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Author Search Results: 'Glaiel-Gamer'

We found 8,030 matches.


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Viewing 61-90 of 8,030 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7137268

61.

None

Topic: The Flash 'Reg' Lounge

Posted: 10/15/09 04:30 PM

Forum: Flash

At 10/15/09 06:31 AM, KaynSlamdyke wrote: iPhone developers need to be the kind of people who are ready to throw a massive amount of money into the pot to risk them getting an ROI

Because I am already a mac user, my iphone dev license (which will go 90% unused) only cost me $100.
Glorp, my crappy-ass "first iphone app", sold about 140 copies total, making me about $100, so I broke even.

Apple would be stupid to open up development to windows machines. They know the store is flooded as it is, and they know that people are gonna buy macs so they can develop for the device.

The iphone is not a powerhouse for graphics btw, so if you want to do anything special on it flash is not gonna be the way to go, but it'll be fine for simple games.


62.

None

Topic: The Flash 'Reg' Lounge

Posted: 10/15/09 02:29 AM

Forum: Flash

At 10/14/09 11:33 PM, BoMToons wrote: I've just been put in charge of Boy Scouts in my church. All the boys seem really un-motivated by their current leaders. Any advice on how to motivate 12-17 yr old boys to accomplish goals?

Are they like lazy-unmotivated or ADHD-unmotivated.
I was put in charge of teaching about 7 ADHD 11-year olds how to put up a tent one time... it's not easy.

My dad was the leader of my group. What we did to motivate people was after the groups accomplished their goals they got to play a game for the rest of the meeting. The one the kids all liked (the adults weren't too fond of), was "elimination". You have a tennis ball, a court, and a bunch of kids. Throw the ball up into the group. If you have the ball, nobody can move. You can then bean it at someone. if it hits them, they're out. If they catch it, the person who threw it is out. Because people can only move when nobody is holding the ball, and the court is free for all, you always end up with this wave pattern where someone will throw it, everyone will actually run away from it then when they realize nobody is going towards it they all turn around and run to try and get it. It's fun and you can get hurt (some people can bean the tennis ball pretty hard) so it builds character.

We also like, for campouts and stuff, had each group plan their own meals ahead of time. If they did a crappy job planning their meals, they ate crappy food on the campout and had to watch the group that planned right or the adult group eat great food while they're all stuck with poptarts. After that happens a few times they'll all get the gist and start taking that seriously.


63.

None

Topic: Where to put rand( ) and srand( )?

Posted: 10/14/09 10:08 PM

Forum: Programming

FYI, 0 to 8 is 9 moves total, not 8


64.

None

Topic: The Flash 'Reg' Lounge

Posted: 10/14/09 08:17 PM

Forum: Flash

At 10/14/09 06:49 PM, Jimp wrote:
At 10/14/09 05:44 PM, matrix5565 wrote: do any of you guys have any tips for an aspiring game programmer who is severely lacking in the artistic department?
Work with an artist :)

Or use abstract graphics like squares and junk. If a game is fun with abstract graphics, you'll have no problem finding an artist to make it look better. Or maybe it just works better that way.

I think making a living from indie Flash games is entirely possible, I know a fair few people doing it. I think one of the most important things you need is the drive to want to make it work.

I don't mean to be a downer but technically most of the "successful" independent flash devs (not counting webmasters or people with a salary like jmtb02) spend more time marketing and milking one game than they do actually making a variety of games.

At 10/14/09 07:22 PM, jmtb02 wrote:
At 10/14/09 05:18 PM, Glaiel-Gamer wrote: There's plenty of ways to make money making games, flash is not the only thing capable of making money.
I've always wanted to make board games for a living.

a board game called "Train" won an award at indiecade. It was about the holocaust.


65.

None

Topic: The Flash 'Reg' Lounge

Posted: 10/14/09 05:18 PM

Forum: Flash

At 10/14/09 04:31 PM, The-Super-Flash-Bros wrote: Exactly. Indie games are lots of fun to make, and I want to devote as much time as possible to them, but at roughly £1000 per game, they really don't compare to the £400-500 a day I can charge for contractor flash work right now. I imagine I could just about live on sponsorships alone, but it'd be near full time. I'd rather do a few days of contract work a week, then spend the rest of my time making games for fun and a little money on the side. And it's not that hard to get into, at least not in and around London.

Tom-

or "take the big jump" and try to sell a full game on steam or wiiware or xbla or psn or direct2drive or whatever. It's a lot more work but a lot more gain in the end.

Also, Unity can deploy to the web, pc, iphone, and wii. You should check it out if you haven't yet.
http://unity3d.com/

It's expensive, I want to learn how to use it eventually because (frankly) it's stupid to roll you're own fully functional 3D game engine when the ones that are out there are do everything you could do better and more.

Also, every finalist team in the IGF gets a free license for Unity Pro. Every winning team gets a license for each team member. Cough up $100 and submit your damn game!

There's plenty of ways to make money making games, flash is not the only thing capable of making money.


66.

None

Topic: Sexting...

Posted: 10/14/09 02:13 AM

Forum: General

At 10/13/09 06:46 PM, Sizzlebuzz wrote:
At 10/13/09 06:44 PM, EgoistXIV wrote:
Adolf Hitler applied to the Academy of Fine Arts Vienna but was rejected twice. He also attended a catholic school. Obama is nothing compared to Hitler.
I wouldn't include Adolf Hitler in a list of success stories though.

just cause what he did was wrong doesn't mean that he wasn't successful at what he tried to do


67.

None

Topic: The Flash 'Reg' Lounge

Posted: 10/14/09 01:48 AM

Forum: Flash

At 10/14/09 01:45 AM, hashbrown wrote: what an overacheiver, the kids in your class must hate you

this is the bare minimum, besides my fancy slider drawer
nobody but the grader sees it anyway


68.

None

Topic: The Flash 'Reg' Lounge

Posted: 10/14/09 01:15 AM

Forum: Flash

math project I had to do, kinda looks cool
http://www.glaielgames.com/MAT300poly.sw f

(parametric polynomial curve interpolation)

I'm surprised flash is fast enough to do this


69.

None

Topic: The Flash 'Reg' Lounge

Posted: 10/13/09 06:08 PM

Forum: Flash

Starogre = Kanye West?
http://farm3.static.flickr.com/2565/3999 596441_6cf44944f2.jpg

Yo Glaiel, imma let you finish, but...

70.

None

Topic: New Sexual Term

Posted: 10/12/09 04:37 PM

Forum: General

Teabag


71.

None

Topic: 30 Gop Senators Vote To Defend Rape

Posted: 10/12/09 03:53 PM

Forum: Politics

A PM i got, dunno why the author (Memorize) didn't bother just posting here

$10 says if the 30 people were Democrats, you wouldn't have posted the topic.
Kind of like how you didn't post a topic from ACORN and the Democrat's votes over the years.
But hey, consistency isn't the key!

Ya I probably wouldn't have found it in the first place if it was switched around. Not my fault though.

Doesn't change anything about the topic though


73.

None

Topic: 30 Gop Senators Vote To Defend Rape

Posted: 10/12/09 02:00 AM

Forum: Politics


74.

None

Topic: Core i7 in laptops?

Posted: 10/12/09 01:48 AM

Forum: General

At 10/10/09 02:50 PM, GiantDouche wrote: Why would you ever need a 4 core processor for a laptop?

nobody will ever need 64k ram


75.

None

Topic: You think you're having a bad week?

Posted: 10/11/09 02:53 AM

Forum: General

http://en.wikipedia.org/wiki/Tsutomu_Yam aguchi

This guy is either really lucky or really unlucky


76.

None

Topic: Why is The Office funny?

Posted: 10/10/09 03:51 PM

Forum: General

It's a good show. There's no canned laughter (+5 points for a sitcom), none of the jokes really feel forced, it has a plot you can follow.

A lot of people treat it like a soap opera too, so there's some appeal to people who care about that stuff.

It may not be laugh out loud all the time funny like other shows, but it has its appeal to it, and people can relate because it's not wacky and out of the norm to see people why actually behave like that.

I don't watch the show that much but I do enjoy it


77.

None

Topic: The Flash 'Reg' Lounge

Posted: 10/10/09 02:43 AM

Forum: Flash

At 10/10/09 01:59 AM, BoMToons wrote:
At 10/10/09 01:58 AM, jmtb02 wrote: Mandatory "I'm Sitting Next to BoMToons" post.
I just showed jmtb02 all my unfinished projects. He orgasmed. His wife watched it all.

is she jealous?


78.

None

Topic: Fluids algorithm

Posted: 10/09/09 11:44 PM

Forum: Flash

At 10/9/09 05:28 PM, GustTheASGuy wrote: The amount of computation you need is exponential to the number of dots.

Hey Gust, it's actually O(n^2) if you do it naively, not O(m^n), so it's actually polynomial, not exponential.


79.

None

Topic: I'll be the idea guy

Posted: 10/09/09 09:48 PM

Forum: Flash

I just wrote a nice idea for a game and i need somebody to make it for me please. I'll give you 50% of the sponsorship money we will make

In the year 30N, a child was born. His parents were hiding from the Institution, aliens who rule over the galaxy with an iron fist. Shortly after being born, their hiding place was discovered. The kid was teleported to the nearest moon base, and holographically disguised as one of the Institutionalized (colloquially abbreviated as the Ized). He was raised by them to be a fighter, not knowing the details of his human past, but programmed to learn at age 30.

One day at age 30 he was going about his normal alien business when the holograph was deactivated, and he suddenly looked like a human pig. Knowing he would be killed if he was seen by the ized, he ran into hiding trying to figure out what was going on, when a video chip implanted in his brain suddenly explained everything to him. HE KNEW WHAT HAD TO BE DONE. He needed to avenge his fallen parents. Luckily there was a gun shop nearby. He wanted the awesomater, which shot laser bullets made of explosions, but he had no money so he was given the squeaker instead, which shot airsoft pellets. It was enough to protect him until he could afford a cooler gun, or upgrade his current gun.

The first thing he needs to do is clear: get a better gun. So he decides to rob a bank, which involves a lot of stealth since he can't hurt people yet. It's an easy mission, the kung-fu training he was given as a child helped him find the safe. With a new supply of money he could finally afford a good gun that could make aliens bleed and die, and could always make money by robbing the corpses of the aliens he killed so he can upgrade and make more awesome the guns he has, or even get the awesomater.

He realized he needed some defense, so he had to go get some space armor. The only armor shop in the galaxy was in a different space system though, so he had to find his way to the nearest wormhole generator instead. It was heavily guarded by ized troops, so he had to go shooting and kung fu on them to clear a path, before entering the wormhole (when an awesome cutscene plays). He gets the armor and is now ready to infiltrate the main ized base in the garkoblurger system. Along the way he meets a sexy alien chick named Bragana with 3 giant boobs, and they fall in love and fight together for a rest of the game.

He enters the base and starts shooting, guns ablaze. Flashbacks of his mysterious childhood play as hes shooting the evil aliens. Was this right? He is faced with a tough moral decision, but decides to keep killing to avenge his real parents.

Finally he reaches the control room. But what a twist! The chief ized leader is... the ALIEN WHO RAISED HIM AS A CHILD! He says "We may have killed your real parents... but I RAISED YOU. I may not be your real father, but I acted as a father to you. Surely that means something to you?" He replies "But but... you killed them!". He is faced with a moral dilemma, before deciding to kill him. He shoots and an awesome final boss battle begins. When the alien is dead, he hits the self destruct button and he needs to escape the galaxy before it implodes in on itself. On the way out, Bragana slips and falls down. Our hero catches her, but she says it's too late for her and falls into a pit and dies. He screams "NOOOOO" but continues escaping. He gets to a spaceship, and flies it away. As he watches the galaxy implode, a single tear streams down his eye, and the credits roll.


80.

None

Topic: The Flash 'Reg' Lounge

Posted: 10/09/09 12:29 AM

Forum: Flash

i was at my cousin's place and we were watching retarded animal babies and decline of videogames on the site. I didn't see the significance of the site at the time.

Then when i had some games to show off i submitted one here and was like "woah it appears on the site right away"


81.

None

Topic: The Flash 'Reg' Lounge

Posted: 10/08/09 12:19 AM

Forum: Flash

and my first try at compiling flash to iphone... failed

gonna try a hello world instead of porting an old game now :P


82.

None

Topic: Using AS3 to develop for the iPhone

Posted: 10/07/09 02:43 AM

Forum: Flash

the iphone market is already like that


83.

None

Topic: Using AS3 to develop for the iPhone

Posted: 10/07/09 12:04 AM

Forum: Flash

At 10/6/09 11:14 PM, Murudai wrote: The already saturated iPhone market is about to be ultra-flooded by the hordes of Flash developers who can now just port all their games over. No more requirement to have a Mac, no more requirement to learn Objective-C. The floodgates are open.

there is a requirement to pay $100/yr for the iphone dev license/access to app store, which should weed out 90% of the crap that could go up there but still leave that very very large chunk of 10% left


84.

None

Topic: Using AS3 to develop for the iPhone

Posted: 10/06/09 06:48 PM

Forum: Flash

my bad, my guesswork assembly is for ++var, var++ has more code since it's post increment and needs a copy in there.

Everyone should learn how assembly and flash bytecode work even though you may never use them


85.

None

Topic: Using AS3 to develop for the iPhone

Posted: 10/06/09 06:42 PM

Forum: Flash

At 10/6/09 04:11 PM, Afro-Ninja wrote:
At 10/6/09 02:08 PM, GustTheASGuy wrote:
At 10/6/09 01:59 PM, Afro-Ninja wrote: app 'performance' might be an issue, but I really don't see how battery life will be.
They're directly related. The more inefficient a computation is, the more energy it requires. It's not just about time.
I guess I'm just not familiar enough with how this stuff works at a lower level. I mean ok, let's take one of the simplest computations- adding one to a variable. I haven't used objective-C but I can only imagine it works identical in both languages.

var++;

what happens when I write that in my app built with AS3? Surely adobe isn't actually translating all of our code to objective c upon compilation, are they? And if not, why must the AS3 version of this statement be slower?

I'm guessing such an example is moot, and that an actual complex piece of code is required to completely understand...

var++ is compiled to

mov eax, var
inc eax
mov var, eax

or something similar for assembly language.

flash bytecode it's compiled to (i think)

inc var

MOST LIKELY what flash is doing is translating the bytecode from flash into assembly language (i.e. skipping obj-c or c++ in the process)

any speed issues so far are most likely a result of the rendering engine port, not the AS translation.

I've not had much time to play with it though, but mike has, and I'm not sure how much I can legally say about it


86.

None

Topic: The Flash 'Reg' Lounge

Posted: 10/05/09 06:05 PM

Forum: Flash

At 10/5/09 05:02 PM, BoMToons wrote: Yeah, I knew about it. Apparently it's been a sore spot for Armor Games for a while and Mo refuses to give it up.

Legally armorgames could get that domain by force with the courts if they think it's worth it.

mo is a slime ball though.


87.

None

Topic: The Flash 'Reg' Lounge

Posted: 10/04/09 03:14 AM

Forum: Flash

At 10/3/09 05:40 PM, Depredation wrote: Glaiel Winrar

Winrar sucks, zip is the superior compression format

Congrats, can we see some pics?

this is the best one. It's really something in 3D. I've dubbed it "The Bong Trophy"

The Flash 'Reg' Lounge


88.

None

Topic: The Flash 'Reg' Lounge

Posted: 10/03/09 12:11 PM

Forum: Flash

indiecade day 3 begins!

oh ya and I won the trophy for "Gameplay Innovation". It's a 20lb cast iron sculpture of death

The Flash 'Reg' Lounge


89.

None

Topic: Calculus

Posted: 10/01/09 03:20 AM

Forum: Flash

learn differentiation

learn integration

then you know calculus.

Calculus is pretty easy to grasp compared to more abstract stuff


90.

None

Topic: The Flash 'Reg' Lounge

Posted: 09/30/09 02:16 AM

Forum: Flash

Tomorrow I'm heading off to LA for 5 days


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Viewing 61-90 of 8,030 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7137268