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Response to: Coder Required Posted April 29th, 2009 in Game Development

looks cool..
But I think I saw those leg movement before...

Response to: password system Posted April 27th, 2009 in Game Development

stop();
passBtn.onPress = function() {
if (password.text == The Password) {
_root.gotoAndPlay (2)
}
if (password.text == The Password) {
_root.gotoAndPlay (3)
}
if (password.text == The Password) {
_root.gotoAndPlay (4)
}
}

You forgot to add _.root?

Response to: Wtf Is Wrong With Ng!? Posted April 23rd, 2009 in Game Development

At 4/23/09 07:52 PM, wisconsin212 wrote: nothings wrong with newgrounds just the people

Yeah but don't blame the people,
It is just that me is not you. simple.

Response to: Warning!you need to see it now!!! Posted April 23rd, 2009 in Game Development

The truth is...
It's just a Hoax...
Don't believe? Search it on the net.

Response to: Need A Title Posted April 12th, 2009 in Game Development

Sprite gone Wild

Response to: Weapns for my game? Posted April 8th, 2009 in Game Development

A bag
Slipper/sandal/shoes
A Fish
Pipe
Bottle
guitar

Response to: rpg help Posted April 8th, 2009 in Game Development

Side is much better I guess..
Yeah full top is crap, All you see is the hair damn it..

Response to: Input Text Help Posted April 7th, 2009 in Game Development

yeah you should have put the name on the var not on the instance name.

Response to: A website, it might need some tests Posted April 5th, 2009 in Game Development

It CRASH.... Damn It!!

Response to: Making a Game, Need Helpers! Posted April 5th, 2009 in Game Development

I agree to what they said.
They are asking you for an alpha or engine or something to show that this project will end on something good. But all you were trying to show is those damn ripped animated sprites..

Response to: What do you think of this? Posted April 4th, 2009 in Game Development

you drew it nice and good.
But you don't have to convert all object on the stage into movieclip I guess.
And lessen the filter it may cause your animation to lag.

Response to: Running Cycle-Critique Posted April 4th, 2009 in Game Development

Pretty good.
But add more in betweens to make his movement smoother.

Response to: platformer tester (first) Posted April 3rd, 2009 in Game Development

It needs a better hit test..

Response to: My brother's flash. Posted April 3rd, 2009 in Game Development

not really that good but tell your brother to practice more..
I think he is using cs3 or 4.. try 8!

Response to: newb Posted March 31st, 2009 in Game Development

At 3/31/09 01:45 AM, Goonie wrote: First off, I would get a newgrounds preloader. Then I would watch some movies or tutorials about flash.

Good luck.

Yeah.. But watching tutorials is useless unless you're already familiar with the flash environment.

Response to: newb Posted March 31st, 2009 in Game Development

My tips for you is to explore,..
It's much easy to figure it out your self.

Response to: <Project>Final Fantasy Realm Online Posted March 30th, 2009 in Game Development

OMG!
This thread is very old. Are you that patient to wait for someone to reply on this topic?
And the site seems to be not working anymore.

Response to: Anyone wanna be an artist for proje Posted March 28th, 2009 in Game Development

Sprites!

Response to: Anyone wanna be an artist for proje Posted March 28th, 2009 in Game Development

I'm Interested!

Response to: Offical- Madness Giaden Thread Posted March 25th, 2009 in Game Development

I don't know why many people think that making madness animation is so easy,..

Response to: Rainbow River of Adventure Posted March 25th, 2009 in Art

Simply Amazing!

Response to: How's it lookin's so far? Posted March 24th, 2009 in Game Development

Yeah it is good and smooth,.
I want to see it colored!

Response to: As Help Posted March 22nd, 2009 in Game Development

At 3/22/09 11:02 AM, Yambanshee wrote:
At 3/22/09 10:58 AM, geohoundz55 wrote: Oh by the way,.
The Dog is moving left and right randomly.
And the poop only appears on his first position/
thats because of the boolean. remove everything to do with the pooping boolean

I mean the dog mc already has an action on it that made him randomly move left and right,.
I already tried removing the boolean related to pooping but the poop still appears on the first position of the dog,. I mean even the dog already walks, the poop still appears in his first position.

Response to: As Help Posted March 22nd, 2009 in Game Development

Oh by the way,.
The Dog is moving left and right randomly.
And the poop only appears on his first position/

Response to: As Help Posted March 22nd, 2009 in Game Development

Thanks but not quietly working but I'll try to figure that out myself.
One last problem, It only poop once during the start of the frame. I don't know if
the dog only poop once or the poop are just appearing on the same area..

Response to: As Help Posted March 22nd, 2009 in Game Development

Thanks!
so what if I want the poop to stay at the back of the dog?

Response to: As Help Posted March 22nd, 2009 in Game Development

At 3/22/09 06:40 AM, Yambanshee wrote: var pooping:Boolean = false
onEnterFrame = function (){
if(!pooping && Math.random()>.99){ //change.99 to a higher value if you want it to happen less often, and less if you want it more often (must be between 0 and 1 though)
attachMovie("poop", "DogPoop", _root.getNextHighestDepth(), {_x:dog._x+10, _y:Dog._y-10})
pooping = true
}
}

this is assuming that that the dog movie clip has a instnace of dog, and the poop movieClip is in the libary, with a linkage name of poop.

Thank you it works,!
but I hope someone explain the code so I can improve it or know how to operate it.
Because I really want to learn more on AS.

Response to: As Help Posted March 22nd, 2009 in Game Development

Too bad that I'm using AS2,.

Response to: As Help Posted March 22nd, 2009 in Game Development

At 3/21/09 11:40 PM, fjgamer wrote: Flash doesn't do the work for you, and neither will I, unless I'm paid, but anyway...

Thats why I'm looking for a tutorial for it.