Monster Racer Rush
Select between 5 monster racers, upgrade your monster skill and win the competition!
4.18 / 5.00 3,534 ViewsBuild and Base
Build most powerful forces, unleash hordes of monster and control your soldiers!
3.80 / 5.00 4,200 ViewsAt 1/12/09 10:44 AM, GustTheASGuy wrote: The second one is... almost there.
That said, what the fuck you stupid shit, maybe using your brain instead of pasting random codes would be more productive?
Thats not very constructive, nor does it help.
In theory they should work. did you use a tutorial of make them yourself?
Mulling over ragdoll cannon 2, im wondering how a ragdoll works! cna some explain it?
At 1/11/09 10:29 AM, KynetiK-27 wrote: Sorry, I uploaded the wrong fla. Here is the
Correct FLA
heh, i havent had a chance to download this FLA, but it is excatly what i was looking for. thanks!
people who have aplyed Sonic Advance 2 will know what i'm talking about.
when you run at full spped on SA2, you get a after effect behind you of yourself. is there a way to do this in Flash?
thanks in advance.
I'd suggest looking thourgh NG, which holds some very good tutorials in it's firm grip, and any other tutorial site, like tutorialsized. it's also best to check out AS:Main. you can find the link whe you click "new to Flash? Click here!" in this part of thr forum, at the bottom of that tutorial page.
if any errors pop up, you can either look through the tutorial and read it throughl to see what you've missed, or post a topic here asking for help.
I'd agree with the guy above me.
Keep your art, in your thread.
I like your picture of the space sluggy thing. but i think you should make a serperate picture which has smooth outlines, and compare tem :P
but that's just me.
At 1/8/09 01:43 AM, RastaColor wrote: http://samueloco.deviantart.com/art/quot -Jr-Gong-quot-Damian-Marley-105622078
I done this i spect you to like it
The heck is up with you? make a thread if you want people to see your art!
anyway, I like the second one, not digging the top (prolly coz cogs arent my style).
as far as i know, in AS2 graviuty is possible, it justs put something like gravity = 2;
but you'd have to do stuff like jumping = true ect ect ect.
gravity in actionscript 3, im not sure. i only use AS2.
the water, I have no clue about.
At 1/7/09 03:27 PM, Vincoid wrote: Why don't you give an example of what you've got to get people interested?
hm...how to get people intrested? as in an example of my story-making abilty?
ok, im not looking for animating help, programming help ro anything.
I'm just looking to make up some ideas for people, in which then they make them into animations movie and stuff.
all i want in it is a tiny peice of credit. that's all. just so i'm nnot completely worthless.
well, setting the dpeth of the buttons didnt work. the coding i have for the frame, saying that i create an emptymovielcip blah blah blah, has a depth thing. i changed it to -303, but it still didnt work.
ok. onto another thing.
i have like buttons. if i drag the eraser over it, it rubs out the buttons, making them invisible. how can i get it so that the eraser cant rub over them?
in a draw game is there any way to make an eraser?
I need a teensy help with a button.
i want some coding that says if the tail_len < 0, then the button won't work.
i got some of the coding so far, im just stumped for the next part.
on (release) {
if tail_len < 0 {
At 1/6/09 01:56 PM, zuperxtreme wrote: it should be:
on (release) {
terrain.lineStyle(10, 0x00FFFF, 100);
}
I See.
whas the difference between 00FFFF and 0x00FFFF?
oh...lulz.
i suggest you follow the idea 2 posts above.
aww c'mon, this is crucial to my development in flash DX
I'm having a problem with a peice of coding. i want to use a button to make it change the colour of the line that the user can draw using the mouse (much like line rider, but with colours). the code is:
on (release) {
terrain.lineStyle(10, 00FFFF, 100);
}
and it keeps saying "'}' or ',' expected" for the terrain.linestyle line, and it's also saying "unexpected '}' encountered" for the last line.
anyone give me a hand?
hm...A collab might be good, but the game might not bew good enough to get through, bear in mind i've just started flash :P.
I have no idea what BBS and B.A means :/
things I hate?
1. People who take stuff thats mine.
2. Peoiple reading my books.
3. Poeple who say anime suck.
4. When people mess with my hair.
5. People who talk to me like I'm stupid.
6. People who tell me I suck at life in general
7. People who say I suck at flash (for gods sake im practising!)
there ya go.
Thats the thing though, he did want me back at first
but we aint spoken much atall over the last few weeks
theres only so long someone can hold a feeling for you i guess
:/ sounds tough.
as I can see you have two choices. either get back together, or move on. your choice, not ours.
At 1/6/09 12:07 PM, Dorkcraft wrote: You sir, are an idiot.
:/ was that directed at me?
Anyway, thinking over I have been in this situation. Except i didnt want my ex back. my ex still loves (as she tell me constantly ¬_¬) but thats just what my ex says. if your ex said he loved you most likely it's still true, and he prolly is missing you badly.
I want my ex back but i broke his heart and i don't know if he wants anything to do with me now
Has anyone here been in a situation like this?
And has anyone took an ex back after they finished you, especially for another guy
Hm...difficult. I for one have never been in this situation...I think.
If your ex loved you enough, he would want you back. Badly. Call him. Now.
hm...ok starting off.
1) a flash animation in for tomorrow? was is set today?
2) can you actually animate something like that? it would be no help if you couldnt animate it.
heh, thats good, but not what I'm looking for. However, i will keep it in mind.
What i meant by "mini-games" is that it's like a thrre in one game. 3 games in one. except it might not be 3. still, im likin' the ruby ship idea.
I'm working on a flash game that has mini games inside it. I have one idea but i seem, to be stuck for others. I need short games that have no goal, only just for fun.
anyone have any ideas?
At 1/5/09 12:01 PM, WolfAkela wrote: onClipEvent (enterFrame) {
the_head.swapDepths(1);
the_head.removeMovieClip();
the_tail.swapDepths(2);
the_tail.removeMovieClip();
}
If that doesn't work, then some variable name is misspelled, or there's something wrong about how you structured your MCs, and I would take a wild guess and suggest that you do:
_root.the_head . . .
_root.the_tail . . .
Aha.
the first one didnt work, but when I put "_root" in front of them, it worked!
thanks a lot.
At 1/5/09 11:46 AM, WolfAkela wrote: If that's your actual code, way to misread Kirk-Cocaine's post. Lacks the parenthesis to indicate that it's a method.
Right then!
I put thr brackets in, swap the depth, and still it didnt work. happy?
At 1/5/09 10:18 AM, Cojones893 wrote: Show your most recent code.
onClipEvent (enterFrame) {
the_head.removeMovieClip;
the_tail.removeMovieClip;
}
this is attached to an invisible MovieClip. I thought that might work, but it didnt :/