The Enchanted Cave 2
Delve into a strange cave with a seemingly endless supply of treasure, strategically choos
4.36 / 5.00 33,851 ViewsGhostbusters B.I.P.
COMPLETE edition of the interactive "choose next panel" comic
4.09 / 5.00 12,195 ViewsI have murderess bills that need to be payed, so again I'm looking for some more work to pay them. Small jobs, big jobs, assistants with animations like draft figures to help with animating your characters, whatever you need.
I will be checking my pm's this time.
~ak
I hope I can find some work soon.
I'm am a serious animator that aims to animate quality animations to the professional grade that is in need of work. > a project featuring my work.
If interested or know of a good place where I can find work, please let me know. :S
-kj
Are you still looking for animators for this project?
At 7/19/12 06:10 PM, stunkel wrote:At 7/19/12 11:58 AM, kj29 wrote: I have some murderess bills to pay and I need to whore my self to pay them, so if anyone is in need of high quality, high class animations, figure/character animations, special effects, etc. I'm available for hire.what can you do?
-kj
I specialize in creating frame by frame character animations that are highly detailed and are close to the professional grade stuff that you see on tv.
http://kjgraphica.deviantart.com/#/d57ujrk
I spend a lot time on getting anatomy placement, shading, and lighting to look professional as possible.
I have some murderess bills to pay and I need to whore my self to pay them, so if anyone is in need of high quality, high class animations, figure/character animations, special effects, etc. I'm available for hire.
-kj
A much better run cycle, I maybe up all night working on this one.
I took some time with this one working on it off and on, it didn't turn out the way I wanted with the lower half of the model and the breast bounce. I will do some more studying and start over.
A stage 2 base figure 6 frame run cycle.
Here's a practice I did to correct my frame by frame head rotations.
and a vortex cloud I was trying to render first attempt.
after 4 more hours of working I'm now here.
Here are some frame by frame test figures I did a while back, still trying to get that walk right
http://www.newgrounds.com/dump/item/8e5f 35cc518169c44a3934e05ce0e121
and these are two character models I did recently
http://www.newgrounds.com/dump/item/b7e0 dce2025f1d126d966ad117356fd0
and
http://www.newgrounds.com/dump/item/07f3 8dc0bb5c727911b162469ec815de
I have a long way to go..
At 1/11/12 08:21 AM, FrostedMonkeyFlakes wrote: My personal dislike for generic anime characters aside...the biggest critique would be the lack of depth. the arm that looks like it should be reaching forward is the same size if not smaller that the arm that's stretching back behind her. It should be a bit larger to emphasize that it is in the foreground of the picture, the reverse can be said for the arm reaching back, it almost looks like she's got a stubby little arm reaching off to the side. the bend leg is also a bit flat, it would probably look a bit better if it wasn't a full side shot of the leg but slightly more head on. So yeah, just because it is a 2d drawing doesn't mean it needs to look totally flat.
I read what you guys are saying but I am having a hard time seeing it (the arm part) after staring at it for 5, 10min. Here's the body guide I used for her.
Hi, I would like the opinion of others to become a better artist, The pic below I feel is ok but I know that some of the portion are off like the hands and head size.