Monster Racer Rush
Select between 5 monster racers, upgrade your monster skill and win the competition!
4.23 / 5.00 3,881 ViewsBuild and Base
Build most powerful forces, unleash hordes of monster and control your soldiers!
3.93 / 5.00 4,634 ViewsAt 12/25/13 07:18 AM, coolroy wrote: Hi,
We're looking for a professional FX animator for a flash game.
Example for nice FX:
http://vimeo.com/73197504
Please attach relevant works that demonstrate your skills.
If you're interested, please email: royibernthal@gmail.com
Thanks,
Royi Bernthal
I made like around 50 fx just like that for a game that never took off a while ago. How much are you paying? They are all on my computer at home, and could compile a little showcase if the price/work is acceptable/manageable.
Get 10 sketchbooks. Go outside.
Fill at least 6 with people, doing gestures and various poses and learn shape/volume/anatomy.
Stop using traced backgrounds.
Stop using awkward first person angles. First of all it rarely works in animation, and takes a billion times longer for no real advantageous aesthetic gain.
Read animators survival guide, and practice traditional animation on your own so you can master timing.
You need to learn how to art
Morphing Practoce just for fun. Tried to mimic the actual animation.
Get a peg board and try handrawn. Compile in some basic video editing software etc.
I don't trust someone who doesn't know how to use the enter key.
Your lines are not closed or you've drawn half or more of different parts of a single element on multiple layers (Drawn the head, then made a new layer for hair and the head isn't a close piece of linework with the hair hidden. OR your paint bucket is being picky with "fill gaps" option. Play with that, or try zooming out then filling.
You need to practice, practice, practice. That is the only thing that will make you better. You can do stick figures forever and be good at just stick figures. Learn function and application of design (such as taking momentum, gravity and physics as well as body dynamics into your animations). The best way to learn is with frame by frame, or even resorting to traditional because you'll understand timing and work flow better, although flash really sucks for frame by frame to be honest (when getting to professional detailed work level). Just gotta practice everything:
Drawing in general
Life Drawing
Studying of effects
Ease
Squash and stretch
Anticipation, Action, Affect
Wave actions (a wave passing through a medium, like a cat's tail)
Physics.
You should really tidy up the boxes for everything. Blur the background in the biography section, and make all the box borders within the same chroma.
Blind children with broken fingers could assemble this collab faster.
At 4/3/13 01:30 AM, HCTA wrote: Menu Looks pretty garish, color scheme/formatting wiseReally? The color seems decent on my monitor. Layout? Maybe.
Just the proportions of some options, the blue "back" button in particular. The text is a little bit tall and crowded next to the pictures. The background looks as significant as the bio sections, you might want to wash it out a bit or blur it a bit for a more concise look. Just my opinions but it is the little things that matter.
Menu Looks pretty garish, color scheme/formatting wise
At 3/25/13 11:02 PM, LukeKai wrote: Why do we need a biography section if each entry is only 1 second? Seems useless to me. I think that we should drop it.
He is right.
Just put our names/link to profile. If you must add a picture just take the logo we included with our animations if there is one.
Shape tweens can't just force "magic animation" to make the background into the other one. It will either have to be a super imposed opacity fade or you will have to animate the transition by hand (turning objects and pieces of background 1 into objects and pieces of background 2 via animation).
Shape tweens can't just force "magic animation" to make the background into the other one. It will either have to be a super imposed opacity fade or you will have to animate the transition by hand (turning objects and pieces of background 1 into objects and pieces of background 2 via animation).
This took me a whole forty minutes. Hot damn
How does it take a month for people to animate 24 frames...
At 2/6/13 03:45 PM, DelRio1991 wrote: I don't get it, everything I draw, I feel like it looks like crap.
Like, this thing that I drew. It looks so flat and lifeless.
What am I doing wrong here?
I'm not fishing for compliments, I really need some constructive criticism, I want to go into graphic design, but I'm not going to get anywhere with my stuff looking like a retarded 12 years old kid did it.
You need to draw. A lot. Go outside, sit on a bench with a sketch pad and draw people as fast as you can. Capture form, learn composition (arrangement of shapes and elements). You could clean up your line work too, I suggest studying muscle diagrams and finding a life drawing site/images so you can work off of the human form. You might do well to copy some pictures out right just to learn what it feels like to draw something "right".
At 2/6/13 02:27 AM, Pkmn2 wrote:At 2/5/13 06:04 PM, HCTA wrote: Is there a deadline in place? It's only 24 frames, shouldn't take anyone that longWe need more people. The total amount of members is only 19 (Not sure if DeathRiseRobo will make animations). Even if everyone made 3, we would only have 57 seconds footage.
Let's get 24 members at least.
Keep in mind that you are going to have to separate each artist so there will be spacing in between. You may want to put in a "replay" button for each individual clip.
Is there a deadline in place? It's only 24 frames, shouldn't take anyone that long
At 2/5/13 05:05 PM, Pkmn2 wrote:At 2/5/13 02:03 PM, HCTA wrote: Here is my FLAyour link is broken.
Try again
Here is my FLA
I've also included an intro header in the first frame.
I didnt want to make a long shot so I'll just put a black box around it later. I'll prepare the fla tomorrow or later tonight and add my name to everything. If you want me to do the intro or something I suppose I could.
A bad case of lockjaw
I'm in I guess. You really should put down more tech specific guidelines next time, as it seems like you have no idea what you are doing.
Since most actions are quick you should put more time into the anticipations and settle of the motions, with lots of wave actions.
I'm Canadian and I can't recall the last time I've ever used "eh" to punctuate a sentence. Nor have any of my friends, family or anyone else for that matter. I've also never heard anyone say "aboot", that is just fucking stupid.
At 12/2/12 09:48 PM, Crazywill wrote: Depending on what day it falls on, I think I will be at work, or at home. I don't plan to change anything in my day just because of some mayan thing.
It's on a friday. I'll be at school, then straight til work till about 1 in the morning, if firestorm starts raining down on the populace I'll quit.
You need to revise this heavily, my friend.