1,574 Forum Posts by "JeremysFilms"
That's because for some reason, a stand alone flash movie, isn't able to launch URLs sometimes, or at least specific ones, it works fine on a browser though, so just view it through the browser, since if ur submitting, it'd be through the browser anyway.
well judging by your USERNAME, you'd think you could already do that, but i don't no anyone who'd do that, if its just stick guys, do it yourself.
Ok here's the problem, when the character moves onto the logs, he dies because of the water. I want it so that if he's touching the water and/or the logs that he WON'T die, I tried so many thing but it won't work, here's my currentif statement that I'm using:
if (_root.guy.hitbox.hitTest(_root.water) && !_root.guy.hitbox.hitTest(_root.logs)) {
I put a '!' to make it mean NOT but i cant get it to work!!!
I'm making a frogger game, but I can't get the logs and water area to work correctly, if you'd like to know the full problem, and would like to help, please AIM me or say that you'll help!
At 6/14/05 03:17 PM, Darkem wrote: This is my first game. And ive only had flash for a few weeks. AND I just wanna know how to get more levels and more lives
That was your first game?
This was my frist game: http://www.newgrounds.com/portal/view/240447
wow, thanks!!!!
You know the Key.isDown handler? Well how do I make a Key.isUp handler? Because There is no command called Key.isUp, so how do I do it?!
Put a link to your NG profile or something.
This may work, i'm writing it rightr now, so i haven't tested:
_root.onMouseDown = function(){
variablename = variablename + 1 }
_root.onMouseUp = function(){
variablename = 0}
this may or may not work, but I jsut typed it fast, so I have no idea.
2 layers, one tweens from alpha 100% to 0% the other tweens from 0% to 100%
you'll need to use either ASP or PHP, or something like that!
If it's saved, you can just press CTRL+ENTER, and along with showing you a preview, it also creates the SWF in the same directory as the .fla!
Here's a list someone made here in the forums:
34 " double quote
35 # pound sign
36 $ dollar sign
37 % percent sign
38 & ampersand
39 ‘ single quote
40 ( left parenthesis
41 ) right parenthesis
42 * asterisk
43 + plus
44 , comma
45 - minus
46 . period
47 / slash
48 0 zero
49 1 one
50 2 two
51 3 three
52 4 four
53 5 five
54 6 six
55 7 seven
56 8 eight
57 9 nine
58 : colon
59 ; semi colon
60 < less than
61 = equals
62 > greater than
63 ? question mark
64 @ at symbol
65 A upper case A
66 B upper case B
67 C upper case C
68 D upper case D
69 E upper case E
70 F upper case F
71 G upper case G
72 H upper case H
73 I upper case I
74 J upper case J
75 K upper case K
76 L upper case L
77 M upper case M
78 N upper case N
79 O upper case O
80 P upper case P
81 Q upper case Q
82 R upper case R
83 S upper case S
84 T upper case T
85 U upper case U
86 V upper case V
87 W upper case W
88 X upper case X
89 Y upper case Y
90 Z upper case Z
91 [ left bracket
92 \ backslash
93 ] right bracket
94 ^ caret
95 _ underline
96 ` reverse quote
97 a lower case a
98 b lower case b
99 c lower case c
100 d lower case d
101 e lower case e
102 f lower case f
103 g lower case g
104 h lower case h
105 i lower case i
106 j lower case j
107 k lower case k
108 l lower case l
109 m lower case m
110 n lower case n
111 o lower case o
112 p lower case p
113 q lower case q
114 r lower case r
115 s lower case s
116 t lower case t
117 u lower case u
118 v lower case v
119 w lower case w
120 x lower case x
121 y lower case y
122 z lower case z
123 { left brace
124 | pipe
125 } right brace
126 ~ tilde
Here's what to do:
Right click the image and convert it to a symbol, and make sure to convert it into a Movie Clip. Now put this code on it (not the frame):
onClipEvent (enterFrame) {
if (Key.isDown(Key.RIGHT)) {
this._x += 15;
}
if (Key.isDown(Key.LEFT)) {
this._x -= 15;
}
if (Key.isDown(Key.DOWN)) {
this._y += 15;
}
if (Key.isDown(Key.UP)) {
this._y -= 15;
}
}
the number 15 can be changed to whatever speed u wunt, 15 means it moves 15 pixels at a time!
Not to be rude, but please stop starting each word with a capital letter, it's really annoying and hard to read.
WTF! Why'd they get rid of access to the AS Panel via right click? Now I gotta hit F9? It was so much easier back in MX when u could just right click the frame of button and get to the actions panel!!! THIS SUX!
Does anyone know of some way to break into one of the files for the software and change something to allow access to the panel via right click?!
http://www.freewebs.com/sidescrolltut/
It'll teach you how!
Just press CTRL+ENTER and it'll create the swf in the same folder with the .fla (for example, if u have the .fla on the desktop then the swf will be created on the desktop)
I was trying to use variables, but I don't know how I'd make one for when he's walking...What would I use to make it know that it happens when he's moving?
could u help me? im making this frogger type game, but theres this one problem im having, its when ur crossing the river, i wunt u to be able to jump on the logs and stay but when u hit the water u die, i have it working and everything, its just that when u jump onto the logs, u die right away, like before u move onto the log, but since its moving by 26 pixels at a time, shouldnt this not happen? because it shouldnt calculate the pixels between, right?
Sorry, it's not possible to completely disable right click, they need to have the settings to the flash isn't saving like a million gigs into there computer, and because macromedia wants people to go to there site haha
also, i was wondering, is there a way to remove actions if an event occurs? like let's say I have a hitTest, and I want the actions for an MC to be removed once it hits the other object, how would I do this? and then also, is there a way to make the actions come back after it's not hitting again?

