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Response to: Need AS help Posted February 19th, 2008 in Game Development

At 2/19/08 11:43 AM, Kygore612 wrote: I dont see why you need

currentframe<x

because if you are on frame 5, and need to get to frame 3, the current frame would be higher, therefore it would not work.

So if i take away currentframe, it will work?

Need AS help Posted February 19th, 2008 in Game Development

I made a small game where you control a ball with an arrow sticking out of it.

When the ball hits the color it gets the same color as it hit, but it has to be in a synchronized order and it only works one time.. I want to change that, but i don't know how.

Here is the AS I use for the ball you're controlling.

onClipEvent (enterFrame){
if (this.hitTest(_root.red) && _currentframe<2){
gotoAndStop(2);
}
}
onClipEvent (enterFrame){
if (this.hitTest(_root.blue) && _currentframe<3){
gotoAndStop(3);
}
}
onClipEvent (enterFrame){
if (this.hitTest(_root.green) && _currentframe<4){
gotoAndStop(4);
}
} onClipEvent (enterFrame){
if (this.hitTest(_root.yellow) && _currentframe<5){
gotoAndStop(5);
}
} onClipEvent (enterFrame){
if (this.hitTest(_root.GrayJovial) && _currentframe<6){
gotoAndStop(6);
}
}

Here is the link to my game.

Any help would be appreciated.

Response to: Something is Wrong Collab... Posted February 18th, 2008 in Game Development

I demand a reply now, Cmkinsac. How is your flash? Where is the picture you promised you would show us? How is the progress? You better not be ditching us.

Response to: How many of you people are racist? Posted February 18th, 2008 in General

At 2/18/08 05:01 AM, SoulPiker wrote: I also seen you people post really offensive shit around here.

Well.. this is NG.

:Im not racist BTW. I'm a minority myself.

Response to: Test my snake game Posted February 17th, 2008 in Game Development

At 2/17/08 03:39 PM, Ertyguy wrote: Although I've never played a snake game I found some sprites and said "Hey why not work on your
The game takes a bit to load but it's worth it
I'm posting this because i want to know if theres any Huge things wrong with this engine.

This is great. The only bad thing is the controls, but otherwise great.

Response to: My doodles Posted February 17th, 2008 in Art

At 2/17/08 05:06 PM, DP36 wrote: I just sometimes use my tablet and just draw lines to shape things. Anyone else do this?

That looks like shit.

Response to: Something is Wrong Collab... Posted February 16th, 2008 in Game Development

At 2/10/08 09:27 PM, PureMalice wrote: I have a feeling he ditched the collab. :P notice he is already on another project, Animator Spotlights, so he probably decided to ditch this one.

If that is true. I'm pretty pissed right now.

Response to: Cartoonish Style Posted February 15th, 2008 in Art

Thanks for the tips Maxxor and Mindchamber.

Response to: Cartoonish Style Posted February 15th, 2008 in Art

At 2/15/08 04:08 PM, Gatling wrote: Did you make them look fat or are they really just fat?

I made Andreas look fat. It's supposed to look kind of cartoonish.

Response to: My try at MS paint. Posted February 15th, 2008 in Art

At 2/15/08 03:52 PM, GhostEye wrote: Well i got a liltle bored at scool today and startet drawing on ms paint whit a mouse. I just startet sketching and keeped improving this pic till the end of the class. "And what do ya know", I did probably the best skull in my entire life.

That's pretty impressive to be on MS paint. Good job.

Response to: Cartoonish Style Posted February 15th, 2008 in Art

And this one is Andreas.

Comments?

Cartoonish Style

Cartoonish Style Posted February 15th, 2008 in Art

Here are 2 drawings I made on flash. They are 2 of my friends Steffen and Andreas.

This one is Steffen.

Cartoonish Style

Response to: lip syncing test Posted February 14th, 2008 in Game Development

At 2/13/08 10:14 PM, dumassstudios wrote: http://www.ngup.net/view?file=238

my first lip sync

comments?

Looks great. The animation too.

Response to: Favorite Characters Posted February 12th, 2008 in General

Claude Speed from GTA 3, nuff said.

Response to: Cost of a wii? Posted February 12th, 2008 in General

At 2/12/08 01:43 PM, demonofthehiddenmist wrote: 300,000 Repulic credits.
Star Wiis, anyone?

I love you now.

Response to: Family Day Posted February 12th, 2008 in General

Incest day. That sounds more creative.

Response to: Lipsync Posted February 12th, 2008 in Game Development

Here is something you can use.

Response to: Test my game... Posted February 12th, 2008 in Game Development

At 2/12/08 03:47 PM, Schmastalukas wrote: http://www.ngup.net/view?file=173

so what do you think?

Good engine. The graphics could need improvement though.

Response to: How do you want your hash?? Posted February 12th, 2008 in General

Hash sucks. You will eventually fuck up your mouth and teeth + lip cancer.

Response to: Unhackable flash? $10 in it for you Posted February 12th, 2008 in Game Development

At 2/12/08 02:23 PM, Rustygames wrote: Had a couple of people almost get there. But I have since updated now no one can even get close. Thanks to the people who have helped by pointing out flaws :D

It's now tighter than a nuns ass.

Response to: Loop Collab Posted February 12th, 2008 in Game Development

Hey LordZeebmork, am I in or what?

Response to: Loop Collab Posted February 12th, 2008 in Game Development

I'll join this collab.

Response to: Bukaketv Who Knows About This!!?!?! Posted February 12th, 2008 in Game Development

At 2/12/08 08:38 AM, trdef1 wrote: Belogs i general forum. Will a mod please lock this.

You are backseat modding.. That is more untolerated than off topic threads. And you can't spell, by the way.

Response to: Call of Duty Collab Posted February 12th, 2008 in Game Development

Bump

Response to: What do you spend your money on? Posted February 12th, 2008 in Game Development

Wow thats a lot of stuff bought on sponsor money.

Response to: Hello , My new game Posted February 11th, 2008 in Game Development

At 2/11/08 10:16 AM, Saza wrote:
He can type how he wants to type -_-

Relax, what are you? His lawyer?

Response to: Hello , My new game Posted February 11th, 2008 in Game Development

At 2/11/08 06:26 AM, rishabh005 wrote: I am Sorry !!!

But I don't wanna make Anyone Angry .
But I just Wanted to tell Everyone about my project.
I am Sorry , i am really Sorry.

And Thanks For Your Advice .

Whats With That Typing?

Response to: Call of Duty Collab Posted February 9th, 2008 in Game Development

At 2/9/08 11:42 AM, LordAdon wrote: sry for quad post, but i just looked at the sketch collab, and the first 2 pages are filled with people saying... ILL JOIN!!!

why?
why?
why will noone join my collab!?!?!?!?

*cries*

Let me give you some advice:

1: When somebody asks to join, let them, even though their flash sucks. Demand from them to make it good and motivate them with constructive criticism and even positive comments when they show you a preview of their parts.

2: Advertise your collab. Make a creative BBS picture saying "CoD Collab" followed by a good slogan.

3: Show that you have control of your collab. Saying "OMG no one will join my collab", and "That other collab has many people and mine doesn't!" shows weakness and indicates that you don't have faith in your own collab.

That's pretty much it. Keep in mind that I'm not trying to bash you, quite the opposite. I'm trying to help you, :).

Response to: Something is Wrong Collab... Posted February 7th, 2008 in Game Development

Bump.

Response to: Call of Duty Collab Posted February 7th, 2008 in Game Development

At 2/6/08 08:30 AM, GrayJovial wrote:
thx, lol. i need this collab to stop being dad, can you do that for me?

Sure, I'll do my best.