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Response to: gradenator's Sketchbook(s) Thread Posted May 14th, 2011 in Art

Here's some doodles I have. This one's weird: the giant on the right side is quoting those crazy pig guards on the tatooine level of the 'hit' video game Star Wars The Phantom Menace (for the PS1). Someone please tell me they played that horrible fucking game way back when.

gradenator's Sketchbook(s) Thread

Response to: gradenator's Sketchbook(s) Thread Posted May 13th, 2011 in Art

I tried doing some stippling with a ballpoint. It was kinda neat, but I don't think I like stippling as much as regular line drawing.

gradenator's Sketchbook(s) Thread

Response to: gradenator's Sketchbook(s) Thread Posted May 12th, 2011 in Art

At 5/12/11 12:43 PM, MasterMerol wrote: I like your sketches!
They are a bit sloppy and the humans look a little stiff, but the shading is very good!
Keep it up!

Hey thanks. I still have a ways to go with drawing humans. This is an old scratchy one but i think its pretty cool.

gradenator's Sketchbook(s) Thread

Response to: gradenator's Sketchbook(s) Thread Posted May 12th, 2011 in Art

These guys started out as random curvy lines (hair and battle axe). The rest was drawn around them

gradenator's Sketchbook(s) Thread

Response to: gradenator's Sketchbook(s) Thread Posted May 12th, 2011 in Art

This one's from the small sketchbook (really tiny drawings). The StarAvenger

gradenator's Sketchbook(s) Thread

Response to: gradenator's Sketchbook(s) Thread Posted May 11th, 2011 in Art

Me attempting reptiles

gradenator's Sketchbook(s) Thread

Response to: gradenator's Sketchbook(s) Thread Posted May 10th, 2011 in Art

Some old spaceship designs

gradenator's Sketchbook(s) Thread

Response to: gradenator's Sketchbook(s) Thread Posted May 10th, 2011 in Art

Trying out ninjas. This was originally for a rail shooter which would use pixelly/sprite graphics. If I can find them, ill post those too.

gradenator's Sketchbook(s) Thread

Response to: gradenator's Sketchbook(s) Thread Posted May 10th, 2011 in Art

At 5/10/11 09:01 PM, Asperchu wrote: I like the space stuff one, is that pen or color pencil?

It's just a graphite pencil. When I scan this stuff, I mess with the brightness and contrast a little bit to make it look kind of like ink. Mechanical pencils don't get very dark.

Here's more space stuff. I have a lot.

gradenator's Sketchbook(s) Thread

Response to: gradenator's Sketchbook(s) Thread Posted May 10th, 2011 in Art

Space stuff

gradenator's Sketchbook(s) Thread

Response to: gradenator's Sketchbook(s) Thread Posted May 10th, 2011 in Art

Kind of inspired by that mirror thing from early Stargate SG-1

gradenator's Sketchbook(s) Thread

gradenator's Sketchbook(s) Thread Posted May 10th, 2011 in Art

I haven't really thought of posting my drawings/sketches here until recently. Any input you guys have is greatly appreciated.

These are all from various sketchbooks. I like to sign and date them for my own memory, especially before scanning.

gradenator's Sketchbook(s) Thread

Response to: I need animation ambition! Posted May 9th, 2011 in Animation

Hobbies need hobbies. You can give it a break, do something else (read, garden, other art forms) and come back to it when you feel like doing it again.

I got an animation I was dumping tons of hours of awesomeness into. When I got pretty far in and no where close to finishing, I just put it aside and started doing other stuff. This was a while ago, and lately I've felt like returning to it (which is an awesome feeling).

Response to: Help with boobs Posted April 28th, 2011 in Art

The concept of 3 breasts on a woman is awesome. Keep up the good work.

Response to: Pencil/Paper vs. Tablet/Photoshop Posted April 26th, 2011 in Art

I don't know which is better so I do both when it's convenient and to keep from getting bored.

Can't always get a tablet so that's when I bust out the notebook and pencil.
Can't deal with all my erasing so I scan the drawing and go over it with tablet or start over from scratch with the same idea in mind (sometimes turns out better than original). Oh I can use digital coloring tools too.
Can't use crappy non-reference perspective, so I take the scan, rough model it in Maya, export a screen cap and use it for reference on tablet (tracing).
Drawings on paper improve through tracing proper perspective repeatedly, so everything thusly improves off the bat.

Both (along with many other mediums such as clay, 3D modeling, etc.) are, side by side, indispensable when it comes to learning how to draw 2D stuff better.

Response to: Bone Tool? Posted April 26th, 2011 in Animation

Bone tool is pretty glitchy too. I would save a working animation, reload it later, then see it completely screwed up and only fixable by having to start over. Armature layers (where all boned stuff ends up) are lame and can't be copied.

Get a 30 day trial of cs5 and see if it's for you. Flash 8 is still awesome enough to keep around.

Response to: What am I doing wrong? Posted April 16th, 2011 in General

Math forum? Is that even math?

Response to: My Brand New anime character Posted April 16th, 2011 in General

Hey this sucks a lot, even for anime, but you can get better by watching tutorials. Here's the easiest one I could find.

Also try posting stuff like this in the art forum.
People over there actually halfways give a shit about helping you as an artist.

Also, Flash is not just for drawing stuff, everything on Newgrounds was pretty much made in Flash. But you sorta already knew that when you bought it, right?

Response to: Any Tips? -2 Posted April 11th, 2011 in Art

I wanna see more tongue. That and try to add a shade or something. A background too. Make it pop and seem less 2 dimensional. By adding value in and around the outline, this can look more like the shapes of people it's supposed to be. But other than that the lines you have seem pretty good.

Response to: Human Immortality Posted April 6th, 2011 in General

Yes, within fifty years from now.

Response to: My animation of tetris Posted March 26th, 2011 in General

Ha kinda neat how it got really violent near the end. You should post it in the animation forum though. You'll get more likely get legit feedback from other animators that way.

Response to: Is lobotomy inhumane? Posted March 26th, 2011 in General

It "cures" schizophrenia soooo... yes?

Response to: 3d or 2d animation Posted March 25th, 2011 in Animation

4D is where's it's at.

Response to: Sprites or Vectors in animations? Posted March 25th, 2011 in Animation

You understand the basic differences and I think that's all there is to know. All this depends on what you want and what you can create best as an artist/animator. You can do amazing things with vectorized drawings if you know how to draw and the same can be said about pixel art too. I use vector stuff because I have a Wacom tablet and I like to redraw things at different sizes/perspectives (something that isn't so easy with pixel art). If you had your heart set on the game looking a certain way (pixelly or not), then go with whatever that is. Go with preference and not necessarily practicalness.

Response to: Looking for Game, please help Posted March 10th, 2011 in Where is / How to?

Try using a different browser and updating your Flash. I'm running it fine on Google Chrome right now so you could always try that.

Response to: Looking for Game, please help Posted March 9th, 2011 in Where is / How to?

FOUND IT!!!! ORBITAL DECAY

All thanks to http://www.game37.net/ .

If you have time, please recommend to the Defense Game Collection so that this search won't have to be repeated.

Response to: Looking for Game, please help Posted March 9th, 2011 in Where is / How to?

Thanks, I've already ran through the defense and action collections and started on the frontpage archives... :( no luck there so far. I just hope someone will know exactly what I'm talking about and remember the name.


I've been looking pretty hard but I just can't remember the name of this game. It was a unique mix of genres and I'm pretty sure I played it on the front page but this was some time ago.

It was about a large space ship that cruised around through asteroid fields and pirates on a 2D plane (side-scroller).

The ship had tons of hard-points to build turrets, hangers, support structures, etc. and you could aim the guns and defend the ship against waves of pirates that attacked you. You could also build fighters and upgrade literally everything on the ship.

I remember the story being similar to the original Homeworld, with a being-stranded-on-a-journey-to-find-a-ne w-home sort of thing happening. The characters were animated and also aliens I think, they might have been humans.

If anyone could help me find this game again, it would be so incredibly appreciated.

Response to: Piracy isn't theft. Posted March 4th, 2011 in Video Games

At 3/3/11 06:36 PM, Rahmemhotep wrote:
At 3/3/11 06:31 PM, EtchASketchClock wrote: Nobody cares about what the creator of minecraft thinks.
Actually I don't really care either as I have no fucking clue what "Minecraft" is and every time I hear the name it just makes me think of some shitty composite of Minesweeper and a Blizzard franchise.

Not the most marketable name for people who've been on the block for a long time, if you ask me.

Have you ever considered educating yourself? Go look at what Minecraft is and why people play it. http://www.minecraft.net/

Response to: The hand that became famous Posted March 4th, 2011 in Art

The proportions of the fingers are a little off, even if you were trying to point the palm upwards leaving the fingers in the back. Try reading this: http://www.anticz.com/handtut.htm . Like it says near the end, memorization of anatomy is important to learning how to draw super awesome realistic looking hands.