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Response to: Mgs:portable Ops Avatars. Posted January 19th, 2008 in General

At 1/19/08 11:38 AM, SouthAsian wrote:
At 1/19/08 11:23 AM, Fuzi0n wrote:
At 1/19/08 11:13 AM, SouthAsian wrote: I play plus from time to time
What is there thats on Plus that isnt on the original?
I was thinking of getting that. But not sure if i already have the original, if its worth getting Plus
Plus is simply an addition for online play.You get these 4 levels easy normal hard and extreme.They are basically for capturing good soldiers.They have new types too like MGs2 soldiers, Genome soldiers etc.

Oh cool i see. Sounds like a little expansion pack.
I wouldn't want to buy it though, id rather download it, if its only just a few extra soldiers and stuff.

Response to: Mgs:portable Ops Avatars. Posted January 19th, 2008 in General

At 1/19/08 11:13 AM, SouthAsian wrote: I play plus from time to time

What is there thats on Plus that isnt on the original?
I was thinking of getting that. But not sure if i already have the original, if its worth getting Plus

Response to: Mgs:portable Ops Avatars. Posted January 19th, 2008 in General

At 1/19/08 10:37 AM, Doom-Fan wrote: No one plays that fucking game anymore.

Doom Fan eh?
How long has it been?
I honestly dont know.

Mgs:portable Ops Avatars. Posted January 19th, 2008 in General

I'm thinking of making a few flash's around the PSP game Metal Gear Solid Portable Ops.

But i can't seem to find the little avatars that come up when the characters speak.
Anyone know if you can find them anywhere? Or if its possible to rip them from the game, onto your pc from the PSP?

(And am i asking in the right forum?)

Saints Row [xbox 360] Sound Clip Posted January 11th, 2008 in Game Development

ok so basically i wanted this advert from the radio on the saints row game, for a flash project im working on. But i dont have a mic or anything to record it from my tv speaker, to my pc.

so i was wondering if anyone has a website or anything, or anything that could help me in getting this sound clip.
And is it even possibe for anyone to extract from the game, because id prefer it straight from the game, rather than recorded and sounding slightly distorted.

Please help!

whats that site? flashsource? Posted October 29th, 2007 in Game Development

I keep forgetting the URL to that site that gives you source .FLAs, like basic games and animations. and you can download them.

If i get the site i will bookmark it and wont need to ask again.
Anyone know which site im on about?

Response to: Flash loops on there site, not mine Posted October 9th, 2007 in Programming

Er this is really weird. but its still not looping.

Response to: Flash loops on there site, not mine Posted October 9th, 2007 in Programming

Its still not looped =/

is this right?

<object width="480" height="270">
<PARAM NAME="loop" VALUE="true">
<param name="movie" value="sakura.swf">
<embed src="images/sakura.swf" width="480" height="270">
</embed>
</object>
Flash loops on there site, not mine Posted October 9th, 2007 in Programming

Ok, wasn't sure where to post this so decided to put it here.

Basically i want this .swf file on my website. This is the one;
http://suikoden.com/gallery/index.html
(You'll have to go down to the 7th one and click it. The one with the star, asterix next to it.)

Its a loop of a chinese styled character standing there with leaves falling past him.

But look;
http://www.smphotography.me.uk/phpBB3/
I put the flash onto my page, and it only plays it through once. then stops. even though its on loop.

Anyone know what this is about?

Response to: Metal Gear solid sounds please Posted August 20th, 2007 in Audio

Thats great. Found this topic in google.
Great work!

Them sounds also make really fun mobile phone alerts!

Response to: Possible to make mobile phone games Posted August 12th, 2007 in Game Development

ahh i see. alot simpler than i thought then.

Only thing is, my list only has 2 phones =/
Can i download someting to get more phones on my list?

Im using flash pro 8


Is it somehow possible to get a .swf file onto your phone and actually play as a game?

it'd be cool doing that. making a game in flash, with a really small stage size. simple controls.
and then being able to play it on your phone.

Importing a video!? Posted May 27th, 2007 in Game Development

I have a video (MOV) and i tryed to import it. and it doesnt work.

Fine enough, i understand that some movie types probably wont be able to be imported.

So i convert it to WMV and it STILL doesnt let me import it.

How the hell can i import this dam bugger into flash 8?

help loop this/ Posted May 17th, 2007 in Audio

I basically need the korean talking removed.

and loop the middle a couple of times, as long as possible really.
and remove the end part, where it gets loud.

http://www.smphotography.me.uk/lookwhostalkin g.mp3

Response to: Hi, needing help looping a song. Posted May 17th, 2007 in Audio

bump?

Response to: Hi, needing help looping a song. Posted May 15th, 2007 in Audio

Well it is to be used for a flash. But right now id just like the .mp3 file to be edited.
I have the song here, if anyone would like to give it a try?

Its a 1 minute instrumental piece.
http://www.smphotography.me.uk/lookwhostalkin g.mp3

Basically id like the korean talking cut out of the beginning.
Keep the slow start.
And then loop the middle bit.
And its pretty obvious where the loud bit is that i dont want, if you can see the audio waves.

Hi, needing help looping a song. Posted May 14th, 2007 in Audio

Right, i have a song i was thinking of using. But i really like the middle part of it.
It starts off slow, then gradually builds up, then goes really loud.

What i really want is it to have the intro, and the middle, but keep looping the middle, so it sounds ok, and not have the last bit in.

Please post if your able to help me out.

Thanks

Response to: Grr, AS for web button Posted December 12th, 2006 in Game Development

At 12/12/06 02:44 PM, Kirk-Cocaine wrote:
At 12/12/06 02:42 PM, Fuzi0n wrote: I assume its something to do with the 'Blank' bit?
Yeah it does. Replace "_blank" with "_self"

That'll make the link open in the same window.

Ha, that's kind of scary. You replied really fast to my question, and you reply really fast to this one too, but this thread is like months old, ha ;D

Thanks a lot Kirk.

Response to: Grr, AS for web button Posted December 12th, 2006 in Game Development

If that code opens a new browser with the website.

What is the AS to open a page in the same browser? I assume its something to do with the 'Blank' bit? Help please.

Response to: Good quality animated gif. Posted June 25th, 2006 in Game Development

At 6/25/06 09:31 AM, electricfreak wrote: How to: Flash to animated .gif for best results.

Ok ill check that. Thanks electric.

Good quality animated gif. Posted June 25th, 2006 in Game Development

Ok, ive been trying to export a little .fla file as an animated gif. but overall im not too good with all that stuff =/.

http://www.box.net/public/9949tih20m

So i was wondering if anyone could see my .fla and see if they can export it a bit higher quality?

Good quality animated gif.

Response to: password box Posted May 10th, 2006 in Game Development

yay thanks

password box Posted May 10th, 2006 in Game Development

Ok, so i create an input text box, and a button.

But what AS do i put into the button to make it so when the correct text is inputted into the input box it takes you to the next scene or whatever..

And i assume u make the text box an instance name, so the button can refer to it?

Please help =(

Response to: Grr, AS for web button Posted April 18th, 2006 in Game Development

At 4/18/06 06:30 AM, notliam wrote: on(release){
getURL("http://www.tits.com", "_blank");
}

Thanks.
Apreciate the fast response too.

Grr, AS for web button Posted April 18th, 2006 in Game Development

Im so annoyed.. I always forget action script, i always end up having to ask for the really basic stuff from friends online becuase i just cant remember.

Please help, whats the AS for a button to link to a website.
With the on release stuff, and blank.

Response to: Click shoot die AS Posted March 30th, 2006 in Game Development

Have you looked at that .fla? Becuase thats what ive done =(
But doesnt work. Well, it probably does work, i just cant seem to get it to.

Response to: Click shoot die AS Posted March 30th, 2006 in Game Development

Chainsaw, thanks for your help. But i think i needed something a little more complez =(

Take a look at this;
www.zone-forums.net/scope.fla

What i wanted was a click shoot an item, but it can be animated? Im just not know how to do it, so please help. Thanks.

(The ball bounces across the screen, and you shoot it. but with the code you gave me, it would only work with a still image) : (

Response to: Click shoot die AS Posted March 30th, 2006 in Game Development

Ah, i see. Ok thanks.
Ill go test it =D

Click shoot die AS Posted March 30th, 2006 in Game Development

Im working on a little scope game. and ive set the mouse as a cross hair.

all i need now is targets. I set enemys that ive drawn as movieclips (as their animated). but what action script do i enter so that when i click them with the cross hair, a new movieclip will load. ie, click them and their head explodes?

Response to: Unreal Flash? Online? Posted March 17th, 2006 in Where is / How to?

Its just weird seeing bots with names like omfglol, and SUCKMYBALLS.