts instantly if it has no internet connection.

Response to: Xbox One Official Thread. Posted May 21st, 2013 in Video Games

At 5/21/13 01:52 PM, darkjam wrote: No real launch date, wtf?!

Probably at E3.

Response to: Xbox Infinity Posted May 21st, 2013 in Video Games

Oh cool now I can watch TV on my TV.

Response to: Neverwinter - A New D&d Based Mmo Posted May 17th, 2013 in Video Games

At 5/16/13 07:00 PM, Luke wrote: I despised DDO, I couldn't get into it for some reason, maybe I was just too young back then...

DDO at least felt somewhat D&Dish though. The problems with this game were that they picked a shitty setting and that it aged really badly.

Response to: Neverwinter - A New D&d Based Mmo Posted May 16th, 2013 in Video Games

At 5/16/13 10:20 AM, Luke wrote: Holding true to the traditional Dungeons and Dragons game, during character creation you have the traditional dice roll for statistics, such as your Wisdom, Power, Charisma, etc.

No, these "rolls" are generated and repeat if you reroll enough. It's just there so that it looks like D&D.

Each class plays a super important role during dungeons, trickster rogues can sneak ahead and seek traps while your guardian and cleric are fighting mobs together. Without giving much away, that's all I'll stay.

The amount of available D&D classes is abysmal even for an open beta and you are shoehorned into specific roles instead of being able to develop your character yourself. Why are there two fighter classes? Why didn't they make the offensive one barbarian? Where are druids, rangers, bards, sorcerers, multiclassing and most importantly gnomes? D&D is about unique character development and "what would/can my character do in this situation?" moments but this is taken from you in order to appeal to the broad mass of people who think RPG translates to "stats and leveling up".

Also obligatory "4th ED sucks"
Response to: Felix The Cat Public Domain Posted May 9th, 2013 in General

At 5/6/13 07:54 PM, GhostWriterNext wrote: Wanna make a dark anime of it.

Why not a first person shooter?

Response to: Any good fantasy rpgs? Posted April 27th, 2013 in Video Games

At 4/27/13 01:06 PM, Ceratisa wrote: Planescape Torment

Aaah why did I forget that one?

Response to: Any good fantasy rpgs? Posted April 27th, 2013 in Video Games

At 4/27/13 11:03 AM, darkjam wrote: I'm talking about one with graphics like from the original Fallout but in a fantasy world. I don't what it is about those graphics that I love.

Games that come close to this are the Icewind Dale and Baldurs Gate series.

Response to: Lets share the love (fans) Posted April 25th, 2013 in Art

At 4/25/13 03:24 PM, TheSketchArt wrote: One thing i learned when i took up this field is an artist is only as good as their reputation. Regardless of how talented you are, doesn't mean anything if no one heard of you.

This is debatable. I know quite a few artists who create just for self-fulfillment and know they are talented without others telling them. I can only assume you meant the field of professional-artist-who-wants-to-make-a-living-from-it.

Response to: The Main Problem With Zelda Oot. Posted April 18th, 2013 in Video Games

After Ganon is defeated in the future Link is sent back 7 years to live out his childhood, hence the events of Majoras Mask can take place.

With that being said, you cannot involve time travel in your plot and not have plot holes. See Bioshock Infinite.
Response to: Fallout Posted April 15th, 2013 in Video Games

At 4/14/13 05:37 PM, FrostGuardian wrote: tactics is really underrated.

I agree, the story is meh but the gameplay was awesome once you got into it.

Response to: The Wii U official hub thread. Posted April 12th, 2013 in Video Games

At 4/12/13 06:18 AM, Gremlin wrote: I guess so, I wonder how the game will be on the other systems since it was build around the gamepad.

Well the PS4 will probably be able to use a Vita as a touch gamepad but as far as I know Legends will come out on PS3.

Is the demo still on the Eshop, I think I should try it out, I've only played Rayman 3 the hoodlum havoc and it was pretty damn great in my opinion.

It's still there, the first level is a little too focused on the gamepad thing but that's alright, just bring 1-3 friends along and you'll have fun.

Response to: The Wii U official hub thread. Posted April 12th, 2013 in Video Games

At 4/12/13 03:25 AM, Gremlin wrote:
I just feel that it would be well deserved to get something special for the U version

Wii U players will get to experience the game how it was intended by the developers, unlike Xbox/PS players.

Response to: Need feedback on a project. Posted April 11th, 2013 in Art

Watch your clothing folds bro, right now they are a bit messy. Look up some tutorials or simply observe how other people do it and you'll notice how different your character will look with every fold in the right place.

Response to: Best Mario platformer Posted April 11th, 2013 in Video Games

Super Mario World 1 & 2 had the best physics and overall gameplay in my opinion, I always tend to compare other 2D platformers to these two.

Response to: Is The Wii U Dying Before Its Begun Posted April 10th, 2013 in Video Games

At 4/10/13 02:44 AM, jamewages wrote: activision openly slamming the console

Aka the people who are concerned about the distribution of the hardware with 6-11 year olds and the ones who published Skylanders, a game whose purpose is to suck money out of this target demographic.

Response to: Avgn Gets His Own Video Game! Posted April 9th, 2013 in Video Games

At 4/9/13 03:31 AM, Tediisan wrote: It's no surprise there is a video game being made based on his character, he achieved a high level of 'internet-famous'

Now where's my dramatic chipmunk simulator?

Response to: Problem with disappearing symbols Posted April 8th, 2013 in Animation

My symbols tend to turn invisible when my memory is almost full, but I'm not sure if that's your problem. Try changing your movie clips into graphic symbols and see if that helps. (under properties)