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Author Search Results: 'InnerChild548'

We found 2,442 matches.


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Viewing 181-210 of 2,442 matches. 1 | 24 | 5 | 6 | 7 | 8 | 9 | 104682

181.

None

Topic: Newgrounds API

Posted: 10/01/09 04:56 PM

Forum: Flash

At 10/1/09 04:34 PM, Hi5er wrote:
At 10/1/09 04:26 PM, InnerChild548 wrote: Has your game been approved for Ads?
Ah nice spot, thanks mate.

It currently says it will be reviewed. Will the game need to be on newgrounds for this to be fully active then? And I havent yet activated the movie becaue it is not a submission as of yet.
Will I need to do so? And what about the pre-loader?

OK, good. Once your Ads are approved you'll start seeing Ads on the placeholder when you test your Movie (You won't get money from this of course :P). You can submit your movie at this point. But before you do, activate your Movie. You can activate it now if you want as long unless you plan to change the name or want to delete it from the API records.

As for the preloader, you can use the Preloader + Ad-Sticker or if you want to make your own preloader, just use the Ad-Sticker.


182.

None

Topic: CS4 Brush tool: Cant change options

Posted: 10/01/09 04:43 PM

Forum: Flash

At 10/1/09 04:36 PM, fruitypeebils wrote:
At 10/1/09 04:34 PM, InnerChild548 wrote:
At 10/1/09 04:32 PM, fruitypeebils wrote: the stroke, style, scale, hinting, cap join and miters
Those properties are only for the line tool.

They aren't used in Brush.
Wow...does that mean im an idiot?

Not necessarily. You're weighing on uneducated too. It diminishes with experience. Just play around with Flash long enough until you're used to the environment.


183.

None

Topic: CS4 Brush tool: Cant change options

Posted: 10/01/09 04:34 PM

Forum: Flash

At 10/1/09 04:32 PM, fruitypeebils wrote: the stroke, style, scale, hinting, cap join and miters

Those properties are only for the line tool.

They aren't used in Brush.


184.

Questioning

Topic: Newgrounds API

Posted: 10/01/09 04:26 PM

Forum: Flash

Has your game been approved for Ads?

Newgrounds API


185.

Shouting

Topic: Idea for a flash

Posted: 10/01/09 04:18 PM

Forum: Flash

Wow! A Flash about Super Smash Bros. Brawl?! That's so original!


186.

None

Topic: Is Autism failed evolution?

Posted: 10/01/09 03:41 PM

Forum: General

At 10/1/09 03:27 PM, Sammeh wrote: If there is any more evolutional progress to be made, it will be purely aesthetical.

There is no such thing as aesthetic-al evolution. Because evolution is basically mutation. And society decides aesthetic as normal. And mutation will never equal normal. Therefore, mutation (evolution) will never be aesthetic.


187.

Shouting

Topic: I got offered some weed

Posted: 09/30/09 03:51 PM

Forum: General

Say no to drugs.


188.

None

Topic: Multiple Mcs To Single Class [as3]

Posted: 09/29/09 11:42 PM

Forum: Flash

At 9/29/09 11:32 PM, Johnny wrote: As one person above said, you could store a movieclip in each frame of the main Clip, then during initialization of the clip, you could tell it which frame to display.

That's the easiest way to do it.

Seems messy.

Another is to create a base class, and then in the class have a variable that stores/manipulates any clip that you pass in.

Yeah, I saw that method here. I just don't know how to properly input the base class in Symbol property dialog box. Which I search for now.

Wish me luck :\


189.

None

Topic: Multiple Mcs To Single Class [as3]

Posted: 09/29/09 11:22 PM

Forum: Flash

At 9/29/09 10:56 PM, gammaglob wrote: You don't need to make a class file for each extension. You can set a custom class for an auto generated one to extend in the properties window.

Great, could you provide more details on how to do this?


190.

None

Topic: My schools desktop resembles a dick

Posted: 09/29/09 11:15 PM

Forum: General

I shat bricks.


191.

None

Topic: Multiple Mcs To Single Class [as3]

Posted: 09/29/09 10:19 PM

Forum: Flash

At 9/29/09 10:13 PM, matrix5565 wrote: You could create a separate class for each MC that extends to your primary one.

I guess this could work. I still have to make an .as file for each separate class, right?--Aw, shits.


192.

Questioning

Topic: Multiple Mcs To Single Class [as3]

Posted: 09/29/09 10:07 PM

Forum: Flash

I have different MovieClips in my library. I want to each export with the same class. So they all can have the same properties and methods. Too bad Flash can only associate one Class to a MovieClip in the library.

Can anyone straighten my way of thinking and help me?


193.

Resigned

Topic: What scared Patrick? (Photoshop)

Posted: 09/29/09 08:43 PM

Forum: General

Oops, wrong pic.

What scared Patrick? (Photoshop)


194.

None

Topic: What scared Patrick? (Photoshop)

Posted: 09/29/09 08:41 PM

Forum: General

You grow to find it an addiction.

What scared Patrick? (Photoshop)


195.

Shouting

Topic: The Official Newgrounds Msn List

Posted: 09/29/09 05:41 PM

Forum: General


196.

None

Topic: The Newgrounds Collab

Posted: 09/28/09 10:01 PM

Forum: Flash

At 9/28/09 09:57 PM, RedHarvest wrote: @ innerchild: 5ing all ur submissions until there high enough to give u a better BA doesnt actually mean ur good....ur submissions are crap.

LALALALAA, I'M NOT LISTENING TO YOU.

I'm actually pretty decent.


197.

None

Topic: Writer's Block

Posted: 09/28/09 09:58 PM

Forum: Flash


198.

None

Topic: Songs that make you cry?

Posted: 09/28/09 09:50 PM

Forum: General

Handlebars - Flobots

The first few times I heard it.


199.

None

Topic: The Newgrounds Collab

Posted: 09/28/09 09:33 PM

Forum: Flash

I'll take a piece of this.

3.72 BA good enough for ya? I running CS4, so someone's gonna have to bump it down to Flash 8 for me.

Also, Goth Lyfe my pick. Little unknown, but what the hell.


200.

None

Topic: Youngest/Oldest person you'd Date?

Posted: 09/27/09 01:07 AM

Forum: General

I'm 14-years-old.

Youngest: 14 (Anything under is pathetic)
Oldest: 30 (Hell Yeah)


201.

Elated

Topic: Happy Birthday, Warrick!

Posted: 09/27/09 12:46 AM

Forum: General

Happy Birthday!


202.

Resigned

Topic: Used scooter

Posted: 09/26/09 11:10 PM

Forum: General

Sad no one drives a scooter in the US.


203.

None

Topic: Damnit, mold...

Posted: 09/26/09 10:59 PM

Forum: General

Ewwww!

Anyways, since it's a blueberry bagel it is still possible to eat it plain and enjoy it's bagel-ness tastes.


204.

None

Topic: Would You Answer To Yur Ng Name Irl

Posted: 09/26/09 10:49 PM

Forum: General

Of course.

Who else could they possibly be calling to?


205.

None

Topic: I have a challenge for you NG.

Posted: 09/26/09 08:54 PM

Forum: General

3:30 - Medium Mode

Yuck!


206.

None

Topic: You are to learn a language: which?

Posted: 09/26/09 07:32 PM

Forum: General

French, because I already have two full years of experience.


207.

None

Topic: if christians ruled newgrounds...

Posted: 09/26/09 04:55 PM

Forum: General

At 9/26/09 04:53 PM, cool154 wrote: almost everything would be taken down, the bbs would be filled with "praise god" topics, no mature section, and the only flashes allowed would be gay cristian cartoons for four year olds. and it would be called Holyground.com.

This is one is good.


208.

Expressionless

Topic: I got puberty...

Posted: 09/26/09 02:50 PM

Forum: General

At 9/26/09 04:42 AM, 142201 wrote: I started when I was like 13.

You poor thing.


209.

None

Topic: Happy Birthday, Thosesneakyfrench !

Posted: 09/26/09 02:07 PM

Forum: General

At 9/26/09 01:57 PM, Tribalfusion-X wrote: 15? I'd thought him to be a little older.

Same, Happy Birthday!


210.

None

Topic: Happy Birthday, Doberman7!

Posted: 09/26/09 01:08 PM

Forum: General

Happy Birthday Tomorrow.


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Viewing 181-210 of 2,442 matches. 1 | 24 | 5 | 6 | 7 | 8 | 9 | 104682