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Response to: Happy Byro Posted November 30th, 2006 in Art

Don't start two threads with the same topic. Go read the rules.

Response to: Draw The Person Above You Posted November 28th, 2006 in Art

At 11/28/06 05:50 PM, purple-mazzax wrote: can u make me plzz

No one is drawing you because:
1: You're whining constantly. Don't do that.
2: Well, your name is kind of hard to think up in picture form. :P

But it's mostly because of number 2.

Response to: religoious symbol? Posted November 28th, 2006 in Art

Why is it that people that start threads like these say " Do a good job!!1", even though they do not start with a decent picture?

Response to: Brushed*2 Posted November 27th, 2006 in Game Development

At 11/27/06 08:16 PM, Daj wrote: nice practice also, Sonx.

Dont you mean meeeee? Meh.

dont think I've forgotten about the muffins.
Response to: Brushed*2 Posted November 27th, 2006 in Game Development

At 11/27/06 06:40 PM, JunkyCow wrote: that movie was scaaaaarrry....

it was delicious and you know it

Response to: Art Thread: Wips & Discussion Posted November 27th, 2006 in Art

Um, I just noticed something wrong with Stampers "girls of war" picture...even though there's a chainsaw on the side, her hand is still going right through? Hm. But whatever. :/

Response to: Brushed*2 Posted November 26th, 2006 in Game Development

At 11/26/06 10:20 PM, JunkyCow wrote: acually, on friday i stopped by the wingedheart's place for my snackage. muffins and cookies for all.

Indeed you did.

i was probably drunk on wingedheart's chocolate muffins. man, i love them muffins.

thats cause I drugged them. >:)

in other news, puddle bunnies!

Yum.

And in my other news, I was extremely bored.

Response to: Can anyone help me with my sig? Posted November 26th, 2006 in Art

At 11/26/06 06:30 AM, Lethvian wrote: yes, someone did the sig for me at another forum, and i suck at those things myself

Ah, I see now.

Response to: Abstract Burning City Posted November 26th, 2006 in Art

Took me about 10 minutes.

what the hell? Spend more time on your arwork. It doesn't even look like anything.

Enjoy =D.

I didn't

Response to: Draw a Happy Face Posted November 26th, 2006 in Art

well..hes happy...and uh, has a face.

Draw a Happy Face

Response to: I need someone NOW!!!1 Posted November 26th, 2006 in Game Development

At 11/26/06 01:42 AM, Shinpachi222 wrote: Hokay, here's the deal. I'm sure all of you have seen the adventure of Wesley and Izak. You know, that flash that brought flash down to a whole new level of stupidity? Well, I'm halfway through #2 and I need an idea for three.

I was not aware

PLZ HELP, OBI-WAN KENOBI!!! U IZ MUH ONLY HOPE!!!!!

people will just ignore you if you kepp talking like this.

Response to: 10 logos to choose from Posted November 25th, 2006 in Art

three, four, and 10.

Response to: Can anyone help me with my sig? Posted November 25th, 2006 in Art

At 11/25/06 08:02 PM, Lethvian wrote: heya, i have a sig i used at another forum.. my name was Leviathan there, now my name is Lethvian couse Leviathan is allready taken here and could someone please change the sig to Lethvian, instead of Leviathan? that would be great thx
http://img206.imageshack.us/my.php?image=levi athansig2ar0.png

So, what you are saying is, even though this sig is yours, you cannot change it yourself?
Why do you not just do it yourself?

Response to: Sakura!!! Posted November 25th, 2006 in Art

At 11/25/06 03:44 PM, Stives1111 wrote:
At 11/25/06 03:41 PM, Kyothine wrote: It sucks. If you were using a tablet pen, then it sucks even more.
i was usin a brush....

he means by mouse or by tablet. Oh, and I'd give your drawing a 1/5. there isn't that much detail, and the lines are wobbly. Fix it. :/

Response to: Brushed*2 Posted November 24th, 2006 in Game Development

At 11/24/06 11:32 AM, Lord-Sonx wrote: you silly americans and your 'holidays' :D!
why eat turkey when u could have a muffin ;)

I had a muffin also :)

Response to: Brushed*2 Posted November 24th, 2006 in Game Development

we were busy eating turkey

Response to: Ban Sprites Posted November 23rd, 2006 in Game Development

At 11/23/06 05:31 PM, Snubby wrote: It is these three reasons I think there should be a whistle link for sprite movies, so that you can whistle them and have them not pass judgment.

Agreed

Response to: I want a flash to my name lol Posted November 22nd, 2006 in Game Development

Quiet. If you were actually 17, you could afford flash.

Response to: Arranging my movieclips. Posted November 22nd, 2006 in Game Development

hmm. I dont see why thats not working. I'll think about it.

Response to: My girlfriend is leaving... Posted November 21st, 2006 in General

I second the myspace idea

Response to: What are you reading? Posted November 21st, 2006 in General

The Devil's Larder

Response to: how can i submit my rpg? Posted November 21st, 2006 in Game Development

can you export as a .swf in that program?
if not, import it into flash (if you have it) and export as a .swf when you're done.

Response to: Wanna be a affliate for my site? Posted November 21st, 2006 in Game Development

:)
WingedHeartProductions

Response to: Copy layers to a new scene Posted November 21st, 2006 in Game Development

Ugh. the last guy that posted gave a good reply. COPY and PASTE.

Response to: Brushed*2 Posted November 20th, 2006 in Game Development

oh and thta muffin is still up for grabs by whoever insihes next ;)
bought some fresh new muffins.. lol!

no pix though lol.. just imagine 6 of the muffin u saw ont he other page

amazing. I must win. look into my eyes.

mine
Response to: Sould people blam flashes that aren Posted November 19th, 2006 in Game Development

At 11/19/06 07:29 PM, gokuneverbeaten wrote: why are you guys so hard

why are you lying about you're age?

Response to: Brushed*2 Posted November 19th, 2006 in Game Development

At 11/19/06 09:33 PM, JunkyCow wrote: gaaaaaa.... after maybe... 6 hours total, ive got about fifteen seconds of animation.

GRAGH. Nice part.

Response to: Brushed*2 Posted November 19th, 2006 in Game Development

that muffin is long gone ;)

aww :(

Response to: Brushed*2 Posted November 19th, 2006 in Game Development

And then there's this that i made for a short contest on NGC:

http://denvish.net/ulf/1161433199_70%20frames .php

awesome

...there will be another starting up (hopefully around New Years)

awesome
oh, another one that soon you say?Hmm...

that muffin is as good as mine.

never >:D

Response to: Vcam help Posted November 19th, 2006 in Game Development

At 11/19/06 01:51 PM, Holy-Guacamole wrote: I was trying out the platform game tutorial from the tutorial collab 06 and when I tried to put a vcam on it it started shaking.

This is what I mean.

How do I fix this?

I dont know AS that well, but just from playing it, Im gonna guess that the problem is in the red block because whenever the player is over that platform, the cam shakes. So maybe this helped. :/