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College Posted September 19th, 2013 in General

If you are intellectual then let me ask this, is nothing a thing? I mean it must be considering any-thing, some-thing, and no-thing all are sub-classes of things right? Understandably it makes sense, because technically we wouldn't have a word for something that exists right?

Peep game at my game Posted September 13th, 2012 in Game Development

Hey check out my new game Plexago and tell me what you think, http://www.newgrounds.com/portal/view/602703 yee

Response to: Stream Youtube Sound into flash? Posted August 20th, 2012 in Game Development

I'm down but im still using Flash 8 pro so i can't even fux wit as3 yet.... Maybe there are better methods in like html?

Response to: Stream Youtube Sound into flash? Posted August 20th, 2012 in Game Development

thats real thanks

Response to: Stream Youtube Sound into flash? Posted August 19th, 2012 in Game Development

yee thats hella helpful thanks, is there a way to do it in As2 tho?


I'm looking for a way to stream sound from youtube using the URL, but my effeorts thus far have failed me and so has google so im at a dead end, any ideas/help?

Response to: TextBox Help Posted August 18th, 2012 in Game Development

Thanks man really appreciate it

Response to: Need Actionscript 2 programmer. Posted August 18th, 2012 in Game Development

If you can post real details ie is it a platformer, concept, and just a general overview of the project you might have more help. Putting that aside I'll build you a basic engine for your game if u handle the graphics for 25$.

TextBox Help Posted August 1st, 2012 in Game Development

I have a text box in my game that displays everything that has happened thus far, and adds new lines to the bottom and continues going in a descedning fashion. I was wondering how I can change that so the new lines are added to the top of the stack and the old lines are then pushed down. Any help would be dope thanks, im using As2 btw.

for loops Posted October 21st, 2010 in Game Development

Why do simple for loops like

for (z=1; z<50; z++) {
removeMovieClip(_root['zombie'+z]);
}

make my comp crash (when I take that out it runs perfectly...)
any help, thanks?

Response to: Scrolling Text Posted September 7th, 2010 in Game Development

YEEEEEE thanks so much man, i got it to work.

Response to: Scrolling Text Posted September 7th, 2010 in Game Development

Getting closer, so now its set up like thus:

_root.hud.trframe.disp.scroll = _root.hud.trframe.disp.maxscroll;

but still doesn't scroll...

Response to: Scrolling Text Posted September 7th, 2010 in Game Development

Thanks, except I am using AS 2 sorry for not clarifying that.

Scrolling Text Posted September 5th, 2010 in Game Development

Hey I have this game with a textbox in the hud that I want to scroll on its own when new lines are entered. Right now the new lines are added below the old, but the text box wont scroll down to the new items that are entered into the field. How can i fix this, besides adding a UI scroller?

Response to: Shapzor Demo Posted August 30th, 2010 in Game Development

Thanks for the input, I will definitely revise those aspects of the game.

Shapzor Demo Posted August 30th, 2010 in Game Development

Heres a small project I've been working on for about a week, tell me what you think.

http://spamtheweb.com/ul/s3072010935_sha pzor.html

yee.

Response to: Quik Question Posted September 29th, 2009 in Game Development

as2, I was looking more into it, would array's be a good way to go?

Response to: Quik Question Posted September 28th, 2009 in Game Development

Haha sweet, would you know any way I could find out how to do this?

Quik Question Posted September 25th, 2009 in Game Development

Is there a way for a MovieClip (a) to hit multiple MovieClips (b, c, d...) with the same instance names, and then do an action? (Not duped Mc's).

Response to: As help Posted September 24th, 2009 in Game Development

Thanks but I was using just the number of bricks I had before, and it didn't work so I changed it back, but again it doesn't work, and I also changed the quotes to singles btw, so I'm still stumped, any other thoughts?

As help Posted September 24th, 2009 in Game Development

Hey so I've never been good with duped mc hitTests, and I was looking through the tutorials but I Just can't seem to get the code to work, this is what I have so far:

onEnterFrame = function () {
for (i=1; i<9999; i++) {
if (_root.hero.hitTest(_root["brick"+i])) {
_root["brick"+i]._x -= 5;
trace("it works")
}
}
};

all the instance names and labels are right, so idk whats up, any help would be greatly appreciated, thanks,

Kah0s

Beta Test Posted May 28th, 2009 in Game Development

Hello fellow Ngoer's, I'm getting ready to submit a game I've been working on as a school project. Although it probably doesn't matter how well it looks for school (as my flash skills are far superior to anyone in that class, including the teacher) I like to have something that is submittable to Ng, that wont just get blammed...

So If any of you could check out my game (link below) and maybe give me a few suggestions or idea's, I'd greatly appreciate it. Just to let you know, I'm planning on adding a 60 sec countdown, and once it hits zero the score you have you get to submit as your highscore. Thanks, ~Kha0s.

http://spamtheweb.com/ul/upload/270509/7 8885_swingingballgame.php

Response to: Flashing screens Posted December 8th, 2008 in Programming

thanks I'll test that out.

Flashing screens Posted December 8th, 2008 in Programming

Hey, recently I made a chat system on my site, but I have a problem. It is annoying to constantly re-open the window to see if anything new has been entered. I know there is a way to make it flash, like on facebook, but my google searches have come up empty, so can anyone here point me in a right direction? Thanks, Kha0s.

Response to: Redirecting problems Posted November 14th, 2008 in Programming

Thanks I'll try that.

Redirecting problems Posted November 14th, 2008 in Programming

I have it set up like such for my upload system, and everything works fine until I throw in the redirect:

header("Location: http://reacxion.com/uploads/". basename( $_FILES['upfile']['name'])."");

and bam it yells back at me:

Warning: Cannot modify header information - headers already sent by (output started at /hermes/bosweb/web124/b1242/sl.reacxion/
public_html/upload.php:5) in /hermes/bosweb/web124/b1242/sl.reacxion/
public_html/upload.php on line 93

yet below I have an echo statement which posts the URL so the output is right. This isn't the first time I've had trouble with redirects like this. I've researched other ways, but so far none, so I turn to you php gurus out there, any help?

Also, I'm using google chrome if that helps, thanks ~Kha0s.

Response to: Random Posted November 7th, 2008 in Game Development

Damn...

Random Posted November 7th, 2008 in Game Development

Okay so I have a problem with a random variable like below, and I have 10 frames,

gotoAndPlay(random(10);

I don't want it to go to and play frame 1, so something like gotoAndPlay(random(2-10); that way it only goes to frames 2, 3, 4, 5, 6, 7, 8, 9, or 10.

Unfortunately (2-10) just goes to frame two, so is there a way to do this, thanks.

Response to: Flash And Html Problem. Posted November 7th, 2008 in Programming

Where does the php come in? If the navbar is in flash, then add this code to the buttons:

on(press) {
getURL('/home.php',_top);
}

that should do the trick.

Response to: Uploads Posted November 7th, 2008 in Programming

Thanks, that actually makes somewhat sense to me, but I fear that a little more help might be needed on my part as I am fairly new to this. Not so much on the database, but creating a dynamic page that hold the content. Thanks.