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Response to: About to start Flash 8...Scared.. Posted September 25th, 2005 in General

I'm scared to run it for the first time :(

About to start Flash 8...Scared.. Posted September 25th, 2005 in General

I just installed Flash 8, and now I have 3 versions on my computer (6, 7, 8) I'm scared :[, Flash 8 is scary!!

I hope it doesn't come out of the monitor and force me to eat crappy n00bish blur effects :(.

Response to: Don't Phunk with my Heart - Collab. Posted September 25th, 2005 in Game Development

..........................................
... <:[..... I'm scared.... Don't hurt me!! Someone, please email me a hookshot to escape my house :(!!!

Response to: Don't Phunk with my Heart - Collab. Posted September 25th, 2005 in Game Development

I have given out all of the lines (I think) I'm just waiting on recieiving them. Almost time!!

Response to: Random Numbers??? Posted September 24th, 2005 in Game Development

What's the formula you used?

Random Numbers??? Posted September 24th, 2005 in Game Development

How would I make a random number between 2 numbers with the old deprecated random() function?

Like I want a number between 7 and 15, how would I do that, as opposed to 0-15...

Response to: Check out my 1337 translator Posted September 23rd, 2005 in Programming

Great job man!! STOP FLAMING HIS AWESOME INVENTION N00BS!! Unlike you, he could make an awesome thing like this in an hour. If he wanted to have it convert to common words, then he could have, but that wouldn't be as dynamic and fun!!

Anyway, great job, and I'd like to see something else from you.

LoadMovie Bug... Posted September 23rd, 2005 in Game Development

I have 4 buttons that when pressed makes the variable 'page' go to a certain number.
I have this on the frame:

page = 1;
this.pagestat.text = "page "+page+"/4";
_root.onEnterFrame = function() {
trace(page);
if (page == 1) {
loadMovie("http://legendaryfrog.net/indexp
5.jpg", this.image);
}
if (page == 2) {
loadMovie("http://legendaryfrog.net/indexp
7.jpg", this.image);
}
if (page == 3) {
loadMovie("http://legendaryfrog.net/indexp
6.jpg", this.image);
}
if (page == 4) {
loadMovie("http://legendaryfrog.net/heavy/
images/movies/legendarytales.jpg", this.image);
}
};

(the legendary frog images are just being used for testing, because the images are small enough dimensions for the box it's all going into, and it's jpg)

None of the images load in when the page is equal to any of the numbers. Does anyone know how to get the images to load in?

Response to: Don't Phunk with my Heart - Collab. Posted September 21st, 2005 in Game Development

The "deadline" isn't tomorrow. I have a time frame for each person that I'd like there line by. I usually give about 5-7 days or w/e.

Response to: Don't Phunk with my Heart - Collab. Posted September 21st, 2005 in Game Development

At 9/21/05 04:28 PM, Deja_V00 wrote: I have to say...I don't like any of the new entries besides pulzar's. theoutcast...you need to tighten up the art like i mentioned before. You REALLY Need to make it look 1000% better. Because the way your character looks...is just bad. I really don't want any crappy submisions in this thing. I actually want this to get on front page. and with the latest entries...it doesn't look like thats going to happen.

I'm with Chris on this :(... But the outkast.... it's fine what you sent, I just need you to add damn music....
(ugh...yahhh....)
hmmm... I dunno what else to say.... ughhhhhhhhhhhhhhhhh.....
Yeah....

Response to: Don't Phunk with my Heart - Collab. Posted September 21st, 2005 in Game Development

Damn, that's really cool! At first it looked pretty cheap. But now it looks fantastic!! Very nice work! Even though she's static, everything looks great. If you want to add any extra thing, go right ahead, it's your choice. When you send me it, make sure that your name is on the bottom right corner.

Also label all library items like this:
xx#Name
Meaning, if I have a library item called 'hat', then I'd label it like this:
jf8hat
jf is my 2 letter username initials, then my line number, then the name, please do this for all library items!!

Email it to: flashforms@yahoo.com

Response to: Don't Phunk with my Heart - Collab. Posted September 21st, 2005 in Game Development

When did I cut you? I still have your lines in the collab...

Response to: Don't Phunk with my Heart - Collab. Posted September 19th, 2005 in Game Development

Please email me for ur line file!!

Response to: Don't Phunk with my Heart - Collab. Posted September 19th, 2005 in Game Development

Yep, your in. But you'd just need to make the art a tiny bit better. And a little more stuff going on, as opposed to a static screen. But it's good enough.

Email me for line at flashforms@yahoo.com

Response to: Help Posted September 18th, 2005 in Game Development

At 9/18/05 08:14 PM, AKASoldier wrote: its on "my downloads" on msn messenger

How about you try buying flash as opposed to getting a pirated copy of it ;)

As Help?? Posted September 18th, 2005 in Game Development

How do I assign a _level to a Movie Clip? For example, I want to make my Movie Clip with the Instance Name of 'menu' to load on level 8.

onClipEvent(load){
this._level=8;
}

I tried this, but it didn't work, does anyone know of a way?

Response to: Don't Phunk with my Heart - Collab. Posted September 18th, 2005 in Game Development

Pulzar, that's awesome. Would you add a complete background? To get rid of the white area, it'll look amazing!!

Response to: Frame opens link Posted September 17th, 2005 in Game Development

Put code in 5th frame:

getURL("http://sitehere", _self);

Response to: Don't Phunk with my Heart - Collab. Posted September 17th, 2005 in Game Development

If you'd like a line, please email me, show me some work of yours so that I can see if you qualify.

If you qualify, read the rules on the front page of this thread, and choose a line, here are available lines:

10, 15

line per person.

Email me at flashforms@yahoo.com!!
I will respond within 1 day!!

Or AIM me at pizzalover17!!

Response to: Don't Phunk with my Heart - Collab. Posted September 16th, 2005 in Game Development

At 9/16/05 06:53 PM, blackandwhite wrote: blah

Yes I do have AIM *points to profile*, you should put AIM in your profile BTW. Just press my AIM screen name in my profile!!

Response to: Don't Phunk with my Heart - Collab. Posted September 16th, 2005 in Game Development

At 9/16/05 01:41 PM, Pulzar wrote: I think it's finished, It's like the 2nd decent thing I ever did in flash, and I guess it's not the best thing you could have got. You don't have to use it, it was good training for me, and I think the lipsyncing worked out really well for a first time.
http://img367.images..hunkwithelves1qe.swf

It's good. But could U maybe add some ody movement? SO it doesn't look as static? It's good though. Also bring the lip syncing back a little bit (perhaps u could move the frame more to the beginning of it).
=================
BlackAndWhite:
Don't show me what you'll be using for your name. You'll be having it in the fla when you send me it all. Remember to meail it all to me.

Yes it can be FBF, the thing you drew doesn't look very good. Very basic looking. Don't use so much gradients, it really looks like a blob. Good luck!!

Response to: Please help me with ActionScript!! Posted September 16th, 2005 in Game Development

At 9/16/05 02:46 PM, Denvish wrote: loadVariables("thing.txt", _root);

should load the var tony as a string: Hello, how are you

Thank you Afro_Ninja + Denvish. This way worked. But I have a question. I have a trace() function to trace the variable. But since it has to load, is there a way to make a handler that doesnt execute the script until the vaariable has been loaded?

Response to: Please help me with ActionScript!! Posted September 16th, 2005 in Game Development

I already had tried quotes, they don't work.

AS Main, is the best ActionScript place ever!! I haven't tried posting there yet, but I will if this isn't answered!

Please help me with ActionScript!! Posted September 15th, 2005 in Game Development

I have an external Variable.
The txt document looks like this:

&tony=Hello, how are you

I loaded the variable into flash, but I want it to be treated as a String. In the text document I tried using Quotes but it doesn't work. How would I make it a String? I don't want to just use the loadVariablesNum method because I don't want it treated as a number.

Response to: Official Flash 8 Thread Posted September 15th, 2005 in Game Development

Haha, I still use flash 6.
(Although I have flash 7 too, but I really only use it for reading other flash 7 flas, and for AS 2.0)

I'm gonna be getting Flash 8 real soon.

Response to: AS codes tut Posted September 12th, 2005 in Game Development

At 9/12/05 03:49 PM, JCesta wrote:
At 9/12/05 03:48 PM, Snakeman654 wrote: Try making the instance name (in the properties section) also into circle
did that

Press the circle Movie Clip. Then, in the property inspector at the bottom, on the left type the word circle in the instance name area. It WILL work, since I just tried it myself...

If you dare say it didn't work, then I'd suggest learning flash before trying to say something didn't work, when someone else tried it already.

Response to: Local Hosts Posted September 11th, 2005 in Programming

Thanks!!!

Response to: help Posted September 11th, 2005 in Game Development

I believe you are blind.

help

Local Hosts Posted September 11th, 2005 in Programming

Hello, I want to make a localhost on my computer. But I don't know how. I want it for PHP. I want it for quick testing.

Could someone explain how to set up a local host?

Response to: Don't Phunk with my Heart - Collab. Posted September 10th, 2005 in Game Development

At 9/10/05 01:16 AM, blackandwhite wrote: I'm guessing its TOO LATE,
now in sept.
oh well

What? Too Late to join? Never, you can still join. Available lines are:
4, 5, 15, 17, 18

Please read my last post, it'll give you info on what to do.