Be a Supporter!
Response to: Don't Phunk with my Heart - Collab. Posted July 14th, 2005 in Game Development

I STILL NEED THESE LINES:
1, 4, 5, 6, 10, 12, 14, 15, 17, 18, 21

How much longer will this take?!

Response to: As: Api Posted July 13th, 2005 in Game Development

Hey denvish, I have a decompiler. But do you think it's wrong to use it to study other people's scripts? Like your throw it game, I decompiled it so that I could study the scripting. Is it wrong to do it? If i'm not telling others that I made it or broadcasting it, if I'm just using it to study, is it alright?

Response to: As: Api Posted July 13th, 2005 in Game Development

At 7/13/05 10:03 PM, Denvish wrote: Haha, nice job decompiling my game there. If you'd written that yourself, the colour values would look like this: 0x897754, not 8-digit numbers. I just set swf decompiler on the swf of Throw It!, and the AS code it produces is exactly what you pasted.

In other words, don't claim credit for ripped code

BURNED!!!

Response to: As: Api Posted July 13th, 2005 in Game Development

Someone needs to make a AS: 3D API topic!! SO we can learn to make 3D objects with API, like that example shown earlier!

Response to: Don't Phunk with my Heart - Collab. Posted July 13th, 2005 in Game Development

MORE FLAS!!!!

Response to: Flash Program Advice Posted July 13th, 2005 in Game Development

Well flash is the only program to make FLASH. GO with the newest version, flash mx 2004 (flash 7) or if you want to go with the best, get mx 2004 PRO, but there really the sdame, except that pro has a few more un-needed features, like more components.

http://www.macromedia.com/software/flash/

Response to: Flash Program Advice Posted July 13th, 2005 in Game Development

This is starting to REALLY piss me off. Clearly you must see the blinking green icon that says: "New to flash? Read this" and it's also really annoying when someone has to actually ask what is the best flash program? Well let's see, you could use any of the following:
Flash, flash, or if you want to go with the highest quality, FLASH!!!

Everything you need is here:
http://newgrounds.com/flash

Response to: Don't Phunk with my Heart - Collab. Posted July 13th, 2005 in Game Development

At 7/13/05 03:28 PM, Swizard wrote: Snubby , Believe me If you would have seen what i've made , you'll see that just isn't possible. (ask jeremy film)

Yah, snubby, isn't there any other don't phunk with my heart lines?
Swiz, I'd suggest emailing it to snubby for him to see it!

It really won't work with anything else.

Response to: As: Api Posted July 12th, 2005 in Game Development

Liam, HOW DO I PLAY YOUR GAME?!! Its just a yellow block with some stage stuff. What's the objective, and HOW do I get him to move or w/e?

Response to: Don't Phunk with my Heart - Collab. Posted July 12th, 2005 in Game Development

no, i don't think so. i was only going to pick the better one if there was way more participants on the whole collab. i know i sent u a line, so just do it or quit cuz it cant be that much a of a difference toward the line.

just do what u animated on the line i gave u and ghange the mouth.

Snubby, he wants one of those lines, because his part is like a story that goes with that, like insane_penguin, his 4 lines at the end (27-30) well if u watch it it's actually a story, its the same concept.

Response to: Don't Phunk with my Heart - Collab. Posted July 11th, 2005 in Game Development

At 7/11/05 08:17 PM, jake300 wrote: Just a message to all you guys why the fuck would you do this collab has anyone noticed this song blows ass i joined soad byob cause its actually a good song lol i just dont get it i had a part till i heard it hahaha

Humorous. Did you know that this song is one of the highest on the charts? Leave us alone if you don't like it, asshole.

Response to: Don't Phunk with my Heart - Collab. Posted July 11th, 2005 in Game Development

THAT'S IT!!! Swizard, and DEJA!!! STOP ARGUING OR WE WON'T ALLOW YOU TO DO THIS AT ALL!!! It's a called a COLLABOARTION, meaning people working TOGETHER on something, NOT fighting over who gets to do what. Now if you can't solve this like civilized individuals, I myself won't allow you to be in this collab, I may not be in charge, but I can EASILY not add your FLA into the collab!! Now both of you PICK a line and DO IT!!

And if you guys are so immature, that you must fight over a topic like this, do iot elseware!! What kind of reputation are you giving people who look at our posts?? If you guys really MUST argue, do it on AIM, or through email!!!

But just STOP!!!

And don't even TRY to say, but I was here first, or something, you guys are both acting like babies!! I know a 5 year old who acts more mature than you!!

That's all I have to say.

Response to: Don't Phunk with my Heart - Collab. Posted July 11th, 2005 in Game Development

Collab means Collaboration...http://dictionary.re..arch
?q=collaboration

-----------------

The putfile thing, I guess I won't be showing more previews then. Well I NEED more FLAS!!!

Response to: Don't Phunk with my Heart - Collab. Posted July 10th, 2005 in Game Development

That's NOT the whole thing, we still need more flas to finish the puzzle! each fla has its own sound!

Response to: 1st Prize for biggest dick head. Posted July 10th, 2005 in General

This is kinda a FULL FLAMING topic!

Response to: 3 Headed Rolf! Posted July 10th, 2005 in General

woh!! ITS QUOTED

YAY(just testing to see iff it works, since this topic pretty much sux anyway)

Response to: 3 Headed Rolf! Posted July 10th, 2005 in General

At 7/10/05 08:30 PM, Anti_DDT_Person wrote:
At 7/10/05 08:29 PM, jeremysfilms wrote: How in the HELL did it get such a low score? It deserves a 4.00 score of higher.
I don't know. Possily the evil Foamys have voted 0s.

Your being an idiot, stop fake quoting.

Response to: 3 Headed Rolf! Posted July 10th, 2005 in General

How in the HELL did it pass judgement?

Response to: Photo shop C41 Posted July 10th, 2005 in General

At 7/10/05 08:05 PM, SbenixNG wrote: I suck at photoshop... I am a beginner. Well, hears my edit of that picture!

LMFAO 3D GLASSES!!!

Response to: Don't Phunk with my Heart - Collab. Posted July 10th, 2005 in Game Development

OK I FINALLY GOT A WORKING PREVIEW UP!!!

http://www.putfile.c..ia.php?n=phunkcollab

Response to: Don't Phunk with my Heart - Collab. Posted July 10th, 2005 in Game Development

At 7/10/05 08:09 PM, G-MAN490 wrote: when will this be submited, I wanna know so I can vote 5 on it.

As soon as I get all the FLAs, which reminds me, I NEED YOUR FLAS BY WEDNESDAY!!!!!!!

I repeat WEDNESDAY!!!

Even if you just started, I need it by wednesday!

Reminder:
Don't forget to add credit on your FLA!!! If you forgot you won't have a 2nd chance!! I, kindly, added some people's names if they forgot!

Response to: 2 questions about a platformer Posted July 10th, 2005 in Game Development

1) Use a hitTest and set up variables:

Put this on the Main Timeline:
VARIABLE = #
(Change VARIABLE, to a name to refer to the lives with, and change # to how many lives)

On the main guy give him this:

onClipEvent (enterFrame) {
if (this.hitTest(INSTANCE NAME OF ENEMY)) {
_root.VARIABLE -= 1;
}
if (_root.VARIABLE == 0) {
_root.gotoAndStop(#);
}
}
(change VARIABLE to the VARIABLE name you named earlier, and change INSTANCE NAME OF ENEMY to the instance name of the enemy, and change # to the gameover screen frame number)

Good Luck!!

Response to: Oh My Gawd! Posted July 10th, 2005 in Game Development

Flash is ONLY available online. You may purchase a student edition for $100 from macromedia.

Response to: Shades of Grey Collaboration Posted July 10th, 2005 in Game Development

Just to let you all know, Gray is spelled G-R-A-Y, not GREY. I'm just saying this so when you submit it, you don't misspell Gray.

Good luck guys!

Response to: why wont words show Posted July 10th, 2005 in Game Development

It's because you have the text set to Dynamic, while it should be set to Static. Many flash beginners make this mistake, but always remember:

Static - Normal text (Hint: Static Stays)
Dynamic - Can change, used with ActionScript
Input - Editable text, used when you want viewers to be able to enter something (ex. password screens)

Response to: flash tweens Posted July 10th, 2005 in Game Development

Since with tweening you convert an object to a symbol, you can give it color properties. Select the object, and in the properties inspector, where it says Color:, select alpha, and 100%. Then at the last frame select it and change 100% to 0%. This will tween it from visible to invisible.

Response to: Transform him!! Posted July 10th, 2005 in General

HOLY SHIT!!! THAT'S SOOO COOL. YOU ROCK MAN!! *sarcastic*

Transform him!! Posted July 10th, 2005 in General

Transform this guy into the craziest thing you can!

Transform him!!

Response to: Photo shop C41 Posted July 10th, 2005 in General

AHHH ZOMBIE!!!

Photo shop C41