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Author Search Results: 'jogo52793'

We found 343 matches.


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Viewing 1-30 of 343 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 1012

1.

None

Topic: Looking for an artist

Posted: 08/09/08 02:30 PM

Forum: Flash

Another good art style would be retro, like the art in Tower Bloxx ( http://www.newgrounds.com/portal/view/39 5934 )

If anyone is interested, let me know.


2.

Happy

Topic: Looking for an artist

Posted: 08/08/08 09:22 PM

Forum: Flash

Hey guys,

I'm looking for an artist for my game, Helidroppers. I'm leaning towards a pixelated theme, but I'm open to different styles. Money split 50-50 as long as it's good.

Post below / PM me if you are interested, and I can send you more details there. Some art samples would be nice :)

Here's the link to the game. It may be a bit slow if you are using firefox 2.

http://spamtheweb.com/ul/upload/080808/7 6239_helidropperv3.php


3.

None

Topic: Top entries from 08/15/2007!

Posted: 08/16/07 07:26 AM

Forum: P-bot's Postings

Entries Blammed Yesterday | 90
Entries Submitted Yesterday | 1,638

Wow :)


4.

None

Topic: Official WiggiWorld Contest - $4000

Posted: 08/14/07 08:29 PM

Forum: Flash

Good job everyone :)

Which games make it to the site? Just the winners, or the honorables, or more?


5.

None

Topic: Official WiggiWorld Contest - $4000

Posted: 08/11/07 02:49 AM

Forum: Flash

The version you have is the one you can judge, I just want to get another shot at a different NG crowd.


6.

None

Topic: Official WiggiWorld Contest - $4000

Posted: 08/11/07 02:43 AM

Forum: Flash

Okay, thanks. I'm off to bed. I sent a new .FLA with faster moving.

Am I allowed to resubmit it if I give it to my artist to work on the other menus? I'd like to see how it scores with a day-time crowd at a faster speed with the better menus.


7.

None

Topic: Official WiggiWorld Contest - $4000

Posted: 08/11/07 02:36 AM

Forum: Flash

I've made it faster, does the game go a bit smoother? Everyone is complaining that it's too easy though, I think it's pretty challenging for a little kid though.


8.

None

Topic: Official WiggiWorld Contest - $4000

Posted: 08/11/07 02:11 AM

Forum: Flash

Can I send you the updated .FLA, and resubmit on Newgrounds tomorrow?


9.

None

Topic: Official WiggiWorld Contest - $4000

Posted: 08/11/07 02:06 AM

Forum: Flash

Which menus are you talking about? Pretty much I should try to find an alternative to Times New Roman? I might resubmit on NG, but idk.


10.

None

Topic: Official WiggiWorld Contest - $4000

Posted: 08/11/07 02:01 AM

Forum: Flash

Okay, I'll speed up Iggy and then resend.


11.

None

Topic: Official WiggiWorld Contest - $4000

Posted: 08/11/07 01:41 AM

Forum: Flash

Should I edit it, if so, what exactly should I do?

This is why I wanted to submit it earlier :/


12.

Happy

Topic: Official WiggiWorld Contest - $4000

Posted: 08/11/07 01:18 AM

Forum: Flash


13.

Sad

Topic: Official WiggiWorld Contest - $4000

Posted: 08/10/07 11:57 PM

Forum: Flash

Sorry, I'm not good with time zones ;)


14.

None

Topic: Official WiggiWorld Contest - $4000

Posted: 08/10/07 11:52 PM

Forum: Flash

I just want to make sure that i have an hour or so to do some glitch tests...I'm pretty sure that the deadline is in 3 hours, not 10 minutes. (I hope) The deadline is 12:00 on the west coast, which is in 3 hours.


15.

None

Topic: Official WiggiWorld Contest - $4000

Posted: 08/10/07 11:22 PM

Forum: Flash

still 3 hours before the deadline, right?


16.

None

Topic: Official WiggiWorld Contest - $4000

Posted: 08/10/07 08:48 PM

Forum: Flash

Is it okay if we leave a bunch of trace actions in the .FLA? Also, the deadline is in about 6 hours or so, but when/where will you be announcing the winners?

I should have it emailed pretty soon.


17.

None

Topic: Official WiggiWorld Contest - $4000

Posted: 08/10/07 12:34 AM

Forum: Flash

This is the code to end the game, right?

_root.WPI_ArcadeStopSingleGame();

And it can be called on the main timeline, or in a movieclip, or wherever?


18.

None

Topic: Official WiggiWorld Contest - $4000

Posted: 08/09/07 05:21 PM

Forum: Flash

Okay, I'll try that site. And what should I use for the right click menu?


19.

None

Topic: Official WiggiWorld Contest - $4000

Posted: 08/09/07 05:05 PM

Forum: Flash

Hey- can we use _root for the right click menu? Also, how should I send you the game? I'm not sure how to attach a large file to an email, and putstuff.com is under maintenence.


20.

None

Topic: Official WiggiWorld Contest - $4000

Posted: 08/08/07 05:12 PM

Forum: Flash

At 8/8/07 04:46 PM, BoMToons wrote:

Our game should also be finished and submitted by Friday. There's a lot in the competition now.


21.

None

Topic: Official WiggiWorld Contest - $4000

Posted: 08/05/07 12:43 PM

Forum: Flash

Do we have to submit before the 10th, or can we submit on the 10th as well?

Also, are there still front page bonuses up for grabs?


22.

None

Topic: Official WiggiWorld Contest - $4000

Posted: 07/31/07 07:07 PM

Forum: Flash

Hey, is there anyway to change the right click menu, or do you do it automatically?
If so, can we change it in the newgrounds version and you can take it off in Wiggi World?


23.

None

Topic: Official WiggiWorld Contest - $4000

Posted: 07/29/07 09:34 AM

Forum: Flash

Any chance that you are going to put up more music for us to use, like the songs you used in Hungry Hungry Wiggies?


24.

None

Topic: ShapeFlag..

Posted: 07/23/07 06:33 PM

Forum: Flash

Maybe try putting the code in an interval?

http://www.newgrounds.com/bbs/topic/2980 56


25.

Happy

Topic: Need some help with variables

Posted: 07/23/07 06:30 PM

Forum: Flash

Thanks :)


26.

None

Topic: Need some help with variables

Posted: 07/23/07 06:20 PM

Forum: Flash

At 7/23/07 06:10 PM, Kart-Man wrote: Shouldn't it be:

["mc"+i].gotoAndStop(2);

It brings up an error :( unexpected period it says.


27.

Resigned

Topic: Need some help with variables

Posted: 07/23/07 06:05 PM

Forum: Flash

I know what the problem with this code is, I just have no clue how to fix it.

This isn't my actual code, it's just a simple example to show the problem.

Say I have 3 movieclips with the instance name of mc0, mc1, and mc 2.

Say I want all 3 movieclips to go to frame 2.

for(i=0; i<3; i++) {
mc[i].gotoAndStop(2);
}

I know the problem is that you can't do mc[i]. My question is, is there another way to do this without actually typing in

mc1.gotoAndStop(2);
mc2.gotoAndStop(2);
mc3.gotoAndStop(2);

In this example, it doesn't sound so bad, but my code is much larger than that, so it'd take 100's of lines of code to do it the simple way.

So, is there anything like mc[i] I can do, or am I stuck telling each mc to individually go to frame 2.

Thanks in advance :)


28.

None

Topic: hitTest question

Posted: 07/22/07 08:11 PM

Forum: Flash

At 7/22/07 07:47 PM, johnfn wrote: You can try making the button into a movieclip containing a button, but there shouldn't be any problems : there...

Thanks, that's a good idea. I have no clue what the problem is, but oh well.


29.

None

Topic: hitTest question

Posted: 07/22/07 06:20 PM

Forum: Flash

I have a button with the instance name button and an MC with the instance name MC.

if (this.button.hitTest(this.MC)) {
trace("hi")
}

doesn't do anything.

Are hitTests only for detecting collision between MCs, or buttons as well?


30.

Expressionless

Topic: hitTest question

Posted: 07/22/07 06:16 PM

Forum: Flash

I'm trying to do just a basic hitTest, but I was wondering if it is even possible...
Can you do a hitTest between a button and an MC? It doesn't seem to be working for me.

If it isn't possible, then how do I make a movieclip act like a button? I could check if it is touching the mouse and if the mouse is down, but what about if the mouse is over?

Thanks to anyone who can help me here.


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Viewing 1-30 of 343 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 1012