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Response to: FACE collab Posted February 3rd, 2008 in Game Development

Oh NOES!!!!! The music of the burn-baby-burn part isn't there!!! Fix it Boogley

Response to: FACE collab Posted February 3rd, 2008 in Game Development

YAYAYAYaYaYaYAyAyAy!

Response to: FACE collab Posted February 3rd, 2008 in Game Development

You smell that?

That's ... sniff sniff... my 200th post!

Response to: "Pass The Axe" Collab Posted February 3rd, 2008 in Game Development

At 2/3/08 11:58 AM, Argentin wrote: I made this clip for your collab.
I really hope you will add this to the final product because i want to be part of this project.
Clip Here

I'm not the collab leader but here's my opinion: It's nice, but I don't like sticks. Just over draw the stickman with a character and color it! Don't forget your name-tag.

Response to: Spider encounter! Posted February 3rd, 2008 in General

Mostly I ignore spiders, unless those faggots bite me, then it's squishy time.

Response to: Good or bad omen? Posted February 3rd, 2008 in General

Oh Lord! Now the Antichrist will descent down on Earth and the Day of Judgement is upon us!

Response to: FACE collab Posted February 3rd, 2008 in Game Development

Its 4.30 pm in Belgium

Response to: FACE collab Posted February 3rd, 2008 in Game Development

Yo, Boogmeister, were you at on our great day of awesomeness, foo'?

Response to: Ok, Wtf, Please Help. Posted February 3rd, 2008 in General

You should reboot your computer0 Do you have backups of your files?

Response to: Freezing Posted February 3rd, 2008 in Game Development

Try reinstalling the flash player

Response to: "Pass The Axe" Collab Posted February 3rd, 2008 in Game Development

Has anyone noticed that there are 8 lvels that have axes on NG. Maybe someone can use that for this collab

Response to: Damnit! What's now? |:? Posted February 3rd, 2008 in Game Development

In the beginning you can see the green guy in the upperleft corner.

Response to: The openMind Collab! Posted February 3rd, 2008 in Game Development

I will starrt right the storyboarding right now!

*storyboarding initiated*

Response to: FACE collab Posted February 3rd, 2008 in Game Development

Today is the day!!! I want to thank all of you for the great time I had being in this collab and I hope to work together some other time.

Response to: What's the weirdest body part? Posted February 2nd, 2008 in General

Nipples especially with the weird-ass nipplehair.

WTF is up with that?
Response to: Need A Menu? Posted February 2nd, 2008 in Game Development

Okay, man whenever I want a menu I keep you in mind

Response to: "Pass The Axe" Collab Posted February 2nd, 2008 in Game Development

At 2/2/08 04:21 PM, Evion wrote: Im sorry Gatling...

I just really hate him...

Now CarjunS out I can steal Evions idea! MUHAHAHAHAHAHA

Just kinding
Or am I?
Response to: "Pass The Axe" Collab Posted February 2nd, 2008 in Game Development

Oh and Evion be nice I don't want this collab to end up a flame war!

Response to: "Pass The Axe" Collab Posted February 2nd, 2008 in Game Development

At 2/2/08 03:59 PM, TheGoldenMonk wrote: I personally wouldn't have let him in in the first place. That animation is fucking terrible. If thats the kinda thing thats gonna be in your collab, then I'm out, because I don't wanna put my name on something that might turn out as a piece of crap because you didn't kick out the bad artists/animators...

I'm sorry but I have to agree with GoldenMonk here: the "animation" (also see tween) is total crap and the graphics are the worst. I kinda like the idea though.

Response to: "Pass The Axe" Collab Posted February 2nd, 2008 in Game Development

At 2/2/08 03:25 PM, NG-Unit wrote: Ok, here is the new template for the axe, and it shows you how to make the axe's animation and stuff (come in from right, lands in person's hand, person does stuff with axe, flys out to the right)

thanks gatling!

Uch! I didn't saw your post! Well two times is always better.

Unless they cut your arm off with an AXE twice
Response to: "Pass The Axe" Collab Posted February 2nd, 2008 in Game Development

-=The Template=-

I have made a template for this collab. You can choose for yourself if you use it or not.

Download the .fla here! It's a Flash 8 file, so if you have a version of Flash below 8 you can't use this.

Feel free to edit the axe in any way you like. If you are going to edit it you should know that I converted the outlines of the axe to fills and that there are two layers in the Axe's MC. The first layers has the overlay gradient fills in it, that I used for extra shading, the second layer is the axe with it's primary (gradient) fills.

Instructions: Be sure to remove the first 2 layers before you start animating. They're just motion tweened examples with a Guide Layer.

Response to: Need Ya'll's Comment for this Art Posted February 2nd, 2008 in Art

Maybe you should do something with the background, it's just black right now

Response to: "Pass The Axe" Collab Posted February 2nd, 2008 in Game Development

Did you receive the file and is it good enough?

Response to: "Pass The Axe" Collab Posted February 2nd, 2008 in Game Development

I got the template ready! Its a pretty axe with fancy-pancy overlay gradient shading and stuff.

I'll pm a link with the .FLA the NG-Unit for his approval and when he sais it's good I'll post it in this thread!

P.S. Should I save it as a CS3 or a Flash 8 file, NG-Unit?

Response to: "Pass The Axe" Collab Posted February 2nd, 2008 in Game Development

Ok that idea is good cause I'm making a typical red emergency axe as a template

Response to: "Pass The Axe" Collab Posted February 2nd, 2008 in Game Development

I don't thin kthe collab is going to be that long. You could easily find good songs from about 7 minutes and stuff. Let's just first worry about getting our animations ready and then we'll think about the music

Response to: "Pass The Axe" Collab Posted February 2nd, 2008 in Game Development

This is one of the parts I did for the face collab . Am I good enough for you? I'm drawing an axe right now. Oh and I don't think we should use loops. It's going to be annoying after some time.

Response to: "Pass The Axe" Collab Posted February 2nd, 2008 in Game Development

I want to join! I don't have any ideas yet but they will come. I'm going to start now with drawing a hatchet and making a better source file for you guys (atleast if I have permission of the leader).

Response to: What is NG? Posted February 2nd, 2008 in General

COCKJOKE!

Response to: Help with fullbody... Posted February 2nd, 2008 in Game Development

That is awesome! It looks like it's going to need fbf to animate