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Response to: the madness collab Posted June 5th, 2007 in Game Development

i'm still going ahead with my piece for this as i was working on a test with these characters anyway. but wow.... a lot of people trash talk others work, and when they showcase their piece, its poor. stick to your guns YK, don't allow pieces submitted with less then great skill. you don't need known animators to get great parts.

Response to: the madness collab Posted May 31st, 2007 in Game Development

ya it was a funny little clip

Response to: the madness collab Posted May 31st, 2007 in Game Development

so how is your piece coming YK, can i see an example of what you have so far?

Response to: the madness collab Posted May 29th, 2007 in Game Development

i ment the collab being 1.5 minutes in length

Response to: the madness collab Posted May 29th, 2007 in Game Development

so is this piece really going to be 1.5 minutes in length? if someone makes a 45 second piece.... thats two pieces

Response to: the madness collab Posted May 27th, 2007 in Game Development

when is madness day?

Response to: the madness collab Posted May 27th, 2007 in Game Development

k i removed my jpeg from my site. i'll keep checking the forum, but i'm not posting progress, just the finished version when its done.

what is this collab's expected completion date?

Response to: the madness collab Posted May 27th, 2007 in Game Development

i renamed it just for you
http://www.funguy.ca/personnal/tributemadness .jpg

Response to: the madness collab Posted May 27th, 2007 in Game Development

once i build the scene, i'll have a better idea as to an effective color usage

Response to: the madness collab Posted May 27th, 2007 in Game Development

okay, here is a small sample of the character design for the chicks in the locker room. well their bodies only

http://www.funguy.ca/personnal/char_template_
v1.jpg

Response to: the madness collab Posted May 27th, 2007 in Game Development

now my idea is to have our "hero" go into a girls locker room. i don't want to rip Krinkels art but rather to tribute his original concept, so i want to create my own characters based off his style. is that okay?

Response to: the madness collab Posted May 27th, 2007 in Game Development

okay.... and how is each individual piece transitioning into the next authors?

Response to: the madness collab Posted May 27th, 2007 in Game Development

what are the exact set of details and rules for this. i read the first post but it didn't even state the file dimensions

Response to: integrated .swf player for a websit Posted May 27th, 2007 in Game Development

hmmmm.... good call. maybe the simple solution is the best solution

Response to: the madness collab Posted May 27th, 2007 in Game Development

still accepting new participants or what?

Response to: integrated .swf player for a websit Posted May 27th, 2007 in Game Development

not really where others can upload movies.... just myself and my own movies. flash bible 8 deals with it, but to build the actual player its not mentioned. so i'm trying to get a tut on that initial step. i guess its hard to get an answer when i don't fully know how to ask the question

Response to: the madness collab Posted May 27th, 2007 in Game Development

are you still looking for people for this?


.... i just don't really know what to call it... but i'm looking for a tutorial on how to make a .swf player a flash site.

to further explain, i want a folder that i can upload .swf's to, and have a player on my site where you can select the various movies and watch them.

example: http://homestarrunner.com/toons.html

Response to: Ever been a good Madness Tribute? Posted April 30th, 2007 in Game Development

that one wasn't bad. :) coke is a hell of a drug


huh huh? has there? :)

Response to: The Bunny Suicide Collab (soad) Posted April 10th, 2007 in Game Development

At 4/10/07 07:48 AM, NogginmenAnimations wrote:

Although the preloader suicides are mostly really bad.

the preloader bits were just merely filler while the file loads. fun cheesy bits to be exact

Response to: The Bunny Suicide Collab (soad) Posted April 10th, 2007 in Game Development

front page. congrats guys

Response to: The Bunny Suicide Collab (soad) Posted April 9th, 2007 in Game Development

so whats everyone working on next?

Response to: The Bunny Suicide Collab (soad) Posted April 9th, 2007 in Game Development

thanks a lot. it was a treat to make.

i just read the reviews... its hilarious how different the reviews can be.

some people comment on senseless violence after watching a view titled "bunny suicide"

i also just read the review where someone was disturbed over my chick/heroin piece. i must say, that was the first piece i made... and i made that according to the song, before i had realized these books even existed.... lol. aaaaah.... reviews :)

Response to: The Bunny Suicide Collab (soad) Posted April 9th, 2007 in Game Development

hey thanks a lot YoinK :) we likes the 5'ers

Response to: The Bunny Suicide Collab (soad) Posted April 9th, 2007 in Game Development

congrats guys, daily first.

i can't believe it. but fair enough :)

Response to: The Bunny Suicide Collab (soad) Posted April 8th, 2007 in Game Development

now awaiting Meebs submission.

Response to: The Bunny Suicide Collab (soad) Posted April 8th, 2007 in Game Development

one last dick around and it'll be published and sent to Meebs for submission