hi guys' I've been working on a lot of sprite flash videos now a days, but i always get this problem......emmmm Lags.... how do i Avoid this?
here's an a example on what i do.
usually when i add a blur on the ground this causes lags(I have other things on the stage as well) and if i increase the size of the sprites like for a close up view or somthing like that, it also causes lags....well sometimes. another thing is when i add large objects like the background(masked and moving slowly) .
and another example is when i have like these other large sprites(increased size of it) that pass by, trees for an example, they are in front of the character moving fast not blured because if i do that it begins to lag.
i really want to learn how to avoid this hindrance.....it would be great if i could get some help.=)
thanks! please let me know if you guy's need to see a picture for an example on what i do.
oh, im also using a V-cam.....does this cause the probelm somtimes?