At 11/18/09 09:50 PM, ChiliC wrote:
Heres my Sheva bros!!
Eh, it's pretty good. :)
At 11/18/09 02:09 AM, AMTRAX91 wrote:
I'm getting close to being able to being able to host a collab of my own (i need to bring up gangsta kirby's score above 3.50
I sure hope you're not planning on fiving your movies every day.
or make a video in hopes that it gets a higher score 8D) When I get to that point, my co-collborator and I will be looking for some animators. Moreinfolater. Onadifferettopic. Onanotherday.
Just because you can make a collab, doesn't mean you should. Being a leader is about how well you work with others, how much general knowledge of flash you have, and overall management of the collab's health. You need to be their to answer to people's questions to show them you don't visit NG every three days. You need to be devoted to a collab. Don't start a collab on the same day you came up with the idea. And furthermore, make sure it's a collab worth fighting for. I would have lived a happy life to see my five year old children playing the next Resident Evil game.
Wait, what?
I may not play the part perfectly, but I think I've managed the collab well so far. After all, it's been less than three weeks, and we already have a team of eight (or was it nine?) animators, who have showed SOME progress on their part, thus giving proof that they want to contribute. And all of us, have showed we can kick ass on the Portal Battlefield. You may call it luck that we got here so fast, but I call it...well, luck. I guess.
But then again, our quick pace won't mean anything if we're not committed to quality flash animating. Take your time, guys. Pace yourself.
On a more important topic. I picked up the Darkside Chronicles. My mouth is still hanging open after experiencing it's awesomeness. Playing a new scenario involving Leon and Krauser, reliving Leon's memories of Raccoon City, upgrading the weapons you pick up, shooting objects to obtain notes that add to the story's depth, stunning visuals (for the Wii's standards), and the sheer fun of blasting hordes of zombies in epic scenarios. Sure, the stories of RE2 and Code Veronica were changed so that two people would always be together (allowing the ability to play co-op), but it's still awesome. The ONLY problem I found was the damn camera never staying still. I can't get those juicy, goreific headshots.
Can't wait for the Code Veronica levels. The story is suppossed to be portrayed MUCH better in this game.