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At 7/20/09 04:06 PM, WhoknowsmeaUdiO wrote:
Both are right, one is a capital letter and one is a lower case letter, they result in the same keyboard key.
Ill be the first to admit im not good with as but if someone could tell me why this isnt working youll be setting me on my way to become a better person.
Is there a way to get flash to remember a movieclips current angle.
Basically
i want the movieclip to rotate to a certain amount while a key is held down and when its released for the movieclip to return (slowly) to its original angle.
At 2/6/08 05:27 PM, Deathcon7 wrote:
You're going to have to work out the scope because i don't know what heirarchy you're using. But just be sure that you've declared the three variables in the program.
trying to make the game as Dependant on the mouse as possible, But have ran into a snag.
I Need to have something happen when the user holds down there mouse button moves it and releases, Now the direction they move the mouse doesnt matter at all, And the action will only be sending a movieclip to a certain frame.