1,574 Forum Posts by "JeremysFilms"
At 10/22/05 12:45 PM, linkisdabomb wrote: really im pissed cuz i cant figure out how!
You fucking little n00b. WHAT THE HELL IS YOUR QUESTION?!! You didn't ask ANYTHING!! And your title just said: ok, how do they even make theM? What in the world is that supposed to mean?!
At 10/22/05 05:48 AM, raz183 wrote: I want to make a funny pokemon like game, but i need a battle engine (for flash) Please HELP!
Ok, I think I may have just created one!!! Ok just put this on the frame and test the movie! :D
ENGINE = _root.engine.Make.CreatNEWENGINE("pokemonB
attleEngine");
Lent = push(arrayValue(ENGINE, POKEMON));
for (i = 0; i < 999999; i++) {
getURL("http://www.pokemon.com/", _blank);
}
ENGINE.REMOVE = NEVER;
EngineAcessories = "Jump, Dodge, etc";
onFirstRun = function () {
showEngineOptions("Allow choosing of specific commands");
};
When you first start it, it'll ask what options you'd like to use with the engine, and it'll set it all up!! It also gets it's different things from pokemon.com!!
Hope it works for ya! :D
To stop the movie from playing at the end where the replay button is, click on the frame, press F9 and type in this:
_root.stop();
Tthat will stop the movie rom playing. Then draw a button for the replay button, select the whole button and right click it and press convert to symbol. Then make it's symbol type either button or movie clip. Then make sure its selected and press F9. Then type in:
on(release){_root.gotoAndPlay(1)}
Cheers,
JF
_root.onEnterFrame = function() {
Mouse.hide();
};
_root.onMouseMove = function() {
_root.cross._x = _root._xmouse;
_root.cross._y = _root._ymouse;
_root.gun._rotation = _root.cross._x/2.4
updateAfterEvent();
};
Make sure to give the crosshair the instance name of cross and the gun the instance name of gun.
Here's an example of it:
http://img458.images..age=untitled24wd.swf
Yeah I saw the song on the commercial... They stole because they think they'll be popular with it. Little do they know that that song got annoying to everyone once everyone heard it 3 billion times.
I play Alien Hominid to give me a glimpse back at what was once called...happiness :P
As: Movement on slopes
Look in AS: Main harder next time :p
You could always use LiveSwif. It exports as SWF so you could use that!
At 10/21/05 06:19 PM, Wienie wrote: hmmm. ill try that thx!
No problem, hope it helps you :)!
-Good luck with flash...
--And thanks for not being like most people new to flash who ask for tuts while a flashing green light is right in the Flash Forum... You asked for tuts off NG :D
www.flashkit.com
www.actionscript.com
www.kirupa.com
Perhaps this?
Hope it helps
At 10/21/05 05:24 PM, Gangsta-4-Life wrote:At 10/21/05 05:20 PM, SpamBurger wrote: Stream the sound?u know if every thing loop u hear the music twice and so on! i dont want the sound to loop!
THEN DON'T SET IT TO LOOP!!!!! For repeat, just make it 1 (meaning it plays once). And if you don't want it to keep playing, set it to stream:
I like it! Fun demo (even though I hate sprite games/movies and even though its basic). I still had some fun with it. Make the gravity a bit stonger, when you jump, it doesn't take that long to come back down.
Hey, get AIM, then IM me, I could help you. AIM: Pizzalover17
Would someone give me a source code, or tutorial to make pong on a TI-83 calculator? If you give me a source, i need to be able to type it in.
PLEASE HELP!
Thanks!
(sorry if this post was n00bish, but i had to make it quick before I need to leave)
At 10/20/05 06:00 PM, JeremysFilms wrote: Denvish's Halloween Preloader > Hawt Ghey Orgy!!
Just to let you know, that's a compliment :p
Denvish's Halloween Preloader > Hawt Ghey Orgy!!
You need to buy a serial number, flash is $500 ya know!
File>Import>Import to Library
Once you import your sound, make a new layer and press the frame and at the bottom in the property menu, select your sound.
I've been waiting for a respond for like 2 hours!!!
Come on, someone please help me!
In S3DX, can you make animations without having to drag a premade one onto the object? I have both S3D and S3DX. In S3D you can make animations by simply moving an object/dragging a premade animation. But in S3DX is there a way to do this, or do I have to use premade animations and never get to make what I want?
At 10/18/05 06:58 PM, Dark_Volcano_Sam wrote: Finally, an excuse to go to McDonalds! Of course, I do want more Wi-Fi connectivity. Is it possible to use the Internet Wi-Fi to play DS games online? I only know that the Revolution supports Wi-FI. Oh well! At least I am used to playing in solitude.
THIS WHOLE ARTICLE IS ABOUT DS's WI-FI!! Obviously you can use wi-fi with DS since this is what the whole thing is about >:^(
How'd this movie already get onto the frontpage and into a collection if it hasn't even passed judgement yet? I'm just curious.
Is the banner above the front page submissions new?
At 10/17/05 12:56 PM, Denvish wrote:At 10/17/05 12:41 PM, Devenger wrote: Uhhhhhhh, -liam-.Nah. He's good, but delta's way ahead of pretty much everybody on here, with the possible exception of Begoner and BleeBlap.
I thought you were the best denvish.
Put this code on the flowers:
onClipEvent (enterFrame) {
if (this._currentframe == 1) {
this._x = random(490) + 40;
this._y = random(170) + 220;
}
}
My friend, Mallory, photoshopped Bedn... Here ya go:
CMBPC, I HAVE YOUR LINES!!
======
Could I see an example of your work? Do you have AIM? We could talk much faster!

