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Response to: Trouble With Updating The Swf Posted August 9th, 2013 in Game Development

Already did that. I have waited like 8 hours. Still not in.

Clear your browser cache. If not, it may just be Newgrounds taking a while to update the SWF.
Trouble With Updating The Swf Posted August 9th, 2013 in Game Development

I tried to upload an updated swf but the changes do not show. I tried the solution suggested to one of the threads below - to reload - many times, still nothing. I also tried giving the update swf a different, still no effect. What could be wrong?

Response to: Replacing Published Swf Posted August 7th, 2013 in Game Development

The update doesn't affect the shared object part. Okay, I'll try that. Thanks!

Like I said, ctrl f5 if the swf hasn't updated. It's an issue with NG's project preview. You might have to do it a few times.


The status of the swf does not matter, the sharedobject files are stored on the user's computer. Are you positive you didn't just reset the values of the levels?

I had the issue where sharedobjects that I stored in a previous version would conflict with the new version, so it's not like they just disappear. They stay in your AppData folder until you manually remove them or tell flash to remove them. Are you using the same string in SharedObject.getLocal() as you did before?
Response to: Replacing Published Swf Posted August 7th, 2013 in Game Development

"SharedObjects are stored locally, nothing you do to the swf affects that, unless you actually change the SO. The only thing that would make you lose the SO is doing sharedObject.clear() or clearing out your local flash data. In the project preview, ctrl f5 to get the newest version of the swf loaded, sometimes the cache sticks around."

While still on preview, I tried uploading a new swf with the same name as the previous and I didn't see the changes I made. Then I tried changing the name ( added a version number ) then this time I saw the changes but the levels that had been solved (stored in a SO) are now marked unsolved.

Is this the same with published swfs?

I don't want the players of the published swf to lose their levels. What do you recommend I should I do?

Replacing Published Swf Posted August 7th, 2013 in Game Development

How to replace a published SWF and at the same time keep the things stored in the shared objects?

While my game was on preview, I tried to give the new SWF the same name as the previous but this seems to lead to the new SWF not replacing the old. I tried a different name, and the data stored in shared object was gone.

I want this cleared up before replacing the published SWF since I don't want the players to lose their saved levels.

Any help will be highly appreciated.

Replacing Published Swf

Replacing Published Swf Posted August 6th, 2013 in Programming

How to replace a published SWF and at the same time keep the things stored in the shared objects?

While my game was on preview, I tried to give the new SWF the same name as the previous but this seems to lead to the new SWF not replacing the old. I tried a different name, and the data stored in shared object was gone.

I want this cleared up before replacing the published SWF since I don't want the players to lose their saved levels.

Any help will be highly appreciated.

Replacing Published Swf