Be a Supporter!
Response to: Paid animation work (1 min) Posted October 20th, 2014 in Animation

At 10/20/14 08:11 PM, lilpoddo wrote:
At 10/16/14 06:33 PM, HowardWimshurst wrote: $50 per day of casual work? Maybe. Not $50 fixed price.
That's slave wages especially for how soon you want it done by.
Hehe, starving uni students hiring starving artists, guess it wasn't meant to be.
Pretty slim chances, but what if no time limit - i.e take as long as you need?

I feel you man, money is tight. In times and places where there is no money, people generally resort to trading services to each other in exchange for services, and that's what I would suggest you do. What CAN you do for someone that would be an equal trade-off for making your animation? Maybe you know how to make websites for example and you offer to set up a portfolio for an animator in exchange for them to make the animation (just an example, I don't know what you can do). Taking the time limit off helps too because then people can work on it as a side project.

Here's a general principle for you to consider: You get what you give. If you pay $50, then you are going to get an animation worth $50. Why not take the time to save up to make this project special?

What I would suggest is getting a part-time job shift somewhere and start saving up and pay an animator in small increments from that job. Work on your weekends if you're busy during the working week.

How about this? I know for a fact that many of the animators on the NG forums are starting out in animation and therefore lack some of the resources to make animation. It would be cool if you saved up to buy a Cintiq or a different asset, and then send it to an animator once they made the animation for you. That would be helping the community a lot, and you would get to chose an applicant who's animation style fits your taste. That sounds like a good deal on both sides. Good deal for you because you get the animation you want and it's yours to keep without any arguments of ownership. Good for the aspiring animator because they are investing in their future and they get some great new hardware for them to make even better animations on.

I picked a Cintiq 12wx off of Ebay for a few hundred bucks second-hand. Depending on how hard you worked, that could take you only a few weeks. I'd love to see you try something like this.

Response to: Animator Needed for Gorillaz series Posted October 18th, 2014 in Collaboration

At 10/17/14 04:22 PM, frameslinger wrote:
At 10/16/14 07:10 PM, HowardWimshurst wrote: Seems kinda unreasonable to ask people to animate for you to improve... Their CV? For promotion? Anyone can get that just by making their own stuff. Why should they work for you if you are not going to pay them for their hard work?
Seems kind of unreasonable that someone always asks for money on this site which is not for looking for paid jobs but for joining other animators in projects that are just for fun. This FAN-MADE project is for the fans, created by fans. If a fan is asking for money, they aren't really fans. I'm doing it because I love Gorillaz. Same with everyone else on the project. I am also a passionate animator because I LOVE ANIMATING, this is not a job to me, this is what I enjoy doing. If I was getting paid it would become a job and deadlines would be set and demands would be made and I would lose my passion. There are other sites for job searches, go there if you want money. But please don't get me wrong, I like you, I remember when you were Terabiter and we both tried out for the Sir Belfin Series and I first saw your fluid animations in a collab thread. You didn't ask for money in either of those, though. What happened to that guy?

At 10/17/14 03:45 AM, FaunSound wrote:
At 10/16/14 07:10 PM, HowardWimshurst wrote: Seems kinda unreasonable to ask people to animate for you to improve... Their CV? For promotion? Anyone can get that just by making their own stuff. Why should they work for you if you are not going to pay them for their hard work?
True that. The whole "Well it looks good on a resume" thing is not a way to get free shit. Sure being an animator for a series could potentially be good on any resume, but you know what looks better? Being a PAID animator on your resume. It shows that people value your contribution enough to pay you for your hard work, instead of looking like someone who's been suckered in by someone with a few sweet words of encouragement.

Pay your animators.
Why are you guys always demanding payment on projects like these but not for collabs? This is technically a collab. We are asking people to join us, do the part they want to do, just like a collab. Nobody asks for money in those.

We aren't forcing anybody to animate for free, we are looking for people who are volunteering. You telling me that neither of you has ever joined a collab and animated something for fun?

Ok, that's fine.
I only looked at Luna's profile before writing. Because she had no activity on Newgrounds, I got the impression you guys weren't a part of the community and were just out to get free labor, which I guess isn't true. Sorry!

You should be careful about how you present yourselves when asking for volunteers because it will be met with hostility from people like me and FaunSound if it seems like animators could be taken advantage of. It's not because we don't want to help other animators out and join in on collaborations. That couldn't be further from the truth. The fact is that lately I've been seeing a lot of people seeking free animations for their YouTube channel. One guy this week had over 3 million subscribers and only offered exposure, as if he wasn't making a decent amount of money with his channel? I hate to see animators wasting their time working for people like that instead of working on building their own audience with the stuff they want to make. So when I ask why should an animator work on your project instead of working on their own, i'm only trying to look out for other animators.

I guess one of the big distinctions that a collab has that other animations don't is this:
A collab is where everyone pitches in their own piece which belongs to them. They can do whatever they like with their collab piece because it is theirs. Furthermore, no one is telling them what to do with their animation, what their drawing style should be etc. They can use it in their showreels, promote themselves with it on their blogs etc. It is theirs to do what they wish. It is motivating joining a collab because you get to see everyone's piece and how they went about making it and it makes you want to do better next time. There are great collab opportunities like NATA which are very ethical and which have a great supportive community which I adore. But there are also these "collabs" which is really just an excuse for unpaid labor.

Back when I was Terabiter I was young and naive and stupid. I still am all those things now but I take animation more seriously.

This year, I quit my education course to be a full-time freelance animator. I want to be a professional animator and that's quite a tough job so money is on my mind a lot because I have pressure from my parents to be self sufficient. So I guess I won't be doing as many collabs because I need to concentrate on paid gigs which is sad.

I guess I forgot that not as many people see animation from a career perspective like me. When I see animation handed about like free candy, I think to myself "shit, how am I ever going to stay afloat in this industry". I wish I could go back to seeing animation the way I used to see it.

I think the people who occupy Newgrounds forums are not in the same position as me, and this post made me realize that. They are like me back when I applied for Sir Belfin. I should respect that stage in their life as artists and not corrupt it with the idea that animation should always be a means to an end.

Thank you Frameslinger for helping me understand this. I respect what you make and I wish you good luck

Response to: Photoshop/Illustrator Artist Needed Posted October 18th, 2014 in Collaboration

At 10/17/14 02:54 PM, OldManCricky wrote:
At 10/16/14 06:58 PM, HowardWimshurst wrote: How about... No, do it yourself?
. . . . Uhh . . . . *points to Topic*

"COLLABORATION"

Ok, if someone wants to spend their time making character art just for you to practice on, I guess artists are at their own liberty to do so.

I get that you want to collaborate with other artists and that's cool, but generally the etiquette is to offer your own help on a project before asking for free work from someone else.

It just seems kinda... Lazy? I mean, if this is just practice after all and the ideas are simplistic, then what's stopping you from downloading a free software like Mypaint or Autodesk Sketchbook and trying it out yourself? You will also learn more skills from it.
If you want people to work on a specific part of your work, have something that is of equal value which you can offer them.

Response to: Animator Needed for Gorillaz series Posted October 16th, 2014 in Collaboration

Seems kinda unreasonable to ask people to animate for you to improve... Their CV? For promotion? Anyone can get that just by making their own stuff. Why should they work for you if you are not going to pay them for their hard work?

Response to: Animator Wanted - Will be Paid Posted October 16th, 2014 in Collaboration

I would work for you, if you were willing to pay as a fixed plan. A fixed plan can either be an hourly time-sheet system or can be a fixed rate cost for any animation/graphics.

So if you would be interested in hiring my services, and then owning the rights to whatever I make, my website has my showreel, gallery, info and a break-down of the services I offer. I can be contacted by email, or the signup form in the "hire-me" section.
Thank you

http://www.howardwimshurst.com/

howarddw@hotmail.co.uk

Response to: Need animator for tv pilot Posted October 16th, 2014 in Collaboration

http://youtu.be/oWXYoD7wfOs

Response to: Photoshop/Illustrator Artist Needed Posted October 16th, 2014 in Collaboration

How about... No, do it yourself?

Response to: Big Youtuber looking for animator Posted October 16th, 2014 in Animation

IMPORTANT MESSAGE

The words spoken in this video are what go through my head every time I see an offer like this go out to animators.

Animators and employers alike, I would like all of you to watch this video made be Steven Silver and take onboard what he says. Because it's so true.

http://youtu.be/oWXYoD7wfOs

Thank you for your time

Response to: Paid animation work (1 min) Posted October 16th, 2014 in Animation

$50 per day of casual work? Maybe. Not $50 fixed price.
That's slave wages especially for how soon you want it done by.

Response to: Paid animation work (1 min) Posted October 16th, 2014 in Animation

$50 is not enough money

Response to: Any good animating tools? Posted October 16th, 2014 in Animation

Hey, I made an informative video about animation software, comparing all the different price ranges, the pros and cons etc. I also cover some free programs and lots of programs which are very affordable. Perhaps you will find it helpful!
http://youtu.be/IofXCn9quKE

Also if you wanted to subscribe for more help, that would be great.

Response to: Animation programs Posted October 16th, 2014 in Animation

Hey, I made an informative video about animation software, comparing all the different price ranges, the pros and cons etc. Perhaps you will find it helpful!

http://youtu.be/IofXCn9quKE

Also if you wanted to subscribe for more help, that would be great.

Response to: Is Anime "Real" Animation? Posted September 24th, 2014 in Animation

At 8/25/14 10:18 PM, JKR wrote: Hey all! I'm putting together an article discussing Anime and the great debate of its objective animation quality. Details here: http://www.animatorisland.com/is-anime-a-legitimate-form-of-animation/

If you've got an opinion to share on the topic, I'd love to hear it and add it to the discussion! :)

I've shot a video response to this article. i'll upload it this week or next week (still need to bring it together and edit it)

Response to: YouTube and Animators Posted August 31st, 2014 in NG News

At 8/3/14 01:22 PM, TomFulp wrote:
My pessimism has helped me achieve some great things in life (you keep working when you aren't satisfied) but it has also hurt me because I constantly undersell my accomplishments, NG especially. I'll say now that NG is the best thing that ever happened on the Internet and it deserves to be recognized. The NG staff shows up every day and keeps making NG better, through boom and bust for nearly 20 years, and no site is more deserving of success than Newgrounds.

Here here!
I think I'll be posting on Newgrounds until the day I die. Money or no money, it's the best!

Response to: Animation critque please Posted July 8th, 2014 in Animation


Thanks for responding, yes I did take inspiration from the rtill flash, which is one of my favorite animations on here. But honestly I only feel like the 1st opening scene is the biggest comparison but everything after that splits up. Anyway, I decided to make the robot guy fly in the sky. Plz tell me which version of this shot is better, One. the frame runs very quickly, it looks fast pace, but you barely see the robot. The other one is slower-paced, but I feel like it has a bigger "umph" to it. Which do you prefer?

http://www.newgrounds.com/dump/item/a79de9c84a614968882934a730be2379

http://www.newgrounds.com/dump/item/4ae3b22b01c2553459b74c768c7fd3ae

That shot looks fantastic! Great job. It is tough to choose which one is worth keeping... Hmm... I would have to go with the slower one.
Sorry for the delayed response!

Response to: When to use scenes? Posted July 6th, 2014 in Animation

At 7/4/14 03:29 PM, RemminyCricket wrote: Hi,

What is the optimal way to make an edit in an animation? Cutting from one shot to another. Should each scene be a new shot, or should I do multiple shots per scene?

Any tips are welcome!

Thanks!

Personally, in flash I have all of the shots in the same scene. If the animation is quite long, then I divide it up into separate flash files. I don't use scenes because I run into problems when I have background music, as you can't carry background music over into the next scene (on the stream setting). Keeping everything on the same scene also forces you to be disciplined with layers (Keeping layers to a minimum and putting complex motions into graphics symbols).

Response to: Animator wanted for youtube series Posted July 6th, 2014 in Animation

. I dont want to give to much away about the shows workings out of fear that someone might take the ideas but to give you an idea it revolves around one teenager and some video game characters and believe me the idea is great.

A teenager and some video game characters?!? Sign me up!

Response to: Lf - Animator To Hire For Music Vid Posted July 3rd, 2014 in Animation

I can't offer a ton of money for this (hoping to find someone who could do it for a couple hundred dollars per video), but I do have a fairly large social media following, so it'd be a great way for you to gain exposure for your animations. (21k fans on YouTube, 10k fans on Facebook)

Welcome to the list
https://twitter.com/forexposure_txt

Response to: Animation Forum Lounge Posted July 3rd, 2014 in Animation

One exciting thing is that stats are being tracked on these new video ads but the API hasn't been set up yet to integrate them into our user accounts. When that is done and integrated, users will suddenly see the money they've been making from these new video pre-roll ads and we should be considerably more competitive with YouTube.

Then if we can just get un-blocked from the Google Ad exchange, we would really be kicking butt...

That's exciting news!
In my opinion, it can only add to creators revenue to have your video in more than one place on the internet, as you would be reaching out to multiple communities instead of just one. Even if one makes more money than the other.

@Jess the Dragon, nice animation! Was interesting to see how you recreated those 3D effects with 2D animation.

Response to: Animation Software Posted July 3rd, 2014 in Animation

At 7/2/14 02:53 AM, dylan wrote: for raster frame by frame, TVPaint or Photoshop
for vector frame by frame, Toonboom or Flash
for rigged/puppet animation, Toonboom, Flash, or After Effects
for effects and compositing, After Effects
for 3D, if you're a student you can grab a complete copy of Maya for free, otherwise get Blender

you get them by purchasing and downloading them.

I have read that in the new version of toonboom harmony, you can switch seamlessly between vector and raster. I might look into buying it.

Response to: Audio Advertisements! Posted June 26th, 2014 in Audio

  • Rest (original)
    Rest (original) by HowardWimshurst

    An acoustic jam

    Score
    4.52 / 5.00
    Type
    Song
    Genre
    Solo Instrument
    Popularity
    76 Views

Response to: Animation critque please Posted June 25th, 2014 in Animation

Very nice!
The overall quality is very good and you have got some great angles in there. I dig your color/shading choices as everything seems to pop out at you. I can tell that it is very influenced by Metropolis circuit by Rtill. There's nothing wrong with that (It's a great animation which also inspires me) but some of the shots (like the opening shot) may be a bit too similar.
For the character animation you could focus on exaggerating the poses and easing from pose to pose. Looking forward to seeing it finished

Response to: - N A T A 14 - Novice Round! Posted June 9th, 2014 in Animation

If anyone is looking for music for their animation, you can use mine for free. Just uploaded 3 new tracks!

Rest

Dawn

Dusk

Response to: - N A T A 14 - Novice Round! Posted June 2nd, 2014 in Animation

Congratulations to those who made it through! You all blew me away.

If anyone needs music for their animations, please consider me! I make a wide range of instrumental tracks. Here are some of my recent uploads.

  • Sleepless (short version)
    Sleepless (short version) by HowardWimshurst

    an instrumental track with dark feels

    Score
    5.00 / 5.00
    Type
    Song
    Genre
    Cinematic
    Popularity
    42 Views
  • Fun loop
    Fun loop by HowardWimshurst

    just some jolly loop I made

    Score
    2.98 / 5.00
    Type
    Loop
    Genre
    Miscellaneous
    Popularity
    39 Views
  • Ambush(WIP)
    Ambush(WIP) by HowardWimshurst

    a trap loop

    Score
    3.00 / 5.00
    Type
    Loop
    Genre
    Dubstep
    Popularity
    39 Views
  • Rocketeer- Acoustic Jam
    Rocketeer- Acoustic Jam by HowardWimshurst

    A freestyle acoustic guitar sample

    Score
    3.86 / 5.00
    Type
    Song
    Genre
    Solo Instrument
    Popularity
    48 Views

If you have something specific in mind, I can try to make it for you! Just contact me on Skype@>>> wimsayy

good luck everyone!

Response to: - N A T A 14 - Open Round! Posted May 23rd, 2014 in Animation

  • Angel of the Earth
    Angel of the Earth by HowardWimshurst

    Mother nature awakens to find the world poisoned

    Type
    Movie Project

Hi!

Response to: Animations with great FX Posted March 21st, 2014 in Animation

At 2/21/14 12:46 PM, coolroy wrote: I'm looking for animations that have great FX (even if stick figures). Know any?

http://miccool.newgrounds.com/

http://biteycastle.com/
http://www.taylorandfrancis.com/cw/gilland-9780240814797/
http://chrisgraf.blogspot.co.uk/

I also try out FX if you're interested =]
http://howardwimshurst.tumblr.com/

Response to: N.a.t.a. !!! You Didn't Know? Read! Posted March 21st, 2014 in Animation

you can follow the official NATA blog here:

http://ngtournament.tumblr.com/

It follows lots of the NATA animator's works in progress and gives updates on the competition and other cool stuff!


Hi guys,
I think that the Newgrounds audio portal could be a lot more efficient if it were reworked in some way to have a play/pause feature on the contents pages. Imagine how much easier it would be if the interface was more like Spotify. There is so much free music content on Newgrounds that I would love to listen to. But to be honest it is a huge pain opening up tracks in new tabs all the time. If it was me, I would change the audio portal to be more like Itunes/Spotify/ Grooveshark but still have the pages for the tracks where you can download the track/ leave comments/rate. Here are the challenges and benefits.

The benefits:
Changing it would reduce the need to open up new tabs/ use the forward and back button when browsing
Once a song is finished the next one down in the list could start playing. This way you could go into the rock category, for example, and listen to all of the top rated rock songs in the background without having to change the page once.

The challenges:
I don't know how the view system would be changed
people would be less likely to use the comments and ratings systems.
The rating system might have to be changed as well. The stars would probably have to be put on the list icon somewhere too like what you would see in an Itunes playlist.
There's probably loads more challenges I haven't thought of.

I really think this would greatly improve the audio portal. If you see this and you're a developer for Newgrounds, please consider it, or if you are reading this and know how to submit ideas to the developing team, ask them.

And please leave your opinion in the thread. Thanks!

Response to: A List of Animators Posted November 9th, 2013 in Animation

Name: Howard Wimshurst- AKA Terabiter
Kind of animation: 2d flash animation
Animation styles: Anime/ comic bookish..? (see for yourself)
Sample animations:
SHOWREEL

  • NINJA in the room!
    NINJA in the room! by terabiter

    Will he get out alive?

    Score
    3.87 / 5.00
    Type
    Movie
    Popularity
    3,533 Views
    Rated
    Ages 13+
  • Desert Warfare
    Desert Warfare by terabiter

    A lone bounty hunter finds himself in hostile teritory

    Score
    3.62 / 5.00
    Type
    Movie
    Popularity
    5,485 Views
    Rated
    Ages 13+
  • Discovering Time Travel
    Discovering Time Travel by terabiter

    will she ever get back?

    Score
    3.66 / 5.00
    Type
    Movie
    Popularity
    3,901 Views
    Rated
    Everyone

Website:
Terabiter.newgrounds.com
http://howardwimshurst.tumblr.com/
Contact:
Skype- wimsayy
Email- howarddw@hotmail.co.uk
PM- my Newgrounds account

Summary: Employed freelance animator/ art student
Notes: I'm always interested in meeting other animators/ artists/ writers/ VAs. If you are looking to collaborate send me an email (the smaller the project is, the more likely I am to accept) or if you are interested in working FOR me send me an email with examples of your work and we can take it further from there. If you have a commission for me, send an email to my hotmail account or contact me on Skype. Thank you!

Response to: Why Flash? Posted September 10th, 2013 in Animation

Here are some examples of when you have undermined your own statements

- "I know I can do a lot better than I have"- proving it would be useful next time. An animator is only as good as his best piece of animation. It is no use thinking," I bet I would be better if I tried."
- "I'm not even angry"- you mentioned you were frustrated right? Same thing really.
- "It frustrates me why so many people continue to use Flash."- and you say you're not angry? Chill out man, it's just a program. Do I need to remind you that Disney animators made some of the best animation of their time using good old pencil and paper?

Here are examples of where you have given points which are not objective (you seem to have a personal hatred of flash and those who dislike toonboom)

- "Harry Partridge is an idiot. He thinks he knows what's good and what isn't."- Last time I checked, you were the one who thought they knew what's good and what isn't? That's the whole point of what you're writing, isn't it?
- "flash is unacceptably awful"- it has helped a lot of people out for many years. Ever thought of that?

Where you have been outright rude to people (you should apologise):

- "Just shut your lip and don't even go there."- should he realy not gve his opiniion just because it is not your opinion? I can see that you are passionate about this and that's fine I guess. But at first glance it does look like you are just stirring up trouble for fun.
- "Go home."- saying this just makes you sound like a child.
- "Harry Partridge is an idiot"- ok, whatever you say wise man.

My thoughts on your hatred of flash:
To be honest, it's a pretty cowardly thing that I see quite often in life. Someone is frustrated at their progress or ability and they then take that frustration out on the tools that they use/used instead of looking towards them selves as the source of the problem.

My thoughts on using flash
Flash is multimedia software used to make a variety of things including animations, games websites, buttons, images. This is as much it's advantage as it's disadvantage. The advantage being that you can use it for so much more than just animating. The disadvantage (and main source of the problem for flash animators) is that the developers of the software do not focus on making flash better for animators. Recently, the updates to flash have been appalling. The bone tool was a massive fail, as well as the deco tool and the 3d object tool. When I get the money I am going to buy TVpaint and convert to that, because I am disappointed at the progress flash has made in the last decade.

I think That's all I have to say. Dam, It took about two and a half hours typing this. I hope you take something from this, that way this won't have been completely wasted time that I could have spent on animating.

I also heard that you support GoAnimate! That's swell. In fact, I think this tutorial could be a great source of inspiration to you =D
http://www.youtube.com/watch?v=ivvSVcZ8kms