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Author Search Results: 'kid-dude'

We found 507 matches.


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Viewing 1-30 of 507 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 91317

1.

None

Topic: HitTest overlap problem

Posted: 04/14/09 09:45 AM

Forum: Flash

Hi,

I'm just getting back into flash and I've been having this problem with my hitTests.

I distinctly remember having this problem before but I can't remember how I solved it. Was wondering if anyone knows the fix? I've tried upping to fps but nothing changes.

The basic problem is that when my "player" object gets to a wall, it goes just a little bit too far before the hitTest kicks in, so it ends up sticking out of area its allowed to walk on .

Heres a swf to better demonstrate it, forgive the crappy art, this is just for me to test AS stuff again cos I am rusty as hell:

SWF

Thanks in advance y'all

k-d


2.

None

Topic: The Flash 'Reg' Lounge

Posted: 08/05/08 12:38 PM

Forum: Flash

Hello all,

am on holiday atm but just came on to see how the old crowd is (just cant keep away).

Since you lot are in a critical mood, go check out Cai Wengi's sub, he's finally given us something :D\\

I would take a more in depth look at it myself but I can't stay on for long.

Hope all is well with all. ^^


3.

None

Topic: Square Brackets

Posted: 07/14/08 06:37 PM

Forum: Flash

At 7/14/08 06:32 PM, dELtaluca wrote: Also, DO NOT do this, it's terrible practice, it might be a little annoying if you aren't doing things in a standard way, but you really should be referencing these things in an array and accessing them through that, it's just ugly and hacky to achieve the goal in this manner.

This is true, and I did realise that an array would be preferable. The problem is I don't know if arrays can contain mcs?

As far as I know in flash, they can handle any data type or object.

If this is true then I shall change them all to arrays and be done with this bollocks :P


4.

None

Topic: Square Brackets

Posted: 07/14/08 06:27 PM

Forum: Flash

Ugh, after testing it turns out it just doesnt work.

Can anyone refer me to some tuts on this? I really havn't pegged down the syntax at all.


5.

None

Topic: Square Brackets

Posted: 07/14/08 06:06 PM

Forum: Flash

At 7/14/08 05:55 PM, kid-dude wrote: Stuff

Belay that, I just got rid of the period and it works.

read as "doesn't produce an error" :P

Cheers for the help UF, will credit you :)


6.

None

Topic: "Bored of making Flash"

Posted: 07/14/08 06:00 PM

Forum: Flash

I find when I get to that point in the project when you've desgined all you can and all thats left is just implementing all the content I tend to get a bit bored.

I then try to find a reason to submit it and work under pressure till that point. For example I am getting a plane to the other side of the world 2morrow >.<

Perhaps something along those lines? (not that extreme ofc).

Btw, I'm not going across the world cos of the flash ^^


7.

None

Topic: Square Brackets

Posted: 07/14/08 05:55 PM

Forum: Flash

Right, got it working. Now I wish to up the ante,

mc["item"+i].gotoAndStop(_global.["i_"+i]);

Pretty much the same error. This time I have a bunch of global variables, i_1 to i_6. Sorry if I seem extremly ignorant. Could someone link me to some kind of API or tut on this stuff?

I don't want to have to come running back to the forums just cos I don't understand the required syntax if at all possible. I know it annoys me when people do that.


8.

None

Topic: Square Brackets

Posted: 07/14/08 05:50 PM

Forum: Flash

At 7/14/08 05:49 PM, UnknownFury wrote: You have to add _root before the []s.

_root["item"+i]

Obviously if its in an mc you have to do _root.mc["item"+i]

These arn't on the root so I'm guessing an absolute reference is in order?


9.

None

Topic: Square Brackets

Posted: 07/14/08 05:43 PM

Forum: Flash

Hi all! :D

Sorry to be a bother but I'm having problem with the following lines of code:

for(i=1;i<7;i++){
["item"+i].gotoAndStop(1);
}

Essentially I have 6 item mc's named item1 up to item6. I want this code to get them all to go to their first frame. The error I am recieving is that it doesnt like the full stop and it also is not expecting the last } in the entire code (this error vanishes though when I comment out the contents of the loop).

I am obviously doing something wrong, but its very difficult finding tuts for this (as I have no idea what the method is called).

Thank you in advance.


10.

None

Topic: Lives bar crisis

Posted: 07/14/08 04:19 AM

Forum: Flash

Where have you placed this code?


11.

None

Topic: change equipment

Posted: 07/13/08 08:59 PM

Forum: Flash

At 7/13/08 08:23 PM, archont wrote:
At 7/13/08 07:07 PM, vfor wrote: I think I am ok with actionscript
No you are not. If you don't know how to solve a BASIC problem like that then you obviously need to learn a LOT more before you can even think of creating an RPG.

Dude, no offense but are you an alt?


12.

None

Topic: The Flash 'Reg' Lounge

Posted: 07/13/08 08:57 PM

Forum: Flash

We still like cocks and sex buddies

**


13.

None

Topic: Button help

Posted: 07/13/08 08:54 PM

Forum: Flash

1. draw an object
2. press F8
3. name it and select button
4. select it and press F9
5. place the actionscript we've given you there
6. remember to change the over, down and hit frames of the button


14.

None

Topic: AS3 Tutorial for Flash

Posted: 07/13/08 08:21 PM

Forum: Flash

At 7/13/08 08:19 PM, zrb wrote:
Hello,
Yellow mellow.

Oh god, HE'S RHYMING AGAIN!

*grabs fire extinguisher*

15.

None

Topic: Artist for hire.

Posted: 07/13/08 08:18 PM

Forum: Flash

At 7/13/08 08:07 PM, FrozenSheep wrote: Umm, take a gander at the sample movie.
Anyway yes of course I do animation.

I'll give you a PM.

Fair play. Would you be able to draw something if I gave you something like this picture as a base?

Given the choice I'd quite like to animate as its only art I'm terrible at :D

p.s. apologies for the bad anatomy of the picture, was just a quick doodle to make a point.

Artist for hire.


16.

None

Topic: Artist for hire.

Posted: 07/13/08 08:05 PM

Forum: Flash

You have peaked my interest. Unfortunatly I wont be free for a while so send me a PM and I shall seek you out once I'm back from my travels.

Just to clarify, you just do the drawings right? No animation?


17.

None

Topic: Me and dynamic text...

Posted: 07/13/08 07:57 PM

Forum: Flash

At 7/13/08 07:50 PM, Super-Yombario wrote: It works, just not when you enter the next frame :(
and what aout score??

then write the AS on a new layer and stretch that out as long as you need it.

Or put it on one of the mcs and change the first bit appropriatly. Score system is easy.

Heres an example (lets say the text box is instantiated as score):

score.text = 0;

onEnterFrame = function(){
if(someGuy.hitTest(someCrap)){
score.text ++;
}
if(score.text >= 50){
trace("you win");
}
}

18.

None

Topic: The Flash 'Reg' Lounge

Posted: 07/13/08 07:45 PM

Forum: Flash

At 7/13/08 07:42 PM, UnknownFury wrote: Ipod = fail

I have tried nearly everything now and I'm posting here as a last resort. I have an old 40GB ipod which is having some problems. When I turn it on it freezes on the apple logo. When I plug it into computer I also get the apple logo but my computer doesn't detect it at all. Any ideas as to how I can get it to work or what source of the problem is?

Is your warranty still valid? Ipods have a chip that are set to fuck its shit up the moment ur warranty expires.


19.

None

Topic: Me and dynamic text...

Posted: 07/13/08 07:34 PM

Forum: Flash

Why is everyone over complicating this?

One input text box, instance name input.

One dynamic text box, instance name output.

code( I put it in the frame but it can really go newhere):

onEnterFrame = function(){
output.text = input.text;
}

I find it also helps to draw a box (no fill, just line) around the input field so you know where to type when testing.


20.

None

Topic: Help! Free Non-photoshop Programs

Posted: 07/13/08 07:05 PM

Forum: Flash

At 7/12/08 11:41 PM, SpamBurger wrote:
At 7/12/08 11:37 PM, LordOfKetchup wrote:
At 7/12/08 11:34 PM, IceKnight212 wrote: Help guys! I need a photo editor thats not photoshop but works just as well!
In b4 Gimp
In b4 MS Paint

Dammit, you bastards got em all :P


21.

None

Topic: change equipment

Posted: 07/13/08 06:26 PM

Forum: Flash

Ther eare many differnt methods of doing it. If you expect us to give you a few lines of code that somehow macigally does it then you are mistaken.

How well do you know AS? Have you tried to solve this problem yourself, if so, show us the code and we will help fix it.


22.

None

Topic: AS text help please

Posted: 07/13/08 06:24 PM

Forum: Flash

At 7/13/08 06:22 PM, AceAnimation wrote: Care to elaborate a bit?

The properties of the text box. Look at the bottom of the screen when u select it.

It has nothing to do with AS.


23.

None

Topic: flash

Posted: 07/13/08 06:22 PM

Forum: Flash

At 7/13/08 05:46 PM, K-Guare wrote: Gee, how nice of you to tell us.
I think everybody on this forum goes 'flashing'.
As well as probably over 85% of the people here on newgrounds.

I go flashing with a nice long trench-coat


24.

None

Topic: Help with a ragdoll game.

Posted: 07/13/08 06:08 PM

Forum: Flash

At 7/13/08 06:04 PM, unbelivable wrote: Well im making a sort of ragdoll game and i was wondering how would you center the ragdoll to the stage so the stage could be scrolling? for example you throw him and see how much dmg you get etc.
also how would i make it so you can only hold on the ragdoll for a certain time? thanks.

So basically you want us to tell you how to make the key elements of your game?

No dice.

check out here and here for information.

If you have any specific AS questions I'm sure we'd be happy to help with them.


25.

None

Topic: FLash For Linux??

Posted: 07/13/08 04:09 PM

Forum: Flash

At 7/13/08 12:06 PM, DOOKIE119 wrote: no u cant
because Linux is an operating system which keeps changing since everyone has acess to the code ffor it. And so it would be pretty hard to make a program which would run on all versions of Linux (theres hundreds or maby even thousands of version of Linux because of the open source code)
the short answer is no.
and u could just get a mac or pc

You have no idea how linux distros work do you? For the most part the kernals are essentially the same.


26.

None

Topic: The Flash 'Reg' Lounge

Posted: 07/13/08 03:57 PM

Forum: Flash

At 7/13/08 03:55 PM, Masterswordman wrote: I thought it was about babbling incoherently about a million different topics. None of which about flash itself.

Now thats just MEAN. *takes his notes* yoink!

Am I doing it K-guare?

27.

None

Topic: an effect

Posted: 07/13/08 03:42 PM

Forum: Flash

At 7/13/08 02:16 PM, beast-unleashed wrote: luckily i have both those programs. i would have done there but i thought you could already do it in flash so i asked. thanx zrb your always there to help..........for some reason

He's a reach-around whore.

You do realise you have to give him a reach around right?

28.

None

Topic: How Do You Get A Series Page?

Posted: 07/13/08 03:24 PM

Forum: Flash

At 7/13/08 03:22 PM, gekko007 wrote: after knocking out wade of course

lol, you can't just "knock out wade", he's the walrus.


29.

None

Topic: The Flash 'Reg' Lounge

Posted: 07/13/08 03:21 PM

Forum: Flash

At 7/13/08 03:18 PM, Luis wrote: i think YOURE confused. This thread was created so more collab threads could fit on one page ;)

Give me a wrench and call me mario, for I have been 1 Up'ed :D


30.

None

Topic: looking for a top notch programmer

Posted: 07/13/08 03:16 PM

Forum: Flash

At 7/13/08 03:05 PM, SnailsAnimation wrote: many projects coming including sellable games

I think the answer's yes.


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<< < > >>

Viewing 1-30 of 507 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 91317