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Stream Sync Problem,. Posted December 27th, 2007 in Game Development

I put a sound on the animation that I'm making but when I'm puting a sound and set it's sync into stream,. it get laggy,.sometimes the animation go fast,. Is there anyway to fix it??or should I change its sync into Start, Event,.

Response to: Looking for a Voice Actor!! Posted December 26th, 2007 in Game Development

I'm still looking for someone,.,.

Response to: Looking for a Voice Actor!! Posted December 26th, 2007 in Game Development

At 12/26/07 02:18 AM, adam2510 wrote: i'll do it

really??TNX! I'll just pm you the script,.

Looking for a Voice Actor!! Posted December 26th, 2007 in Game Development

I'm looking for a voice actor for a guy which is 18 years old,.
I like to do it but when I'm recording, the sound is too low,.
I had a mic and I'm using Audacity,. what do you think is the problem?,.
http://img171.imageshack.us/img171/1024/
gfqu2.jpg

Response to: Mouse Voider Levels Test Posted December 20th, 2007 in Game Development

I'm pretty busy this week, I might add 2 only

Response to: Mouse Voider Levels Test Posted December 20th, 2007 in Game Development

Are you still working on it??
How many levels you need??
I might add more levels if you want,.

Response to: Need some Sprite help. Posted December 20th, 2007 in Game Development

I guess, no one would do it for free,...
and the fact that making a sprite of the character in halo
is kinda hard, and then you also include a vehicle and the Jump and walk sprite of the character,.

Response to: Why is my .fla so big? Posted December 20th, 2007 in Game Development

I got a problem like that too,.
My fla. has 2mb at first then when I try to save and compact it became 1.2mb,.
but it's not normal for a fla that just consist of 15 frames sketches without colors,.
I don't even import any file or sounds,.

Response to: Huge Plan! Rock Band Flash Ver. Posted December 20th, 2007 in Game Development

At 12/20/07 05:21 AM, Night-Mare wrote: I started making a guitarhero game, I never got around to finishing it.
I felt it was relevant to subject..
link

I play it but I don't know what to do,.
All I can say,.
You have a nice taste on picking a song,.
One of my favourite though,.

Response to: Mouse Voider Levels Test Posted December 19th, 2007 in Game Development

At 12/19/07 11:02 AM, WindCrazy wrote: I hope so, this game already got sponsored by HallPass XD

so you've finish it already??
I'll try to play it in hallpass,.

Response to: CountDown Timer Posted December 19th, 2007 in Game Development

BTW,. WindCrazy is the mouse avoider is still alive??

Response to: My platformer help,.! Posted December 19th, 2007 in Game Development

At 12/19/07 10:02 AM, Night-Mare wrote:
At 12/19/07 09:15 AM, geohoundz55 wrote: you're so nice,. unlike the others wanted to be payed before help,.
I wish I'm good on coding so I could help others also,.
I do most of my stuff for free, but if I am coding a whole game, I wish to be paid.
I wish you good luck on your game.

That's my wish too,. to be paid with my own sweatand work,.

Response to: My platformer help,.! Posted December 19th, 2007 in Game Development

you're so nice,. unlike the others wanted to be payed before help,.
I wish I'm good on coding so I could help others also,.

Response to: Random spawns Posted December 19th, 2007 in Game Development

I'm not really good on coding but If you figure out how to change to x-axis of the movie clip or let's say the enemy, each time it duplicated movie clip every second or so,.
but i think I already read a tutorial about that before,,. just forgot the site,.

Response to: My platformer help,.! Posted December 19th, 2007 in Game Development

Tnx it works,. i might add you on the credits,.!

Response to: Design a Monster/Character Posted December 19th, 2007 in Art

THE EVIL TANK MAN!!

Design a Monster/Character

My platformer help,.! Posted December 19th, 2007 in Game Development

I had a problem when my character is moving in the next stage/frame,.
when you try to go in the next stage,. my char will just appear on his previous position at the previous stage,.here's the sample,.
http://spamtheweb.com/ul/upload/3107/646 53_The_Cursed_Cat.php
I'm also putting the camera movements later,.so don't bother me about that,.

Response to: Mouse Voider Levels Test Posted December 19th, 2007 in Game Development

Just wondering if this topic is still alive??

Response to: Need characters for game... Posted December 19th, 2007 in Game Development

SANTA!!

Response to: collision problem,. Posted December 18th, 2007 in Game Development

Tnx it works,.!!

collision problem,. Posted December 18th, 2007 in Game Development

I made a code but only activate if they are already collide at the first place,.
here's the code,.

onClipEvent (load) {
if (_root.cat.hitTest(_root.bone)) {
this.gotoAndPlay(2)
}}
Response to: Cursed Cat Platformer Game,. Posted December 18th, 2007 in Game Development

At 12/18/07 10:16 AM, Rustygames wrote:
At 12/18/07 10:15 AM, geohoundz55 wrote: Like you said earlier, it needs more collision and gravity,.
thats the examples of what i want to hear so I could change it early,.
If you didnt already know that, you wont get far ;)

But how If I did??
Just wait and i'll finish it,.

Response to: Cursed Cat Platformer Game,. Posted December 18th, 2007 in Game Development

Like you said earlier, it needs more collision and gravity,.
thats the examples of what i want to hear so I could change it early,.

Response to: Cursed Cat Platformer Game,. Posted December 18th, 2007 in Game Development

It's very boring. How long have you been working on this? I think you should start again with better collisions, and faster, more fluid movement.
My God,. Help me with this one,.
You're funny,. do you really think that this one is finish??
I started this 1 hour ago, got any problem??
Why are you posting something you've only spent 1 hour on? You should take your time and make a decent alpha before posting it here.

The gravity needs to be a lot faster, like I said collisions need a lot of work...
obviously it's impossible to give advice on such a tiny peice of work...

That's the reason why I post it early so that someone can give suggestion
so I can fix it easier and faster, got it??

Response to: Cursed Cat Platformer Game,. Posted December 18th, 2007 in Game Development

At 12/18/07 09:42 AM, Rustygames wrote:
At 12/18/07 09:31 AM, geohoundz55 wrote: I just wanna show you the preview of the game that I'm making,.
the Cursed Cat,
As you see the cat is not well drawn and also the house,.
There's some bugs that I need to fix, also some changes probably,.
BTW here's the game,.
http://spamtheweb.com/ul/upload/3007/814 48_The_Cursed_Cat.php
If there's someone interested to help, no problem,.
Tnx,.
It's very boring. How long have you been working on this? I think you should start again with better collisions, and faster, more fluid movement.

My God,. Help me with this one,.
You're funny,. do you really think that this one is finish??
I started this 1 hour ago, got any problem??

Cursed Cat Platformer Game,. Posted December 18th, 2007 in Game Development

I just wanna show you the preview of the game that I'm making,.
the Cursed Cat,
As you see the cat is not well drawn and also the house,.
There's some bugs that I need to fix, also some changes probably,.
BTW here's the game,.
http://spamtheweb.com/ul/upload/3007/814 48_The_Cursed_Cat.php
If there's someone interested to help, no problem,.
Tnx,.

Response to: Preferred outline? Posted December 18th, 2007 in Game Development

Try removing the outline eh also,,.
if you found it better,.
but anyway I choose the non-black outline,.

Response to: Mouse Voider Levels Test Posted December 17th, 2007 in Game Development

just send you the fla. when finish,.

Response to: Mouse Voider Levels Test Posted December 17th, 2007 in Game Development

I may do 3 stages maybe 10,11,12

Response to: Rpg Need Artists And Animators!!! Posted December 17th, 2007 in Game Development

Pretty nice but I can't help,.
Yeah like he said the house is nice probably a 3D, did you made that also??
well it's nice,.
good luck anyway,.!