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Response to: How do you make a trial bike game? Posted December 13th, 2008 in Game Development

Parts 4,5,6 HERE: http://hikui-hito.deviantart.com/art/Pre tender-Collab-again-106189834
Parts 8,9,10 HERE: http://hikui-hito.deviantart.com/art/Pre tender-Collab-86370564

Flashfrog, pm me on msn when you need the .flas

Response to: Collab: Sunset City Posted November 25th, 2008 in Game Development

I'LL MESSAGE EVERYONE A WEEK BEFORE ALL THE .FLAs ARE DUE. BE SURE TO SEND THEM TO hikui.hito@gmail,com BEFORE OR ON THE 5th OF DECEMBER. BY THE WAY, THIS COLLAB ISN'T DEAD... yet.

I've looked through a few of the previews, they are looking mighty fine. Be sure to take your time, put in a good deal of effort and BE SURE TO FINISH IT ON TIME K?

PART 1: - - M C J E S U S - -
PART 2: - - D E A D C L E V E R 2 3 - -
PART 3:- - T O L U 9 1 0 - -
PART 4: - - S K Y S A U S A G E - -
PART 5: - - R O L Z O - -
PART 6: - - M E L U C K Y - -
PART 7: - - J K A M O V I E S - -
PART 8: - - M I N E - -
PART 9: - - G A T L I N G - -
PART 10: - - LO C K A N D 1 O A D - - HERE: http://www.thehaks.com/collab/10.mp3
PART 11: - - P A R A G O N - P V P - -
PART 12: - - K O N X - - HERE: http://www.thehaks.com/collab/12.mp3
PART 13: - - N U K Y E W 2 - -

Aw Mattster left, but that's cool, skysausage can take his part!

---
Don't rush it, but make sure you finish it and send it to hikui.hito@gmail.com before the 5th of December. 24 fps, 550 x 400, flash 8 or CS3.

Response to: The Pretender Collab (Revamped) Posted November 11th, 2008 in Game Development

he's got the song split up. So just download the songs from http://www.yuntaa.com/shares/PublicFiles .aspx?FileType=FOLDER&AlbumId=49184A71E3 A160D9E040A8C0030206F1 . Not much of a theme I think, read his description.

Response to: The Pretender Collab (Revamped) Posted November 11th, 2008 in Game Development

Takin' superraams parts

Response to: Collab: Sunset City Posted November 11th, 2008 in Game Development

At 11/10/08 05:03 AM, SkySausage wrote: Hello there. This collab sounds interesting and I wanna join, so justin case any one guy decides to drop out, please pm me! I've already made a 'preview' 2 seconds of my part xD here

Right, but remember, I'll only replace you with someone who quits or doesn't meet the deadlines. I'm not kicking out anyone no matter how noob their animation is. I wouldn't want that to happen to me. (pls dun take advantage of what I just said guys)

Response to: Collab: Sunset City Posted November 11th, 2008 in Game Development

At 11/10/08 04:31 AM, MeLucky wrote: have you got a menu or anything like that ready yet to show us?

Well, actually I'm gonna make the menu after I get everyone's parts - there's not much point in making a menu for a collaboration that may not be finished. Anyway, I do however, have a preview of what I've finished so far, it's no where near finished and it's just showing you the quality of animation I am aiming for. (It's not even that high in quality)

http://hikui-hito.deviantart.com/art/col lab-wip-103263262

Response to: Collab: Sunset City Posted November 10th, 2008 in Game Development

PART 1: - - M C J E S U S - -
PART 2: - - D E A D C L E V E R 2 3 - -
PART 3:- - T O L U 9 1 0 - -
PART 4: - - M A T T S T E R 0 9 2 - -
PART 5: - - R O L Z O - -
PART 6: - - M E L U C K Y - -
PART 7: - - J K A M O V I E S - -
PART 8: - - M I N E - -
PART 9: - - G A T L I N G - -
PART 10: - - LO C K A N D 1 O A D - - HERE: http://www.thehaks.com/collab/10.mp3
PART 11: - - P A R A G O N - P V P - -
PART 12: - - K O N X - - HERE: http://www.thehaks.com/collab/12.mp3
PART 13: - - N U K Y E W 2 - -

Don't rush it, but make sure you finish it and send it to hikui.hito@gmail.com before the 5th of December. 24 fps, 550 x 400, flash 8 or CS3.

THANKS AGAIN

Response to: Collab: Sunset City Posted November 8th, 2008 in Game Development

PART 1: - - M C J E S U S - -
PART 2: - - D E A D C L E V E R 2 3 - -
PART 3:- - T O L U 9 1 0 - -
PART 4: - - M A S S T E R 0 9 2 - -
PART 5: - - R O L Z O - -
PART 6: - - M E L U C K Y - -
PART 7: - - J K A M O V I E S - -
PART 8: - - M I N E - -
PART 9: - - G A T L I N G - -
PART 10: http://www.thehaks.com/collab/10.mp3
PART 11: - - P A R A G O N - P V P - -
PART 12: http://www.thehaks.com/collab/12.mp3
PART 13: - - N U K Y E W 2 - -

2 PARTS LEFT. TELL UR FRIENDS TO JOIN LMAO

Response to: Collab: Sunset City Posted November 8th, 2008 in Game Development

PART 1: - - M C J E S U S - -
PART 2: - - D E A D C L E V E R 2 3 - -
PART 3: http://www.thehaks.com/collab/3.mp3
PART 4: - - M A S S T E R 0 9 2 - -
PART 5: - - R O L Z O - -
PART 6: - - M E L U C K Y - -
PART 7: - - J K A M O V I E S - -
PART 8: - - M I N E - -
PART 9: - - G A T L I N G - -
PART 10: http://www.thehaks.com/collab/10.mp3
PART 11: - - P A R A G O N - P V P - -
PART 12: http://www.thehaks.com/collab/12.mp3
PART 13: - - N U K Y E W 2 - -

3 PARTS LEFT. TELL UR FRIENDS TO JOIN LMAO

Response to: Collab: Sunset City Posted November 8th, 2008 in Game Development

At 11/8/08 02:51 AM, MeLucky wrote: If you're joining, specify the part you want. Otherwise you won't get a part until you choose which part you pick...I think anyways.

thanks for that.

Response to: Collab: Sunset City Posted November 7th, 2008 in Game Development

PART 1: - - M C J E S U S - -
PART 2: - - D E A D C L E V E R 2 3 - -
PART 3: http://www.thehaks.com/collab/3.mp3
PART 4: http://www.thehaks.com/collab/4.mp3
PART 5: - - R O L Z O - -
PART 6: - - M E L U C K Y - -
PART 7: - - J K A M O V I E S - -
PART 8: - - M I N E - -
PART 9: - - G A T L I N G - -
PART 10: http://www.thehaks.com/collab/10.mp3
PART 11: - - P A R A G O N - P V P - -
PART 12: http://www.thehaks.com/collab/12.mp3
PART 13: - - N U K Y E W 2 - -

CMON 4 PARTS LEFT ONLY, TELL SOME FRIENDS TO JOIN IN THE FUN. IF ALL ELSE FAILS, I GUESS I COULD ALLOW DOUBLE PARTS. DON'T FORGET, EMAIL ME YOUR .FLA's ON OR BEFORE DECEMBER 5, I REALLY WANT THIS COLLAB TO BE SUCCESSFUL, SO PLEASE HAND THEM IN ON TIME.
hikui.hito@gmail.com

Response to: Collab: Sunset City Posted November 7th, 2008 in Game Development

At 11/7/08 06:59 AM, Mattster092 wrote: I'll take #4.

You forgot one thing.

Dimensions, fps and Flash version.

A guess: default, 30fps and Flash 8?

Those are a big part of collabs.

-Matt

24 fps, 550 x 400, Flash 8, or CS3.

Response to: Collab: Sunset City Posted November 7th, 2008 in Game Development

PART 1: - - M C J E S U S - -
PART 2: - - D E A D C L E V E R 2 3 - -
PART 3: http://www.thehaks.com/collab/3.mp3
PART 4: http://www.thehaks.com/collab/4.mp3
PART 5: http://www.thehaks.com/collab/5.mp3
PART 6: - - M E L U C K Y - -
PART 7: - - J K A M O V I E S - -
PART 8: - - M I N E - -
PART 9: http://www.thehaks.com/collab/9.mp3
PART 10: http://www.thehaks.com/collab/10.mp3
PART 11: http://www.thehaks.com/collab/11.mp3
PART 12: http://www.thehaks.com/collab/12.mp3
PART 13: - - N U K Y E W 2 - -

Response to: Collab: Sunset City Posted November 7th, 2008 in Game Development

SO MANY REPLYS LOL

Ok. So I guess I didn't say enough about this. So here's the deal. It's based on a city that is boring during most of the day, until at dawn, or sunset, where the "action" begins. By action, I mean anything - fights, races, dancing, basically anything that looks interesting to look at. Just use your imagination. Maybe someone painting colours into the air and dancing with those colours.
NEXT: The colour scheme. Now, I really don't care about what colours you use. But I guess I'd prefer it if you had a black outline around your character(s) in your part.
NEXT: Style. Most people on Newgrounds like anime kind of styles, so I guess we'll go with the flow for this one.

PART 1: - - M C J E S U S - -
PART 2: - - D E A D C L E V E R 2 3 - -
PART 3: http://www.thehaks.com/collab/3.mp3
PART 4: http://www.thehaks.com/collab/4.mp3
PART 5: http://www.thehaks.com/collab/5.mp3
PART 6: http://www.thehaks.com/collab/6.mp3
PART 7: - - J K A M O V I E S - -
PART 8: - - M I N E - -
PART 9: http://www.thehaks.com/collab/9.mp3
PART 10: http://www.thehaks.com/collab/10.mp3
PART 11: http://www.thehaks.com/collab/11.mp3
PART 12: http://www.thehaks.com/collab/12.mp3
PART 13: - - N U K Y E W 2 - -
If I didn't include you then the part you specified has already been chosen. (Sorry, the early bird gets the juiciest worm. Please choose another part, I really want this to be finished)

By the way, when you are finished, send the .fla file to hikui.hito@gmail.com, THANKS

Response to: Collab: Sunset City Posted November 7th, 2008 in Game Development

At 11/6/08 07:30 AM, McJesus wrote: Sounds interesting, I'll take a crack at Part 1 if you don't mind! Is there anything specific (apart from y'know a Sunset City theme) you want?

Not really. I guess you could include a visually appealing sky and sun, along with some pretty figures doing something to the tune. I don't really want to limit this though.

Response to: Collab: Sunset City Posted November 6th, 2008 in Game Development

Oh yea, sorry about this, I forgot to specify that I want the frame rate at 24 fps, and the dimensions to be 550 x 400 (standard dimensions)

Collab: Sunset City Posted November 6th, 2008 in Game Development

"Sunset City: Where all the action begins at sunset"

I want this to be a creative collab without lacking action. By action, I don't mean full on intense hardcore well choreographed fight scenes of ten thousand people, I just mean that I want something better than a guy looking at the sky with his hair slightly tween'd for 5 seconds.

Anyway since this is the first collab I've started (and joined too), I'm gonna make this short (but hopefully just as sweet).

Yes, So basically, try to only take one part and put all your effort into that.

PART 1: http://www.thehaks.com/collab/1.mp3
PART 2: http://www.thehaks.com/collab/2.mp3
PART 3: http://www.thehaks.com/collab/3.mp3
PART 4: http://www.thehaks.com/collab/4.mp3
PART 5: http://www.thehaks.com/collab/5.mp3
PART 6: http://www.thehaks.com/collab/6.mp3
PART 7: http://www.thehaks.com/collab/7.mp3
PART 8: - - M I N E - -
PART 9: http://www.thehaks.com/collab/9.mp3
PART 10: http://www.thehaks.com/collab/10.mp3
PART 11: http://www.thehaks.com/collab/11.mp3
PART 12: http://www.thehaks.com/collab/12.mp3
PART 13: http://www.thehaks.com/collab/13.mp3
(btw the song is a shortened version of 'I am a fighter' from freeplaymusic.com)

Well I guess the only thing left to discuss is how long we should take. Well, I'm going to provide 5 weeks, so if all goes through, I'll have all the parts before the 5th of December '08.

Thanks

Response to: The Pretender Collab Posted May 21st, 2008 in Game Development

Hey this looks like fun. Never joined a collab before so I think I'd like part 8, 9, 10.

Thanks