Be a Supporter!
Response to: The Sketch Collab 2009 Posted November 27th, 2009 in Game Development

At 11/27/09 11:41 AM, evan210 wrote:
At 11/26/09 11:04 AM, evan210 wrote:
FLA
that's odd.
i wonder why it turned to "file" after i copypasta'd the link.
whatever.

MEANWHILE AT THE COPYPASTA FACTORY...

Response to: England's New Policies on Piracy Posted November 24th, 2009 in General

At 11/24/09 04:36 PM, Aigis wrote: Really, the only people that are going to complain about this are the people that enjoy pirating things.

And they have no right to complain.

I have wasted 15 minutes of my time and I am ashamed.

Response to: Music- Metal Posted November 24th, 2009 in General

I think Dethklok is pretty metal. I mean, you can't get more metal than this;

Music- Metal

England's New Policies on Piracy Posted November 24th, 2009 in General

FIRST AND FOREMOST;

I would like the approval and/or disapproval of a moderator on this topic since I know internet piracy is a touchy topic here. What I hope to accomplish here is not to bash England's new laws on the subject because I support pirating things (Which I do not.), but rather see if people think they are just and if so, should they be put into effect here in the Colonies.

- Thank You.

So I heard of these new anti-piracy laws in England that are going into effect and thought they were pretty harsh, but I wanted tog et the opinion of the people of Newgrounds since we represent people from different parts of the world. You can read and watch things about the subject at these sources to further educate yourself about whats going on if you wish to be a participating member in the discussion. If this isn't enough for your hungering brain then use google like the smarts lads you are.

http://www.pspworld.com/sony-psp/news/br itain-passes-strong-anti-piracy-law-0119 91.php

http://arstechnica.com/tech-policy/news/
2009/11/queen-we-sank-the-armada-we-can-
sink-some-p2p-pirates.ars

http://www.opendemocracy.net/ourkingdom/
thomas-ash/britains-new-internet-lawFrom
what I've heard after several repeated warnings if you continue to download copyrighted material, they can shut of the internet access to your household. It works like a three strike system, with age rules and everything.

Response to: The Sketch Collab 2009 Posted November 23rd, 2009 in Game Development

I'm done asking around for help, I'm just gonna do it and if it looks like shit I'll do better next time.

Oh yeah, blah blah school blah blah busy blah blah homework blah blah nobody wants to hear it blah blah.

Response to: The Sketch Collab 2009 Posted November 23rd, 2009 in Game Development

At 11/23/09 03:22 PM, Digital-Terror wrote: Well, maybe it wasn't such a good idea to give up that second part.

Is the song you chose going to fit across the entries if we don't get all of them in on time?

Yeah that reminds me what song is this to?

*Crosses fingers for Dethklok*

Response to: The Sketch Collab 2009 Posted November 23rd, 2009 in Game Development

Ok, so I'm *this* close to being done, but I have one problem standing in my way; vapor trails. I have no idea how to do a vapor trail on a missile.

Response to: The Sketch Collab 2009 Posted November 17th, 2009 in Game Development

I'll hand it in on time. But right now I should be doing French homework.

That's one part you can count on.

Response to: The Sketch Collab 2009 Posted November 14th, 2009 in Game Development

Booo should take you about an hour or two to make the flash >.> i did several within a few hours, the last being the best one out the lot, but with my limited(now slightly broadened knowledge of flash) i was able to do that. So i'm sure you should be able to do it alot quicker ^^

Not all of us can animate so fast :|

At least I can't. And I do find animating fun, but after spending so long on the computer I want to do other things. I love Flash, I love animating, but sometimes I need a break from the computer. animating also takes a lot of energy, and I don't have much left after school.

I realize this is no excuse, in your eyes I should just suck it up and get it done, and crank out another.

Response to: The Sketch Collab 2009 Posted November 13th, 2009 in Game Development

I'm here and still active. School dominates my life, what can I say? I spend so much time on homework I don't have much time to relax. When I do it usually doesn't mean animating because animating is alot of work (but fun too).

Response to: The Sketch Collab 2009 Posted November 9th, 2009 in Game Development

Finishing touches are being done today, so my part will be done today or tomorrow.

Response to: The Sketch Collab 2009 Posted November 7th, 2009 in Game Development

http://spamtheweb.com/ul/upload/071109/4 5547_SketchCollab09_Fiziks3.php

So I've changed all the explosions around and made them look better, but I still have to end it with an idea I'm working on. Should be done in the next few days.

Response to: The Lazymuffin Draft Collab Posted November 4th, 2009 in Game Development

I'm still in on this and making my part, but I don't a have a preview that quite makes sense yet. I want to keep this idea alive and holy crap i'm typing fast 'cause I really gotta take a huge steaming deuce right now.

Response to: The Sketch Collab 2009 Posted November 4th, 2009 in Game Development

At 11/4/09 02:32 AM, Yhtomit wrote: Also, Fiziks, the smoke from the tank looks way better now, nice work.

I found that I can animate explosions pretty well.

Response to: The Sketch Collab 2009 Posted November 3rd, 2009 in Game Development

http://spamtheweb.com/ul/upload/031109/5 5092_SketchCollab09_Fiziks3.php

I took some suggestions in to consideration and updated my part further with better FBF. I'll be changing the big explosions to look better too, and change some shades of gray around.

Response to: The Lazymuffin Draft Collab Posted October 31st, 2009 in Game Development

Progress is slow but I'm still working on it.

Collab-ers:

Turtleco
TommyVF
Fiziks (Me)
Yhomit

Response to: The Lazymuffin Draft Collab Posted October 29th, 2009 in Game Development

Are people still onboard with this? I am. I'm working on my part.

Response to: The Sketch Collab 2009 Posted October 29th, 2009 in Game Development

At 10/28/09 06:32 PM, AronKong wrote:
At 10/27/09 11:23 PM, Fiziks wrote: The plot thickens.

Thats what I have right now, seems to me it plays a little too fast :c
WIMP!

Make the cannon move back so it gets a great BURST of energy from one side too another!!

I'm not a wimp.

:c

Response to: The Sketch Collab 2009 Posted October 28th, 2009 in Game Development

At 10/28/09 06:21 AM, Yhtomit wrote: Parts are looking good so far! Zelgodes905, can't wait to the finished part, and Fiziks, I think that looks great, although I'd make the muzzle smoke go forwards more before it dissipates. Just a thought.

I'll work on it, maybe I can get it to look better.

Response to: The Sketch Collab 2009 Posted October 27th, 2009 in Game Development

The plot thickens.

Thats what I have right now, seems to me it plays a little too fast :c

Response to: The Sketch Collab 2009 Posted October 26th, 2009 in Game Development

Here is somewhat of an update on my part, hope it has enough FBF so far.

I have one or two more things to add involving some FBF but I'm really not sure how to do it.

I'm trying to make a muzzle flash for when the tank fires and some smoke from the barrel. This is hard for me so can someone help me out or give me instruction? I got the explosions down but I dunno how to do the muzzle flash

.______.

Response to: The Lazymuffin Draft Collab Posted October 25th, 2009 in Game Development

At 10/25/09 12:43 PM, Goat-Man wrote:
At 10/25/09 12:26 AM, turtleco wrote: fab powers activate.
PEWPEWPEW!

OMGLAZORSPEWPEW!

Response to: The Lazymuffin Draft Collab Posted October 24th, 2009 in Game Development

At 10/24/09 05:10 PM, turtleco wrote:
At 10/24/09 04:24 PM, Fiziks wrote: My part will have a preview soon, what about everyone else?

I still want to do this, hope everyone else does too.
like omg fiziks, we are both in a collab together again! ;D

LOL I KNOW KINDA FAB AMIRITE?

Response to: The Sketch Collab 2009 Posted October 24th, 2009 in Game Development

I'm still here and working on my part, will be done soon. I have one more free day then back to the school schedule.

Response to: The Lazymuffin Draft Collab Posted October 24th, 2009 in Game Development

My part will have a preview soon, what about everyone else?

I still want to do this, hope everyone else does too.

Good Earbuds for Under 35 Bucks. Posted October 24th, 2009 in General

So finally my SkullCandy Titans bit the dust and I'm using a making do with a pretty crappy pair right now that serve as my backups. I'm looking to buy a new, quality pair of buds that will last me.

One problem I found with ALL of SkullCandy's products is that whenever I pull them out of my pocket the rubber tips roll off and fall off, making them useless. I also find that every time I move my jaw, smile, yawn ect they slip out of my ears.

I even got a pair of lowrider full sized headphones that were great until they snapped in half after the rigorous task of taking them off my head. Lame >:|

So I ask you Newgrounders of the General Forum, where can I get a good pair of earbuds for about 30-35 USD?

Response to: The Lazymuffin Draft Collab Posted October 20th, 2009 in Game Development

At 10/20/09 06:35 PM, JoeyCU wrote: Don't all men from Israel have to serve in the army. But he is not a man.... I am not able to compute...

At 18 all able-bodied men have to give (I think) 2 years of military service over some period of time. Not sure about how long or over what period of time, I just know that it's required.

Response to: The Lazymuffin Draft Collab Posted October 19th, 2009 in Game Development

Regardless, I think he deserves some support from his fans. I'm sure it would help.

Response to: The Lazymuffin Draft Collab Posted October 19th, 2009 in Game Development

Oh damn, I went to my sketchbook and couldn't think of anything to animate. I'm not sure if I want to say a serious goodbye or a funny one. Combat or no combat? I can't decide. I need some help with an idea on this..