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Misunderstanding. .. Posted June 13th, 2008 in Game Development

I think there was a misunderstanding. I am not the leader of the colab. 2-3-ryan is. Please revive that topic please.

Awesome Game Colab! Posted June 13th, 2008 in Game Development

Well me and 2-3-ryan-5 are working on a game that already has a great story made by me:
(Skip this If you don't want to know)
Basicaly, this kid's father is a scientist who is trying to make a nuclear fusion reactor. It malfunctions and the kid ends up with the powers of the sun (blasts of red hot plasma) because he has a rare gene that has never occured in history. These aliens travel back in time to kill him because they have a supiriority complex, but they don't know that they wold be killing themselves; this kid is the father of thier race.
The Aliens have the Superpower gene; anything that should have killed them they get the powers of and become immune to, but it only works once.
For the full story, ask me .

Anyway, we are trying to make this game, but I need to make sprites for it. I need help with this. Ask
me if you want to help, and I'll tell you the enemies, bosss, and characters that need to be made. We'll give you credit as part of making the game. I'm sure this will be awesome if we just get enough help!
(If you can't make sprites, tell me what you can do, and I'll prohably let you in on this.)

-Greeneyedstealth

Response to: Plese fix this code!! Posted June 10th, 2008 in Game Development

At 6/10/08 05:10 AM, Kenney wrote:
At 6/10/08 04:43 AM, GuyWithHisComp wrote: And yet, you give him some random code. ;)
Well I fixed his code as he asked, not giving him the rest of the code.

I kinda figured that since now he falls through the floor (which has an instance name of ground)

here is the rest of that crappy code

}
onClipEvent (load) {
var grav:Number = 0;
var run:Number = 5;
var wlk:Number = 0;
var speed:Number = run;
var jumpHeight:Number = 12;
var dbl:Number = 10;
var tri:Number = 10;
var djump:Boolean = false;
var tjump:Boolean = false;
var thro:Boolean = false;
var slow:Number = .7;
var slowspd:Number = speed/2;
var setspeed:Number = speed;
var scale:Number = _xscale;
var ex:Number = 5;
this.gotoAndStop(2);
}

Response to: Plese fix this code!! Posted June 10th, 2008 in Game Development

At 6/10/08 03:22 AM, TheHeliumDominator wrote: What version of flash are you using? If your using 8 maybe learn first? read a book or try As Main

I'm using flash 5, but in the tutorial it worked.

Plese fix this code!! Posted June 10th, 2008 in Game Development

I got this code from a tutorial but it is somehow messed up. The directions said "put this in the wegit and press Crtl-A" but it doesnt allow my chacacter to move or anything. Please help. Here is the code.

onClipEvent ( load ) {
}
( event ) {
}
(1) {
grav++;
_y += grav;
if (Key.isDown(65)) {
setspeed = wlk;
} else {
setspeed = run;
}
while (_root.ground.hitTest(_x, _y, true)) {
djump = false;
tjump = false;
_y--;
grav = 0;
}
if (_root.water.hitTest(_x, _y, true)) {
grav *= slow*1.25;
} else {
speed = setspeed;

Somebody HELP ME!

Response to: I need an idea Posted June 10th, 2008 in Game Development

I've had an Idea fermenting in my brain for so long! My main one has a story:
You are a boy living in 2050 A.D. whose father is a nuclear scientist.
Due to an Acicdent (the reactor started up while you were in it) you have all the powers of the sun.
You can shoot red hot plasma (orange stuff) from your hands.
You suvived being cooked because you have a gene that has never occured in human history. You get a "Second life" but only one, which gave you the powers of what would have killed you.
Aliens called Astronians from the future are trying to kill you. (What they don't know is that they are actually humans of the future, and you are there forerunner.) I have great boss Ideas, so plese pm me I you like my Idea.

Response to: Anime Posted June 7th, 2008 in Art

My scanner is down,but here is an old pic from a maga I drew

Anime

Response to: The Ninja Crew Posted June 7th, 2008 in Clubs & Crews

I would like to Join. I don't have a pic, but I actually take Ninjutsu and speak Japanese. That's gotta count for somethin....
I also have a site that shows the true way to become a real ninja. It's at Greeneyedstealth

Response to: where to find a cha-ching noise? Posted June 4th, 2008 in Audio

TryFindsounds.com. They have thousands of sound effects.

Response to: Martial Arts Club Posted April 20th, 2008 in Clubs & Crews

I take ninjutsu too, only difference is I'm 2nd degree (took me seven years) Unless it's the fake kind (taught by fake ninja) you should like it. I compete in (and have won) sparing and shuiriken competions, and I know nuchacku and ninja-to pretty well, but I have a problem... most kids at my school think Martial Arts are useless. You see, I dont get in fights anymore, not since 3rd grade, and I have yet to see a street fight, have someone try to mug me, or be in a store during a robbery. Therefore, nobody at my school has seen me in a fight. Therefore... I have urges to jump-sidekick and spearhand-to-the-solar-plexus everyone who tells me there's no point in taking karate just because they had a jackass sensei and he taught them nothing or they didn't practice, so they gave up. It tell them that's prohably what happened and they say "when you get in a REAL FIGHT you'll get your ass kicked." Should I go with my urges?

Response to: Martial Arts Club Posted April 20th, 2008 in Clubs & Crews

At 8/4/04 10:43 AM, Semi-Shinro wrote: Has anyone got to the breaking part of their training. If so, what is harder to break? A 3 inch thick board or a10 inch thick cement block? Think about it.

If you turn the wood so that you are goind against the grain, it's almost impossible to break the wood. The concrete is easy if It's hollow, it just looks scary. Plus if it is cheap plaster-like concrte, like the kind they use for sidewalks, and the piece is longer than it is thick and wide, it's not that hard... speaking from expeirience.