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Response to: Recording Sounds/Voice Posted December 17th, 2007 in Game Development

At 12/17/07 02:18 AM, Fion wrote: Audacity is a good sound recording program.

Can i save my recordings as WAV. file?

Recording Sounds/Voice Posted December 17th, 2007 in Game Development

I had a mic but i dunno whats the better software or program perhaps,.
is the best for recording my voice with a high volume rate,.

I'm also wondering where to get a software which
can compose songs like fruity loops does,.

Response to: My Art Posted December 16th, 2007 in Art

Yeah I'm not too good on lineart thing,. and I can't find solution about this,. Lol but I don't know how to vector,.BTW the second to the last don't have outlines anyway,.

Response to: My Art Posted December 16th, 2007 in Art

At 12/16/07 06:50 PM, geohoundz55 wrote: oh sorry for double posting,.
so I can't post more image at the same time eh,.?
here's some:
[IMG]http://img524.imageshack.us/img524/
8666/12eq4.png[/IMG]
[IMG]http://img523.imageshack.us/img523/
9476/13dz4.png[/IMG]

No use,...
Just a link I guess,.

http://img243.imageshack.us/img243/1236/
10fo3.jpg

http://img147.imageshack.us/img147/6506/
14mp9.png

http://img214.imageshack.us/img214/518/1 8gl5.png
http://img214.imageshack.us/img214/4741/
20pe6.png

http://img20.imageshack.us/img20/431/chr istmassw8.png
http://img206.imageshack.us/img206/8127/
grugarap6.png

http://img206.imageshack.us/img206/1931/
kyogregroudonfl0.jpg

http://img206.imageshack.us/img206/4470/
ryudocopyjx2.jpg

http://img206.imageshack.us/img206/547/o grewn4.png

Response to: My Art Posted December 16th, 2007 in Art

LoL, I never try that Illustrator thingy,.LoL,.
I never even know about it at all,.

Response to: My Art Posted December 16th, 2007 in Art

oh sorry for double posting,.
so I can't post more image at the same time eh,.?
here's some:
[IMG]http://img524.imageshack.us/img524/
8666/12eq4.png
[/IMG]
[IMG]http://img523.imageshack.us/img523/
9476/13dz4.png
[/IMG]

My Art Posted December 16th, 2007 in Art

I draw it in photoshop, I draw them few months ago and ofcourse i don't want them to be waste so free to veiw!

My Art

Response to: How To... Posted December 16th, 2007 in Game Development

do you made that one also?
pretty good,.
I'll try to play it,.

Response to: Pinoy club Posted December 15th, 2007 in Clubs & Crews

Well, we could have other topic also,.
Why don't you suggest,.

Response to: Tablet: worth it? Posted December 15th, 2007 in Game Development

I recommend Wacom Graphire 4,.
Suitable for animator/artist and has many benefits,.
and it's also applicable for wide screen monitors,.
that's what I'm using,.

Response to: Funny Movie Cover Fake Posted December 15th, 2007 in Art

WoW a Giant,...

Response to: Pinoy club Posted December 15th, 2007 in Clubs & Crews

Sorry for posting tagalog language,.
I just want to show off that I'm really filipino,.
but anyways,. do someone here playing DotA
in GG client??

Response to: Just wondering... Posted December 15th, 2007 in Game Development

I just use "GRADIENT" if I'm going to make a 3D thing or something like buttons,. but don't use it on something that will not fit,.but if you master blending the colors in gradient that will be cool,.

Response to: Pinoy club Posted December 15th, 2007 in Clubs & Crews

Pwede ba sumali d2 mga BORDS???
Raymil pla name koh 14 years old,.
Pure Filipino,.
I live in Taguig, Metro Manila,.
Dami pla Pinoy D2 eh,.
Go Go MGA BORDS!!!!

Response to: Confusing Actionscript: Posted December 11th, 2007 in Game Development

maybe theres something wrong on the position of you gun in the registration point,.

Response to: Frame By Frame Collab Posted December 10th, 2007 in Game Development

It's pretty damned good, that's a very difficult thing to animate.
The only thing I would sugggest is, if you've got the time, doubling the amount of frames in it, it's too choppy. It'd look brilliant if it was just a bit smoother. Or having the frames flash up in quick succession like he's under a strobe light by changing the alpha levels.
Like I say though, pretty damned good!

TNX!! I'm still practicing making fbf though, I'm going to fix that later,.

Response to: Frame By Frame Collab Posted December 10th, 2007 in Game Development

you could put my work at the last part maybe,.

Response to: Frame By Frame Collab Posted December 10th, 2007 in Game Development

I wanna join if my flash is just okay,.
Well not a good one though, but its up to you if this one is just fine,.
Click HERE

Response to: Ease on rotation Posted December 8th, 2007 in Game Development

This one should work too,.

onClipEvent(load) { _root.shot._visible=false; shotcount=1; } onClipEvent (enterFrame) { myRadians = Math.atan2(_root._ymouse-this._y, _root._xmouse-this._x); myDegrees = Math.round((myRadians*180/Math.PI)); _root.yChange = Math.round(_root._ymouse-this._y); _root.xChange = Math.round(_root._xmouse-this._x); this._rotation = myDegrees+90; }
Response to: Ease on rotation Posted December 8th, 2007 in Game Development

At 12/8/07 03:25 PM, souled wrote:
At 12/8/07 02:37 PM, ShirkDeio wrote: And mine doesn't qualify as code because...?
because it's for using the left and right arrow keys

Have you ever try to use the code that I gave above??

:Hey Geo, I didn't know you programed!

This is the least that I could do,.
Well I just know about that code coz I read some tutorials,.
LOL,.

Response to: Ease on rotation Posted December 8th, 2007 in Game Development

Or you could also try this, I wish this one is right also,.

onClipEvent(load)
{
   _root.shot._visible=false;
   shotcount=1;
}
onClipEvent (enterFrame) 
{
  myRadians = Math.atan2(_root._ymouse-this._y, _root._xmouse-this._x);
  myDegrees = Math.round((myRadians*180/Math.PI));
  _root.yChange = Math.round(_root._ymouse-this._y);
  _root.xChange = Math.round(_root._xmouse-this._x);
  this._rotation = myDegrees+90;
}
onClipEvent(mouseDown)
{
    _root.shot.duplicateMovieClip( "shot"+shotcount, shotcount+7000);
    _root["shot"+shotcount]._visible=true;
    shotcount++;
    if(shotcount>100)
    {
	 shotcount=1;
    }
}

FOLLOW THE POSITION OF THE TURRET AND OBSERVE

I wish this one helps!

Response to: Animator/aser Seekers Thread Posted December 8th, 2007 in Game Development

EvilSirTing, Don't be so mad, this isn't a contest you're skills is not based on what score he gives to you,.
It's inside you're self and you're the only one that supposed to know that and not them,. the score that he gave to you is just base on what he have seen on you're work,. but the question is,. have he seen you're works yet?? Then he can't judge a high score for you,. you should think about it sometimes,.

Response to: Where To Get Vcam? Posted December 8th, 2007 in Game Development

how could I use the VCam?

Response to: Where To Get Vcam? Posted December 8th, 2007 in Game Development

Sorry for asking nonsenses question, but what is the benefits of having a VCam?

Response to: Trying to make a FBF,. Posted December 7th, 2007 in Game Development

At 12/7/07 11:22 PM, Kyothine wrote: it's only five or four frames. as someone else said, add more stuff in betweens so it doesn't look so choppy.

do 8 frames still lacking??,

Response to: Animator/aser Seekers Thread Posted December 7th, 2007 in Game Development

At 12/7/07 05:57 PM, EvilSirTing wrote:
At 12/6/07 10:43 PM, El-Presidente wrote: All right, lower everyone's core by one point though from that list and I'd say it's probably a little more :correct, but keep Luis's. He's awesome.
Have you actually seen my stuff properly? This isnt going to be any ordinary game. Dont just rate people by how famouse they are on newgrounds.

If you feel that you are being underestimated then show to them that you're good,.

Response to: Trying to make a FBF,. Posted December 7th, 2007 in Game Development

Well, I guess should practice more and different kind of moves and angles as well as the smoothness of the animation,.

Trying to make a FBF,. Posted December 7th, 2007 in Game Development

I try to make a FBF but I don't think it's good,.
HERE

Response to: first tween attempt Posted December 7th, 2007 in Game Development

Well, All I could say is Tweening is can be as good base on how you put a good Timing,
ofcourse, if you master the art of tweening it will be good,. Just practice alot,.

Response to: Animator/aser Seekers Thread Posted December 7th, 2007 in Game Development

Hey B-Mantis,.
Are my Graphics ares ok for you??
just view my work on my recent post here./