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Author Search Results: 'Hoeloe'

We found 3,685 matches.


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Viewing 31-60 of 3,685 matches. 1 | 2 | 3 | 4 | 5 | 6 | 765123

31.

None

Topic: Ps3 Or Xbox360 Elite?

Posted: 10/03/08 07:23 AM

Forum: General

At 10/3/08 07:22 AM, cast wrote:
At 10/3/08 07:20 AM, Hoeloe wrote:
Blu ray players are cheaper and I'm not spending £300 for MGS4.
Metal Gear Solid 4 was pretty fucking weak after the second play through, on top of the the multiplayer SUCKS.

This is why I love games such as Gears of War and COD 4, playing these games online never gets old.

I prefer adventure RPGS anyway, which is why I'd go for the 360. FABLE 2 FTW!


32.

None

Topic: Ps3 Or Xbox360 Elite?

Posted: 10/03/08 07:20 AM

Forum: General

At 10/3/08 07:18 AM, Prekesh wrote: there both good.

main advantages i can think of:

Xbox 360 + xbox live is way better than PS3's online play.

PS3 + BluRay is great for watching bluray disks...

i'd go for PS3. even though Xbox's are pretty sweet.

Only reason to buy a PS3:

Blu ray & MGS4

Blu ray players are cheaper and I'm not spending £300 for MGS4.


33.

None

Topic: 3 Shillings!

Posted: 10/03/08 07:18 AM

Forum: General

At 10/3/08 07:18 AM, YoungAndWise wrote:
At 10/3/08 07:15 AM, Hoeloe wrote:
At 10/3/08 07:14 AM, PsycoticDemon wrote: Well i have an AMERICAN DOLLAR! *gasp*
I have 1 and a half =D
Don't tell me you used the other half to wipe your ass...

Nah, I just have 2 quarters.


34.

None

Topic: Ps3 Or Xbox360 Elite?

Posted: 10/03/08 07:17 AM

Forum: General

At 10/3/08 07:15 AM, PsycoticDemon wrote: N64.

best system ever T_T

Amen, brother.

Amen.


35.

Elated

Topic: 3 Shillings!

Posted: 10/03/08 07:15 AM

Forum: General

At 10/3/08 07:14 AM, PsycoticDemon wrote: Oh yeah...??!?!?

Well i have an AMERICAN DOLLAR! *gasp*

I have 1 and a half =D


36.

Shouting

Topic: Your Opinion On These Bands?

Posted: 10/03/08 07:13 AM

Forum: General

If I'd ever heard of any of those bands, I would have something more constructive to say...


37.

Shouting

Topic: 3 Shillings!

Posted: 10/03/08 07:12 AM

Forum: General

At 10/3/08 06:56 AM, Sensationalism wrote:
At 10/3/08 06:50 AM, Hoeloe wrote: In old coins I only have a 10, a 5 and two 2's, so no.
Your loss, fool. It was damn good tart!

I can give you 3 pence in modern coins if you really want...


38.

None

Topic: Unblock Newgrounds At School

Posted: 10/03/08 06:53 AM

Forum: General

At 10/3/08 06:51 AM, techmp3z wrote: Hey guys/girls

Just wanted to share this proxy with you guys so that you can play newground games at school

http://www.dpsociety.info

Proxys don't work at my school.


39.

Elated

Topic: 3 Shillings!

Posted: 10/03/08 06:50 AM

Forum: General

At 10/3/08 06:43 AM, Sensationalism wrote: Can I have three pence, please? I'll bake you a treacle tart in return. Please?

In old coins I only have a 10, a 5 and two 2's, so no.


40.

Elated

Topic: 3 Shillings!

Posted: 10/03/08 06:40 AM

Forum: General

I am now the proud owner of 3 Shillings and 17 Pence! I was just rooting around in an old money box and came across some old and foreign money. Among the most interesting was 3 Shillings (For those of you who don't know what a shilling is, it was the form of currency in England before the GBP). I also found 1.5 dollars and about 20 Francs. I would take a picture of my shillings, but I don't have a camera to hand, so heres one from google images:

3 Shillings!


41.

None

Topic: games like chess and stratego

Posted: 10/03/08 06:26 AM

Forum: Flash

At 10/3/08 05:36 AM, Bum-Secks wrote: would it be illegal to make a profit off of a chess game? the pieces would be original characters but the gameplay is the same. i don't know how the copyright on that stuff works

Chess itself is not copyrighted, it's perfectly fine.


42.

Elated

Topic: NG Christmas list

Posted: 10/03/08 05:14 AM

Forum: General

I might actually go on a spending spree from NG.
Tankman figure, T-shirt, poster, what ever, I never bought anything before now, seems like a good time to do it =D


43.

Elated

Topic: Good As Book On Flash?

Posted: 10/03/08 05:12 AM

Forum: Flash

At 10/3/08 04:33 AM, OvenToaster wrote: Does anyone know a good book about AS2/3?

You have to buy them. Or use the internet.
Those graphics look great though, I'd be interested to see this.

AS:Main is a very good resource, so if flashkit, and, if all else fails, the one, the only.

GOOGLE.


44.

Elated

Topic: Where do you steal from?

Posted: 10/03/08 05:08 AM

Forum: General

I steal from the rich and buy muffins.

=D


45.

Elated

Topic: In game mini-map

Posted: 10/03/08 05:05 AM

Forum: Flash

I'd just screencap the map ingame, then make a copy in a movieclip (at full size, with the centre point being the origin of _root) then put a movieclip inside that that follows the players _x and _y. Since _x and _y are relative, you can then scale this down to minimap size and it SHOULD work perfectly without causing much lag at all. Of course, it is kind of a noob way to do it, but it does work.


46.

Shouting

Topic: Distance-Rotation formula

Posted: 10/03/08 04:53 AM

Forum: Flash

I tried using vectors. However, for some reason my bullets are all spawning at _x -10000. This should only be the case for the first bullet, and it has been until the vector code came in.

onClipEvent(load){
spd=20;
v={
p0:{x:_root.guy._x+_root.guy.gun._x, y:_root.guy._y+_root.guy.gun._y},
p1:{x:_root._xmouse, y:_root._ymouse}
};
v.vx=v.p1.x-v.p0.x;
v.vy=v.p1.y-v.p0.y;
v.dx=v.vx/v.len;
v.dy=v.vy/v.len;
v.dix = v.dx;
v.diy = v.dy;
if(_name == "bullet"){
_x = -10000;
}else{
_x=v.dix;
_y=v.diy;
}
trace(_x);
if(_root.guy._xscale == 100){
_rotation= _root.guy.gun._rotation-90;
}else{
_rotation= -_root.guy.gun._rotation+90;
}
}

Can anyone spot the flaw?


47.

Resigned

Topic: Is it possible?

Posted: 10/02/08 05:33 PM

Forum: Flash

At 10/2/08 05:28 PM, Facepalmer wrote: In flash, is it possible to make an object move along with another object if they're on different layers?

Ex: A head moves with a tween, but the eyes are on another layer, so is it possible to make the eyes move with the head in the same place? Or an arm is moving, but the thing the arm is holding is on another layer, is it possible to make the object stay in place while moving with the arm?

Very simply, yes. Make a tween on that layer that follows the other object. Anyone with basic logic could have worked that out.


48.

Questioning

Topic: Distance-Rotation formula

Posted: 10/02/08 04:48 PM

Forum: Flash

Ok, so I have a guy, and his arm holding a gun rotates towards the mouse, much like Thing Thing. However, this guy has a shoulder, and the gun is rotating from the shoulder. Naturally, this gives some errors when spaning bullets, since the shoulder is the _y position, not the gun barrel. The nub is this. The _y value needed to add to the orignal value changes depending on the rotation. Therefore there must be a correlation between the two. If there is a correlation, there must, logically, be a formula. My question is this: Does anyone know the formula I would need to calculate the distance in any circumstance, and make the bullet line up to the barrel at any rotation?

If anyone has a clue how to do this, I would be eternally grateful.

onClipEvent(load){
spd=20;
if(_root.guy._xscale == 100){
_x=_root.guy._x+_root.guy.gun._x;
_y=_root.guy._y+_root.guy.gun._y+_root.guy.gun.point._y;
_rotation= _root.guy.gun._rotation-90;
}else{
_x=_root.guy._x+_root.guy.gun._x;
_y=_root.guy._y+_root.guy.gun._y+Math.sqrt(_rotation);
_rotation= -_root.guy.gun._rotation+90;
}
}

AS 2.0


49.

Elated

Topic: The New Bbs Ranking Quiz

Posted: 10/02/08 12:18 PM

Forum: General

At 9/8/08 06:44 PM, Tramps wrote: 1. How's your spelling and grammar?

- I try to post in perfect spelling and grammar each time. ..... +3

2. How relevant are your posts in a thread?

- I'll usually keep on-topic but I can stray. ..... +2

3. How large is your post count?

- 2501 - 5000 ..... +3

4. How easy is your alias to remember?

- It's one, real word, no numbers. .... +3

5. What would you say is the average number of pages one of your topics gets?

- Can get from 2 pages to 3 pages. ..... +2

6. How many BBS friends would you say you have?

- I've never encountered someone that doesn't like me (applys if you've been here longer than a year)/I have more than 20 friends. +3

7. Do you believe you are a respectable user?

- Yes. ..... +1

8. When did you sign up?

- 2003 - 2005. ..... +3

9. Moderator status?

- I'm not a mod, admin, or affiliate. ..... +0

TALLY YOUR FUCKING SCORE NOW, KK.

20

16-20 - Oh, there's that Regular.
Well, you've been here long enough to know how the BBS works. Rape, cock jokes and AIDS are hilarious no matter what the thread is, but still, you've got the stuff to make people want to be like you. You're not quite high enough in the ranks for people to hang off your every word, but you're certainly on your way. Post a bit more, PM a few people just for chats and make some interesting topics. Jolly good show.

FUUCK! On the border D:


50.

None

Topic: I Falcon Punched in a fight,

Posted: 10/01/08 05:34 PM

Forum: General

Wait... you mean people don't usually shout "FALCON PAAAWWWNCH!" In fights? Ah fuck... that'll be the reason people avoid me...


51.

None

Topic: famous friends / relatives?

Posted: 10/01/08 03:14 AM

Forum: General

I may be related to Hugh Laurie, and am probably related to a lady-in-waiting to Marie Antoinette.


52.

None

Topic: Depth issue

Posted: 09/30/08 03:01 AM

Forum: Flash

At 9/29/08 10:26 PM, xxflareknightxx wrote: So, I am making some sort of game. One problem though. It works and stuff when I take off swapDepth, and I don't know what to do. Issue: I can't move from a level to a menu screen. It brings in the character and mucks it up. Any help?

This is because swapDepths means the clip will stay on screen until it is manually removed. just add a removeMovieClip(); function onto the menu.


53.

None

Topic: Finding the Nearest instance of "X"

Posted: 09/30/08 02:59 AM

Forum: Flash

At 9/30/08 02:03 AM, DougyTheFreshmaker wrote:
At 9/30/08 01:15 AM, TheComet wrote: Something I could NEVER figure out that I will likely need to figure out for this flash I'm doing...

How can I have a movieclip identify the closest instance of another movieclip?
Use the distance formula to find the distance between the clip and all of the other clips, then pick the smallest value. You can lose the sqaure roots if you don't need the actual distance itself.

That's not exactly helpful. You see, there are many ways to find the smallest value, but the most obvious doesn't allow you to find the instance name of the clip (Pushing all values into an array, turning sort on and picking the first value). How exactly would he go about finding the instance name? This is actually something I'm not too sure of myself. I could probably do ti with a for(){ loop, but I'm sure theres a better way, pray tell.


54.

None

Topic: Who are you at school ?

Posted: 09/29/08 04:33 PM

Forum: General

I'm the guy everyone knows.

And a nerd & geek.


55.

Elated

Topic: Hottest Comedian?

Posted: 09/29/08 02:36 PM

Forum: General

At 9/29/08 12:13 PM, TheD-LucksEdition wrote: By a mile.

Damn, beat me to it. I saw him live, hilarious.

Hottest Comedian?


56.

None

Topic: The Most Irrational Fear you have

Posted: 09/28/08 05:00 PM

Forum: General

I have an irrational fear of doubt and uncertainty. I don't tell people, I'm not sure how they'd react.


57.

None

Topic: Preloader problems

Posted: 09/28/08 04:59 PM

Forum: Flash

At 9/28/08 03:05 PM, andy70707 wrote: onEnterFrame=function(){
PercentLoaded = _root.getBytesLoaded()/_root.getBytesTot al()*100;
if (PercentLoaded != 100) {
_root.l1.l2.mask.gotoAndStop(percen);
} else {
_root.l1.play();
}
percen=Math.round(PercentLoaded)
percent=(percen+"%")
}

Remember this. Flash reads code from top to bottom. What you are telling it to do is goto the frame (percen). Wait a sec, when it reads that code, percen is undefined, it can't take you to frame undefined, so it ignores it and moves on. Basically, moving the bit of code that defines percen above the if statement should help.

Either that or you've left out something vital.


58.

None

Topic: change fps withought sacrificing

Posted: 09/28/08 04:55 PM

Forum: Flash

At 9/28/08 03:40 PM, Wyattfilms wrote: Is there a way to change the fps without loosing audio sync?

No. Not without mid framing. Flash can't do these things for you, unless you made your movie entirely out of tweens.

FPS means Frames Per Second. If you think about it logically, by speeding up the number of frames played per second, without speeding up the sound, it will obviously go out of sync. Sorry, but it can't be done without some work.


59.

Elated

Topic: Badass names for kids?

Posted: 09/28/08 04:50 PM

Forum: General

Rotatable Bow-Tie

Call your child that and they can feel special because they have a hypen.


60.

Shouting

Topic: Loops 'n' more fun.

Posted: 09/28/08 04:49 PM

Forum: Flash

At 9/28/08 04:46 PM, K-Guare wrote: onEnterFrame = function() {
if (1 == 1) {
trace("Test");
}
}

Is there a way to make it trace "Test" just once, but
constantly check if it's true anyways?
I tried using a While loop, but it never works.
(Results in Flash not responding, i have to abort the script.)

Any help would be awesome.
Thanks guys. <3
K-Guare

There's no point. If you intend to use the code, then you would take out the trace.

You can add a boolean variable if you want it to only check once though. Also, while loops are deadly if used in an infinite loop, don't do it.


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