The Enchanted Cave 2
Delve into a strange cave with a seemingly endless supply of treasure, strategically choos
4.39 / 5.00 38,635 ViewsGhostbusters B.I.P.
COMPLETE edition of the interactive "choose next panel" comic
4.09 / 5.00 15,161 ViewsAt 2/7/08 01:49 PM, I-smel wrote: http://img402.imageshack.us/my.php?image =ziegheilza2.swf&width=480
The concept is it's hitler and it's mechanical. I wanted to do something that I could add some craz gameplay elements with.
So review the animtion/design.
sure you can, start with not being so fucked up.
Hey,
I have a variable called "hair" that I want to make affect the frame of the character's hair MC, and was wondering if anyone had any suggestions on how to do it.
The MC "hair" is
timeline -> character -> head-> hair
thanks much!
I'm working on a game project and am having a bit of trouble with the hitTest factor. I was up all night trying to figure it out, but I couldn't. I want the character to collide with "bounds" and no longer be able to move in the direction that "bounds" is blocking, whether it be up, down, left, or right. The character movement is beat em' up style (like Dad and Me.) Any help would be much obliged.
(my movement code)
onClipEvent (enterFrame) {
if(Key.isDown(65)){
if (moveLeft=true){
this.gotoAndStop(1);
_x -= 15; }
}
if(Key.isDown(68)){
if (moveRight=true){
this.gotoAndStop(2);
_x += 15; }
}
if(Key.isDown(87)){
if (moveUp=true){
_y -= 15; }
}
if(Key.isDown(83)){
if (moveDown=true){
_y += 15; }
}
}
onClipEvent (load) {this.gotoAndStop(1);
}
Um... I'm working on a platform game (which is going well, except >)
I thought it would be easy to use the vcam to control the camera following the character.
But the vcam follows the registration point of my character which has to be on the feet of the character so he wont go thru the platform. I need some way to make the vcam be position up about 50 pixels so you can actually tell that you are in fact a ninja.
here is my script...
onClipEvent (enterFrame) {
_y += (_root.char._y-_y)/4;
_x += (_root.char._x-_x)/4;
}
Someone please help.
At 1/14/07 09:49 PM, flashkombat wrote: will you teach me cuz i need help.those tutorials never help.
Never cut and paste from tutorials, you should figure out stuf on ur own, then thoroughly read thru tutorials to learn more...uber noob.
I'm having trouble attaching the vcam to a flash MC.
I need the vcam to stay centered on my character, so that when he moves (via keypress)
The camera follows him.
Can someone help please...
Yu Spelled Marshmellow rong! Laf OWT Lowd! Lern yer Fonics.
k, cool. just wondering because they have that stick arena demo game here on NG.
I now almost completely understand (and can make) multi-user flash projects.
You use xml socketing in the flash AS, then use JAVA in the HTML.
I used to have a website, now i don't, and I was wondering how people do multiuser flash on
NewGrounds. Is there a specific code needed to be put into the XML or do people use something else?
lol. This is a funny post.
1st-
Never copy and paste from tutorials---you will never learn about AS.
2nd-
If you post to ask for help on a game (that is probably going to fail or be blammed) you should ask about individual parts. (like hittests and gotoandplays)
3rd- Dont start with something so hard that you cant figure it out yourself. Start with a quiz or a simple press the button to change the number game.
But if you are going to start on making a multiplayer flash, start with a chatroom and progress from there.
It took X-gen 8 months for this. I am working on getting a team so it may take about a year or two.
You are gonna need no life at all to finish in 2 years
At 12/24/06 12:15 AM, misterdog wrote:At 12/23/06 11:49 PM, Flashchaku wrote: okay...finally. took me forever to find the disk with this on it.To find the picture hovering around with forbidden files. Good job -.-
(took 2 months.)
lol.
At 12/23/06 11:47 PM, Zac-Donald wrote: It all depends on what you can do AS wise
its going to fail
geez, thx. I can handle the AS for top-down.
okay...finally. took me forever to find the disk with this on it.
(took 2 months.)
At 12/23/06 11:10 PM, Zac-Donald wrote: take art classes
me? i drew this in like 8 seconds (not including background)
here's mine. This is Lopus.
At 12/23/06 06:15 PM, TheMillz wrote: I got Flash 8
Oh, poo
I need some help please.
I've been working on the cinematic and intro portion of my Zelda-ish fantasy game: Mana.
(I say zelda-ish because it isn't exactly rpg i am going for, more like adventure action.)
Back to the point, I have not even thought about how I wanted to design the game portion of it.
I've already vetoed Platformer, so... Any suggestions?
Also i need a little help on the plot.
So far:
-In the land of Fasia, a world tortured by demons, a demon infested tower known as The Tower of Shade is capturing innocent Fasians and torturing them to the verge of insanity.
On the top floor of the tower, a boy who was struck unconcieous in a raid (and now has amnesia) decides it is time for him to reveal his past. With help from the "Unknown Fellow"
in the jail cell next to him, he begins his escape down the tower.
--GAME STARTS--
please give suggestions!
(screenshot of title screen)
THIS GAME ON MAIN PAGE IS GAY AND MAKES NO (GAMEWISE) SENSE. YOU SHOULD DELETE IT AND ONLY HAVE 39 GAMES.
At 12/23/06 06:59 PM, Lone-Ronin1 wrote:At 12/23/06 05:37 PM, Flashchaku wrote: I need a script for my character jumping, using a sword, and having multiple platforms to jump to. (scrolling is nice to)If I find you a tut don't copy and paste the codes read them and study them.
Thats what is planned.
Hey, what version of Flash is it gonna be in...I only have mx2004
I need help with a platform-rpg game i am making.
I need a script for my character jumping, using a sword, and having multiple platforms to jump to. (scrolling is nice to)
I suck puppy at actionscripting, and can't find a good tutorial anywhere.
Can someone plz help?
damn it! I giv up! none of these codes work!
OKAY! LET ME TRY AGAIN!
I need a code that will make it so that when I release DOWN it will go to frame one of an instance called: character.
At 4/29/06 08:14 PM, Skanky_Andy wrote: well post the error code it seems like nothin is wrong but i dont know the error
the animaton doesnt stop, it keeps going. My character stops moving but the animation continues.
Could i plz have a code for
on release downkey go to frame 1 of character????
At 4/29/06 08:07 PM, Skanky_Andy wrote: it depends what ure trying to do cause the exclamation points means iof the key isnt pressed
I know! How do i make it so that if I release the key it goes to frame 1 of character timeline?