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Response to: + The New Castle Crashers Collab + Posted August 31st, 2009 in Game Development

You know what I'm double posting because that last post didn't show how angry and frustrated I am.

IF MY HATRED WAS A HELICOPTER THIS IS WHAT IT WOULD LOOK LIKE.

+ The New Castle Crashers Collab +

Response to: + The New Castle Crashers Collab + Posted August 31st, 2009 in Game Development

Ughnation, I can't stress enough how much we need someone else to do it. No matter how we get it to someone, somebody else has to do it.

Who lives in CA? Maybe we can exchange via flash drives :P

PS no pedos allowed.
Response to: + The New Castle Crashers Collab + Posted August 30th, 2009 in Game Development

I have Flash CS3 Professional. I don't know what to do but I'm sure if someone walked me through it..

Response to: + The New Castle Crashers Collab + Posted August 30th, 2009 in Game Development

At 8/30/09 01:24 PM, ForNoReason wrote:
At 8/30/09 12:31 PM, ughanation wrote: I should finish before 8 tonight and when I do I'll send the file to Tom in hopes of him approving it for medals. We'll see what happens...
MEDALS!?!!?!?! OMG awesome!

Medals for what?..

Response to: + The New Castle Crashers Collab + Posted August 30th, 2009 in Game Development

I'm cool with tonight at 8:00 PM

Its 12:23 AM why the fuck am I online.
Response to: + The New Castle Crashers Collab + Posted August 29th, 2009 in Game Development

At 8/29/09 02:32 PM, Makeshift wrote:
At 8/29/09 01:54 PM, max15946 wrote: Here is my idea for the co-author list:
I'm not in this and don't know you, but you're an idiot and should probably just shut up.

At this I lol.

I lol at this.
Response to: + The New Castle Crashers Collab + Posted August 29th, 2009 in Game Development

At 8/29/09 01:47 AM, ughanation wrote: Ah! I'm such a terrible person.... Ok guys I have to sleep now, I'm sorry. I am 100% positive it is coming tomorrow night. I will get it done and on NG tomorrow! So please everyone nderstand you have less than 24 hours left to wait. It's coming...

Alright..

Does it really take that long to submit a collab though? I know you have to fill out a form and stuff and upload it and whatnot.

Response to: + The New Castle Crashers Collab + Posted August 29th, 2009 in Game Development

At 8/29/09 12:26 AM, rikio23 wrote: o.o wrong expresdion it was sapost to be goffy sorry guys

So you were joking?

Ha.

Response to: + The New Castle Crashers Collab + Posted August 28th, 2009 in Game Development

At 8/28/09 08:31 PM, ForNoReason wrote: Aw... no coauthor for me

as expected =p

You will get your co-author eventually. So far I've been lucky and got one with every collab I've done.

Response to: + The New Castle Crashers Collab + Posted August 28th, 2009 in Game Development

At 8/28/09 07:23 PM, ughanation wrote:
At 8/28/09 06:54 PM, BloodSucker150 wrote: when will you submit it??
TONIGHT BABY!

Is it done or are you holding out until tonight?

TONIGHT, WE DINE AT ARBY'S
Response to: + The New Castle Crashers Collab + Posted August 28th, 2009 in Game Development

At 8/28/09 09:08 AM, DrClay wrote:
At 8/28/09 01:05 AM, Fiziks wrote: Well at least its on its way. The first collab I did was a nightmare. Everyone was so impatient and the collab organizer made it worse by postponing it more than a week because people were complaining.

Also, am I co-authored? Could we see a list of the people who are?
Ah yes the Fab Collab, you guys were on the front page of the forum, with no progress and just saying when to send it in for weeks

Yeah that was pretty bad too but I'm talking about the Lazer Collab.

Anywho, I'll be looking foward to seeing it maybe later today/tomorrow/this weekend.

Response to: + The New Castle Crashers Collab + Posted August 28th, 2009 in Game Development

Well at least its on its way. The first collab I did was a nightmare. Everyone was so impatient and the collab organizer made it worse by postponing it more than a week because people were complaining.

Also, am I co-authored? Could we see a list of the people who are?

Response to: + The New Castle Crashers Collab + Posted August 26th, 2009 in Game Development

At 8/26/09 09:53 PM, dante224 wrote:
At 8/26/09 09:41 PM, Fiziks wrote:
At 8/26/09 08:56 PM, dante224 wrote: here we go!!!!

so?
I think I'd like it moar if the art was a bit more polished and not as sketchy. Otherwise its fine.
that was the idea

sketchy and over colored

Well, not much resistance except for me so go ahead. The collab is scheduled for tomorrow which I doubt will happen, but yeah, if everyone is cool with this then go ahead.


with "queens of the stone age" blasting in the background (i just downloaded a shitload of thier stuff for no real reason, but now i know why)

i thought a little origonal twist would look good :)
Response to: + The New Castle Crashers Collab + Posted August 26th, 2009 in Game Development

At 8/26/09 08:56 PM, dante224 wrote: here we go!!!!

so?

I think I'd like it moar if the art was a bit more polished and not as sketchy. Otherwise its fine.

Response to: + The New Castle Crashers Collab + Posted August 26th, 2009 in Game Development

http://spamtheweb.com/ul/upload/260809/5 7271_NEW_CC_Collab_Menu.php

That's a quick menu I came up with. If you guys like it I can finish it. If not, no big deal.

Ughnation, did you get my part?

Response to: + The New Castle Crashers Collab + Posted August 25th, 2009 in Game Development

Ughnation I sent you my part, hope you got it.

As for Dante's situation, I think you should reconsider the rules that you didn't even lay down. Its either you get rid of the entire part and say no to him participating or you say ok and let it through. Compromising will have no different effect on the audience (Who doesn't give a flying fuck) than letting the entire part through.

I say let it be.

Response to: + The New Castle Crashers Collab + Posted August 25th, 2009 in Game Development

At 8/25/09 07:58 PM, Logidude wrote: Okay. I will shut up.

We don't want you to say nothing at all, just lay off on the pressuring please.

Response to: + The New Castle Crashers Collab + Posted August 25th, 2009 in Game Development

At 8/25/09 05:35 PM, DrClay wrote: Who wouldn't, but I'm saying that I am not here for fame and fortune. I'm here because I enjoy flash

making

...And because we enjoy Flash making we are motivated to do well at it, and people love us because we do quality work. Or they don't because we just plain suck but love Flash even if it doesn't love us back.

Response to: + The New Castle Crashers Collab + Posted August 25th, 2009 in Game Development

At 8/25/09 04:09 PM, DrClay wrote:
At 8/25/09 11:27 AM, NinjuhBoyBLU wrote: No offense ...but shut up Logidude you reply like every sec I'm sorry if this sounds harsh but chill out man people are working and no amount of spammin will speed that up If they don't make it then they don't make it that's what deadlines are for... who cares about frontpage just relax man...

anyway good luck with putting everything together Uganation compiling is a bitch to do sometimes
I fully agree with this statement. I am not here to get front page or anything or get a good score and be the guy who "OH HE IS SO COOL AT FLASH" fuck that shit. I'm here because I enjoy making cartoons, and wanted to be in this collab. Nothing else matters but our fun.

I guess at the end of the day, thats why I'm here too.

Being praised is always a plus though :3

But like the good Dr. said, it is about having fun. I'm at the stage right now where I'm good enough with Flash to enjoy the result of my efforts, and it's only gonna get better. On that note I give you this;

http://spamtheweb.com/ul/upload/250809/5 0336_Fiziks_New_CC_Collab.php

Short but an entertaining transition, yeah?

Response to: + The New Castle Crashers Collab + Posted August 24th, 2009 in Game Development

At 8/24/09 07:01 PM, DrClay wrote:
At 8/24/09 06:37 PM, Fiziks wrote: http://spamtheweb.com/ul/upload/240809/5 6153_Castle_Crashers_Collab2.php

Thoughts on this? Improvements to make? I don't have much time so minor details can be fixed if you can point some out, I know they're there.
Music and sound would be nice...

besides the obvious, which I keep forgetting to say I'm adding to it.

Response to: + The New Castle Crashers Collab + Posted August 24th, 2009 in Game Development

http://spamtheweb.com/ul/upload/240809/5 6153_Castle_Crashers_Collab2.php

Thoughts on this? Improvements to make? I don't have much time so minor details can be fixed if you can point some out, I know they're there.

Response to: + The New Castle Crashers Collab + Posted August 24th, 2009 in Game Development

Alright, two days until school starts so this thing will have to be done today.

Unfortunately it has to wait until after I get some school supplies/eat. I have priorities.

Response to: + The New Castle Crashers Collab + Posted August 24th, 2009 in Game Development

I R OBTAIN SOUND.

Yeah so done by tomorrow n' stuff guys, but now, I sleep. It's 2:30 AM and I'm a wee bit tired after paintballing.

Response to: + The New Castle Crashers Collab + Posted August 23rd, 2009 in Game Development

My part needs sound and a little more animation.

I WILL GET THIS BITCH DONE.

Response to: + The New Castle Crashers Collab + Posted August 14th, 2009 in Game Development

I have a few things to do to my part, will I be able to turn it in tomorrow and have it converted by whoever converts the flashes and still be on time?

Response to: + The New Castle Crashers Collab + Posted August 12th, 2009 in Game Development

Nah its fine, you can do the same kind of setting.

..And no, thats not all there is. That would be a preview, forgot to say that. I'm going to get to near completion today, maybe start another part/easter egg if someone bails out.

Response to: + The New Castle Crashers Collab + Posted August 12th, 2009 in Game Development

http://spamtheweb.com/ul/upload/110809/7 7178_Castle_Crashers_Collab2.php

Can I have some critique? Likes? Dislikes? Improvements? I know there's something to be done here.

Kthxbai
Response to: Newgrounds.com - Now with ads?.. Posted August 11th, 2009 in General

At 8/11/09 03:25 PM, Dugh wrote: God I hate ad.. threads.
Stop whining, it's not like the ads are hurting you, bitches.

The ads aren't hurting me, you're right.

They're hurting the site and its content and its letting people down some.

Response to: Newgrounds.com - Now with ads?.. Posted August 11th, 2009 in General

At 8/11/09 03:17 PM, citricsquid wrote: They've done this before. Also, combat arms is a good game. Where's the problem?

The problem is that this might go from Combat Arms (Which, yes, for no money is a relatively nice FPS.) to something like;

Newgrounds.com - Now with ads?..

Response to: Newgrounds.com - Now with ads?.. Posted August 11th, 2009 in General

I'm just supremely annoyed that the NG team is doing this to us. Thank god its only on the front page.