Monster Racer Rush
Select between 5 monster racers, upgrade your monster skill and win the competition!
4.18 / 5.00 3,534 ViewsBuild and Base
Build most powerful forces, unleash hordes of monster and control your soldiers!
3.80 / 5.00 4,200 ViewsHere's some doodles I have. This one's weird: the giant on the right side is quoting those crazy pig guards on the tatooine level of the 'hit' video game Star Wars The Phantom Menace (for the PS1). Someone please tell me they played that horrible fucking game way back when.
I tried doing some stippling with a ballpoint. It was kinda neat, but I don't think I like stippling as much as regular line drawing.
At 5/12/11 12:43 PM, MasterMerol wrote: I like your sketches!
They are a bit sloppy and the humans look a little stiff, but the shading is very good!
Keep it up!
Hey thanks. I still have a ways to go with drawing humans. This is an old scratchy one but i think its pretty cool.
These guys started out as random curvy lines (hair and battle axe). The rest was drawn around them
This one's from the small sketchbook (really tiny drawings). The StarAvenger
Some old spaceship designs
Trying out ninjas. This was originally for a rail shooter which would use pixelly/sprite graphics. If I can find them, ill post those too.
At 5/10/11 09:01 PM, Asperchu wrote: I like the space stuff one, is that pen or color pencil?
It's just a graphite pencil. When I scan this stuff, I mess with the brightness and contrast a little bit to make it look kind of like ink. Mechanical pencils don't get very dark.
Here's more space stuff. I have a lot.
Kind of inspired by that mirror thing from early Stargate SG-1
I haven't really thought of posting my drawings/sketches here until recently. Any input you guys have is greatly appreciated.
These are all from various sketchbooks. I like to sign and date them for my own memory, especially before scanning.
Hobbies need hobbies. You can give it a break, do something else (read, garden, other art forms) and come back to it when you feel like doing it again.
I got an animation I was dumping tons of hours of awesomeness into. When I got pretty far in and no where close to finishing, I just put it aside and started doing other stuff. This was a while ago, and lately I've felt like returning to it (which is an awesome feeling).
The concept of 3 breasts on a woman is awesome. Keep up the good work.
I don't know which is better so I do both when it's convenient and to keep from getting bored.
Can't always get a tablet so that's when I bust out the notebook and pencil.
Can't deal with all my erasing so I scan the drawing and go over it with tablet or start over from scratch with the same idea in mind (sometimes turns out better than original). Oh I can use digital coloring tools too.
Can't use crappy non-reference perspective, so I take the scan, rough model it in Maya, export a screen cap and use it for reference on tablet (tracing).
Drawings on paper improve through tracing proper perspective repeatedly, so everything thusly improves off the bat.
Both (along with many other mediums such as clay, 3D modeling, etc.) are, side by side, indispensable when it comes to learning how to draw 2D stuff better.
Bone tool is pretty glitchy too. I would save a working animation, reload it later, then see it completely screwed up and only fixable by having to start over. Armature layers (where all boned stuff ends up) are lame and can't be copied.
Get a 30 day trial of cs5 and see if it's for you. Flash 8 is still awesome enough to keep around.
Math forum? Is that even math?
Hey this sucks a lot, even for anime, but you can get better by watching tutorials. Here's the easiest one I could find.
Click to view.
Also try posting stuff like this in the art forum.
People over there actually halfways give a shit about helping you as an artist.
Also, Flash is not just for drawing stuff, everything on Newgrounds was pretty much made in Flash. But you sorta already knew that when you bought it, right?
I wanna see more tongue. That and try to add a shade or something. A background too. Make it pop and seem less 2 dimensional. By adding value in and around the outline, this can look more like the shapes of people it's supposed to be. But other than that the lines you have seem pretty good.
Ha kinda neat how it got really violent near the end. You should post it in the animation forum though. You'll get more likely get legit feedback from other animators that way.
It "cures" schizophrenia soooo... yes?
You understand the basic differences and I think that's all there is to know. All this depends on what you want and what you can create best as an artist/animator. You can do amazing things with vectorized drawings if you know how to draw and the same can be said about pixel art too. I use vector stuff because I have a Wacom tablet and I like to redraw things at different sizes/perspectives (something that isn't so easy with pixel art). If you had your heart set on the game looking a certain way (pixelly or not), then go with whatever that is. Go with preference and not necessarily practicalness.
Try using a different browser and updating your Flash. I'm running it fine on Google Chrome right now so you could always try that.
FOUND IT!!!! ORBITAL DECAY
Click to view.
All thanks to http://www.game37.net/ .
If you have time, please recommend to the Defense Game Collection so that this search won't have to be repeated.
Thanks, I've already ran through the defense and action collections and started on the frontpage archives... :( no luck there so far. I just hope someone will know exactly what I'm talking about and remember the name.
I've been looking pretty hard but I just can't remember the name of this game. It was a unique mix of genres and I'm pretty sure I played it on the front page but this was some time ago.
It was about a large space ship that cruised around through asteroid fields and pirates on a 2D plane (side-scroller).
The ship had tons of hard-points to build turrets, hangers, support structures, etc. and you could aim the guns and defend the ship against waves of pirates that attacked you. You could also build fighters and upgrade literally everything on the ship.
I remember the story being similar to the original Homeworld, with a being-stranded-on-a-journey-to-find-a-ne w-home sort of thing happening. The characters were animated and also aliens I think, they might have been humans.
If anyone could help me find this game again, it would be so incredibly appreciated.
At 3/3/11 06:36 PM, Rahmemhotep wrote:At 3/3/11 06:31 PM, EtchASketchClock wrote: Nobody cares about what the creator of minecraft thinks.Actually I don't really care either as I have no fucking clue what "Minecraft" is and every time I hear the name it just makes me think of some shitty composite of Minesweeper and a Blizzard franchise.
Not the most marketable name for people who've been on the block for a long time, if you ask me.
Have you ever considered educating yourself? Go look at what Minecraft is and why people play it. http://www.minecraft.net/
The proportions of the fingers are a little off, even if you were trying to point the palm upwards leaving the fingers in the back. Try reading this: http://www.anticz.com/handtut.htm . Like it says near the end, memorization of anatomy is important to learning how to draw super awesome realistic looking hands.