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Author Search Results: 'garin-dan'

We found 20 matches.


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Viewing 1-20 of 20 matches.

1.

None

Topic: MaxGames Flash Contest

Posted: 12/20/07 04:36 PM

Forum: Flash

Are the results for this due out today?

The website is worded a little confusingly, it says they'll be posted "no later then the first week of December 20th 2007".


2.

None

Topic: Swf To Exe

Posted: 12/13/07 02:09 AM

Forum: Flash

Just open the local swf files with a web browser.


3.

None

Topic: Anyone need a script?

Posted: 12/11/07 06:20 AM

Forum: Flash

I think he meant film script, rather than actionscript.

Sounds a bit generic though. Why would anyone use your (second ever) script rather than coming up with something of their own?


4.

None

Topic: Cinematix - Make Me an Intro!

Posted: 12/09/07 06:30 PM

Forum: Flash

If you're in a position to offer sponsorship deals to people, why is it that you can't afford even a token payment for an intro? It doesn't exactly inspire confidence.


5.

None

Topic: My huge project.

Posted: 12/09/07 06:27 PM

Forum: Flash

At 12/9/07 05:51 PM, squidly wrote: Well I was thinking off what most of all game companies are doing to another.
Look at poor sonic,
he just apeared in a couple of games on the gamecube and GBA and Nintend is now using him as a gladiater in there cruel deathmatches.
And to anyone who's wondering, I'm gonna be using this and possibly this in my flash.

This is a joke, right? You don't really think Nintendo is claiming ownership of Sonic and using the character in Smash Bros without permission, do you?


6.

None

Topic: My huge project.

Posted: 12/09/07 05:08 PM

Forum: Flash

At 12/9/07 02:11 PM, squidly wrote: Gonna be my opinion on companies taking charecters from others and quoting "OMGZ! YOU PUT THE CHARECTER IN MY GAME! IT'S MINE!"

What does this mean? What's an example of this?


7.

None

Topic: AS3 variables on root

Posted: 12/05/07 07:52 PM

Forum: Flash

You need to cast root to your document class. So, if your document class is Document, try:
[code]Document(root).bob[/code]


8.

None

Topic: I need help with ActionScript!

Posted: 11/24/07 07:17 PM

Forum: Flash

Are you using Flash CS3? You might be trying to use AS2 tuts for an AS3 project.


9.

None

Topic: Problem With Rpg Actionscripting.

Posted: 11/22/07 09:30 PM

Forum: Flash

At 11/22/07 09:23 PM, WolfAkela wrote: You really need to read up on syntax and proper code writing ethics. Your last problem was obvious.

Listen to this guy.


10.

None

Topic: Problem With Rpg Actionscripting.

Posted: 11/22/07 09:27 PM

Forum: Flash

The syntax you're using here is weird, I'm not sure I understand what you're trying to do. My best guess is to change it to:

onClipEvent(load) {
  speed=10;
}

onClipEvent(enterFrame) {
  if (Key.isDown(65) && (_root.player)_currentframe == 2) {
    this.gotoAndStop(9);
  }
}

11.

None

Topic: Gameover screen trouble

Posted: 11/20/07 07:48 PM

Forum: Flash

There are quotes around the label on the frame itself? Try removing those.


12.

None

Topic: Extermly Odd As Issue

Posted: 11/19/07 07:16 PM

Forum: Flash

Don't you need to assign to the 'text ' property of the TextField?

ie. _root.s1.s1t.text = _root.savefile.data.slot1;


13.

None

Topic: Inventory Pop Up

Posted: 11/15/07 04:42 PM

Forum: Flash

It's the right idea, there's just a small error in your code (used comparison '==' instead of assignment '='). Change it to:

At 11/15/07 04:17 PM, Zeek664 wrote:
onClipEvent(load) {
inventory = 0;
}
onClipEvent(enterFrame) {
if(Key.isDown(Key.UP)) {
inventory = 1;
}
if(inventory == 1) {
//do stuff
}
}

14.

None

Topic: Actionscript: divisible by 10?

Posted: 11/10/07 12:51 AM

Forum: Flash

At 11/10/07 12:27 AM, aminoAcid wrote: Sorry, I didn't mean "no remainder"... I mean the remainder will be a whole number. I want the expression to return true if x = 10, 20, 30, 40 etc...

For example, if x = 44 then the remainder of x / 10 will be 4.4 (Not a whole number, so it is false).

If x = 30, then the remainder will be 3. It should return true.

You're misunderstanding how the modulo works: it returns only the remainder. It's not the same as using the division operator.

If x = 44, then:
x / 10 = 4.4
x % 10 = 4

At 11/10/07 12:28 AM, sandypaw wrote: Fixed yur code :3 also, heres a test

You didn't 'fix' it, it's perfectly fine to have the extra brackets. I think it makes the code more readable that way.


15.

None

Topic: Actionscript: divisible by 10?

Posted: 11/10/07 12:21 AM

Forum: Flash

if ((x % 10) == 0) {

should work fine, if I'm understanding your problem right. The modulo will only be zero when x is an exact multiple of 10.


16.

None

Topic: Scope in AS3

Posted: 11/09/07 05:56 PM

Forum: Flash

At 11/9/07 04:38 PM, Dasuraga wrote: I'm learning AS3, which is a pretty big transition from AS2, so I'm starting from the basics.I'm trying to do the simple 'rectangle controlled by the arrow keys' program, but I keep on getting an 'undefined property' error starting from line 16. I'm pretty sure the problem deals with scope, but I'm not too sure.

package{
import flash.display.Shape;
import flash.display.Sprite;
import flash.geom.Rectangle;
import flash.events.KeyboardEvent;
public class Rectangle extends Sprite{
public function Rectangle(){
var rec:Shape=new Shape;
rec.graphics.lineStyle(1, 0x000000);
rec.graphics.beginFill(0xFF0000);

Yep, it's a scope issue. The variable 'rec' is local to the constructor. You want to instead declare it as an instance variable, and just initialize it in the constructor, like this:

public class Rectangle extends Sprite{
  
  var rec:Shape; 		
  
  public function Rectangle() {
      rec=new Shape();

17.

None

Topic: Looking for art for RPG game

Posted: 11/06/07 01:07 PM

Forum: Flash

Is anyone else interested in this?


18.

None

Topic: Looking for art for RPG game

Posted: 11/05/07 11:36 AM

Forum: Flash

At 11/5/07 11:10 AM, GustTheASGuy wrote: You put it in a way that sounds like you're claiming the rights to the work to yourself. As a collaboration you'd normally give 20% to 50% of what you earn, but if it's a kind of project where the artist gets no rights to the work then you'd give $500 to like $2000.

No, I don't need the rights to the work. The artist will get full credit and retain ownership of their art, I only need permission to include it in the game.

As I said before, I'm negotiable on the compensation. This art is just one small piece of a complex project which has already been largely completed, so I think it would be only fair to bear that in mind when it comes to splitting any profits.


19.

None

Topic: Looking for art for RPG game

Posted: 11/05/07 10:23 AM

Forum: Flash

At 11/5/07 09:52 AM, thedo12 wrote: although I am not really interested what level of detail are you looking for?

if your looking for each portrtait to be skecth and painted in photoshop(or other programs) at professional level then I dont think any artist would do them for them then 2000 dollars

The level of detail doesn't have to be particularly high, because at the size they'll be displayed fine detail won't show up anyway. $2000 would be out of my price range, unfortunately.


20.

None

Topic: Looking for art for RPG game

Posted: 11/05/07 08:58 AM

Forum: Flash

I'm looking for some art for a Flash game I'm working on at the moment. The game is a dungeon-crawl RPG with turn based combat, and it's nearly complete. This isn't a vaporware project that will never go anywhere.

What I need done are character portraits for the various player classes and creatures in the game. This is mostly fairly standard high-fantasy stuff (warriors, orcs, undead, etc.) The portraits aren't animated, and need only be 60x60 pixels in size, but I need quite a lot of them (around thirty in total).

I'm open to suggestions on compensation, I don't know what the going rates on this kind of thing are. If you're interested, or have any more questions, please let me know.


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Viewing 1-20 of 20 matches.