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Author Search Results: 'FatKidWitAJetPak'

We found 3,778 matches.


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Viewing 1,981-2,010 of 3,778 matches. 13365 | 66 | 67 | 68 | 6997126

1,981.

None

Topic: The 2 Hour Flash Challenge

Posted: 10/08/08 12:46 PM

Forum: Flash

At 10/7/08 06:35 PM, KingRJ wrote:
At 10/7/08 10:19 AM, FatKidWitAJetPak wrote:
At 10/6/08 09:48 PM, KingRJ wrote: I think he's dead.
Yeah his house blew up or something.
R.I.P SickStick.

Shall we arrange a funeral?

I'll make the cake.


1,982.

None

Topic: See what NG was like 6 years ago

Posted: 10/08/08 12:45 PM

Forum: General

At 10/7/08 10:40 AM, Mr-Destruction wrote: Anyone here remember the popularity rank?

OoOohh boy!

The what now?


1,983.

None

Topic: Making a cannon in flash : AS2

Posted: 10/08/08 09:11 AM

Forum: Flash


Let's de-derail this thread and get back to the game, shall we?
This childish flamefest is full of comments about peoples' status as a coder and such.

stop? That'd be nice.
Now, fkwajp, tell us, where exactly are you atm? Have you worked out the cannons? Or was that the only problem?

Ok. THEMILLZ and I have gotten everything planned and worked out. I have the physics to make the ball bounce around the screen, which is the main part of the game. I have gotten the cannons to move. Now I just need to apply coding to the power bar and make the ball with physics in it shoot out of the cannon. I probably will have to apply basic trig.


1,984.

None

Topic: Making a cannon in flash : AS2

Posted: 10/08/08 09:09 AM

Forum: Flash

At 10/8/08 06:59 AM, ProfessorFlash wrote:
At 10/7/08 09:43 PM, FatKidWitAJetPak wrote: Here is the particle game so far, in case you wanted to see what I meant. I am proud of it and think it will at least get daily 2nd place.

http://spamtheweb.com/ul/upload/051008/7 5814_particle.php
That's not a game. It's a demo that shows "pretty" things. I'll eat my pants if that gets daily 2nd.

Ill take that bet! SO if it does get placed, you will eat your pants. If it doesnt, however, I will eat my pants.

Expected on youtube.


1,985.

None

Topic: Making a cannon in flash : AS2

Posted: 10/07/08 09:43 PM

Forum: Flash

At 10/7/08 08:06 PM, liaaaam wrote: The fact is you're making a game with a guy and you intend to get it sponsered by Armor Games, this does not mean you are making a game FOR them, and also please don't ask me to make particle effects to try compare my skill to yours because I am not wasting my time. We have all made particle effects when we were learning to AS (fire, sparks, random crap, whatever) and they are not difficult.

They sponsor him all the time. And I am making particle effects with a program called FUSE. It is completley different than making them using AS2. Some of the effects are made using AS2. I am just saying that I have worked on this particle effects project now for 2 months and wont take crap from anybody. I mean, obviously this game has some sort of potential. The intro sucks and needs to be changed into better graphics and I need to clean it up a bit, but so far people have stated the game has some really neat effects. It is a game that is supposed to show how Algebra and Geometry can be used in Flash.

Here is the particle game so far, in case you wanted to see what I meant. I am proud of it and think it will at least get daily 2nd place.

http://spamtheweb.com/ul/upload/051008/7 5814_particle.php

So anyway, I have looked at the cannon information and have made the cannon at least move lol. Well, back to the drawing board to try to make it shoot.

Thanks for all of your help and I hope to meet someone in person who can actually teach me how to learn and memorize coding.


1,986.

Happy

Topic: Making a cannon in flash : AS2

Posted: 10/07/08 07:48 PM

Forum: Flash

Ok ok.. i will try to do this. Here is a picture of the game of any of you are interested. The red things are the cannon and they shoot out one ball each that bounce around the stage and kill enemies. There are 50 levels. You control the mouse with your cannon and click to shoot. How does it look so far?

Making a cannon in flash : AS2


1,987.

None

Topic: Making a cannon in flash : AS2

Posted: 10/07/08 05:13 PM

Forum: Flash

At 10/7/08 04:15 PM, zedd56 wrote:
As for you, fatkidwitajetpak. You say you can't work the meter, but you made my respect meter for you go down fairly quickly.

why lol? Cause I got into an argument with some people? Alright whatever.

Well anyway, I do appreciate you helping me with this, but please do not make stupid assumptions of the way I code. I code by getting coding, and learning everything I can do with it. For example... Lets say I have a bal and I want it to multiply into 2. I figure that out, and then mess around with it to make it multiply into 4 and drop down to the ground.

I am just starting this code stuff out, so I need some LINKS.

I will post a pic of the game once I get home.


1,988.

None

Topic: Making a cannon in flash : AS2

Posted: 10/07/08 05:09 PM

Forum: Flash


You should accept you're very new to AS and you know nothing and learn from there, not dive in, copy and paste some code and claim you're an AS expert programming for Armorgames. Shouting at Gust and the more intelligent members of here is going to get you nowhere.

I do accept I know nothing about coding.. thats why i want to learn!

Look, here is how I got to be a programmer for a game being sponsered by armorgames.

A guy named THEMILLZ contacted me asking for help on his game Murder Ball. I said I would be glad to help him. I have programmed the ball bouncing around everywhere, now I just need to understand how to make a proper cannon.

I dont care if you dont believe me about armorgames or not. What I do care about is if someone can explain to me about coding a cannon. I need some code, however, simply because I need some understanding on what to type.


1,989.

None

Topic: Making a cannon in flash : AS2

Posted: 10/07/08 02:37 PM

Forum: Flash

And what evidence do you have even to support the fact that i dont know coding?

I know much coding. AND OF COURSE I DONT KNOW ALL OF IT!

I am just beginning to learn the advanced parts of coding and hope to make it to front page again with my next game.

I am programming for Armorgames right now. That is why i need to know some coding infor on shooting a ball out of a cannon. But if you dont want to help a coder in need, then fine. I will just ask someone else.
Besides, whats the point in this argument? You wont believe anything I say and probably will jst respond with some "You dont know anything" crap.

Instead of acting immature and like you know everything, why not actually try to HELP someone? if I wanted to be treated like i was some 13 year old I wouldnt post this thread. Sadly, i can see there arent any reasonable people who can help except for 2 people in this thread. i will continue this discussion by pming them.


1,990.

None

Topic: See what NG was like 6 years ago

Posted: 10/07/08 10:34 AM

Forum: General

At 10/7/08 10:26 AM, CherinoGears wrote: we've come a long way.

Yeah I kow! 8 admins have been added, forums updated, .. I can go on FOREVER.


1,991.

None

Topic: The 2 Hour Flash Challenge

Posted: 10/07/08 10:19 AM

Forum: Flash

At 10/6/08 09:48 PM, KingRJ wrote: I think he's dead.

Yeah his house blew up or something.


1,992.

None

Topic: Making a cannon in flash : AS2

Posted: 10/07/08 10:12 AM

Forum: Flash

At 10/7/08 10:05 AM, GustTheASGuy wrote:
At 10/7/08 09:46 AM, FatKidWitAJetPak wrote: I got codes from online and then learned how to use them. Then I used my own custom coding to do it all.
That's pretty much copypasting.

ANd if you call those particle effects crappy then you simply dont have any taste. Get even close to making what I am making and then we will talke about what is crappy.
Fucking 'particle effects' an eleven-year-old with any talent can do, way to place your pride on three lines of code you don't understand anyway. Get a clue, you stupid shit.

3 lines?

More like 300 lines. Get a life and stop talking about stuff you have no clue about.

Can we please get back to the topic now?


1,993.

None

Topic: Retro Particle Effects.

Posted: 10/07/08 09:49 AM

Forum: General

At 10/5/08 01:03 PM, LordZeebmork wrote: The first ten or so were too generic. I stopped after 13 because my computer is slow and shitty.

Try using something besides circles and boxes.

Yeah I am starting to use all sorts of different stuff. It is a bit glitchy, but I got some really cool effects down.


1,994.

None

Topic: Making a cannon in flash : AS2

Posted: 10/07/08 09:48 AM

Forum: Flash

At 10/6/08 11:39 PM, zedd56 wrote: you only require trigonometry if you wish for the ability to fire at a user-set angle.
If you are always going to be firing in the same direction, you don't need the trig functions.

But then again, this flash isn't going anywhere worth going if you don't give an option to aim the damn thing :/

Right. I figured out how to aim it and everything, but 'i can't figure out how to make the power bar work correctly.

Let me give you all a screenshot...


1,995.

None

Topic: Making a cannon in flash : AS2

Posted: 10/07/08 09:46 AM

Forum: Flash

At 10/7/08 12:15 AM, liaaaam wrote: So basically, all your crappy particle effects stuff, you just copied and pasted the code? Awesome.

Umm no.
I got codes from online and then learned how to use them. Then I used my own custom coding to do it all.

ANd if you call those particle effects crappy then you simply dont have any taste. Get even close to making what I am making and then we will talke about what is crappy.


1,996.

None

Topic: See what NG was like 6 years ago

Posted: 10/07/08 09:44 AM

Forum: General

At 10/6/08 10:50 PM, Devorax wrote: Anyone remember and/or have pictures of the old NG auras?

Yeah of course. Check it out man.

http://ngarchive.aksumka.com/levels/

See what NG was like 6 years ago


1,997.

None

Topic: Favorite hentai type?

Posted: 10/06/08 10:50 PM

Forum: General

CAT AND FAT GUY HENTAI LOLOLOLOL.

Can this thread please just explode right now?


1,998.

Elated

Topic: Pokémon Girls

Posted: 10/06/08 10:48 PM

Forum: General

AHAHAHAHAHAHAHAHHAHA!!

Ok hang on... let me catch my breath..

PTTTFFFTTTT HAAAAAAAAHHHAAHAH!!!!


1,999.

Resigned

Topic: See what NG was like 6 years ago

Posted: 10/06/08 10:46 PM

Forum: General

At 9/30/08 05:56 PM, CartoonDiablo wrote:
At 9/27/08 10:07 PM, AllReligiousDrunk wrote: The old black BBS will probably forever be the best and most cosy place on the Internet. I get patriotic.
you signed up the same year I did, and yeah the BBS has pretty much always been the same.

si did 10000 other users lol... If you mean the same day then GASP.


2,000.

Blushing

Topic: Making a cannon in flash : AS2

Posted: 10/06/08 09:41 PM

Forum: Flash

At 10/6/08 05:21 PM, Oldsage10 wrote: Is this what you're trying to do, UP and DOWN to move and SPACE to fire, I can refine the code, I did it almost entirely with the main timeline, but I usually dont code that way...

I would extremeley appreciate it if you could run through a tutorial. :)


2,001.

None

Topic: Making a cannon in flash : AS2

Posted: 10/06/08 07:03 PM

Forum: Flash

At 10/6/08 05:21 PM, Oldsage10 wrote: Is this what you're trying to do, UP and DOWN to move and SPACE to fire, I can refine the code, I did it almost entirely with the main timeline, but I usually dont code that way...

Yes just like that! I have all the phyisics code worked out.. now i just need the cannon and ball.


2,002.

None

Topic: Treasure Hunt 2008!

Posted: 10/06/08 05:37 PM

Forum: NG News


2,003.

None

Topic: The Music Video Collab 2

Posted: 10/06/08 08:53 AM

Forum: Flash


2,004.

None

Topic: Making a cannon in flash : AS2

Posted: 10/06/08 08:52 AM

Forum: Flash

Hey thanks a lot for your help guys! I extremley appreciate it. I will ask my sponsor if I am allowed to place you in the special thanks section of the credits.


2,005.

None

Topic: Rage's gift to you: Abusive reviews

Posted: 10/06/08 08:45 AM

Forum: Where is / How to?


2,006.

Crying

Topic: Room Escape Games Fans Club!!!

Posted: 10/05/08 10:22 PM

Forum: Clubs & Crews

Hello?

heeelllloooooooooooooooooooooooooooooo..
....


2,007.

None

Topic: Making a cannon in flash : AS2

Posted: 10/05/08 10:15 PM

Forum: Flash

At 10/5/08 01:46 PM, El-Presidente wrote: "It has 1000 lines of coding LOL, but yours does not have to be anywhere near as complex." - FatassGotFudgepacked

That's just one I remember. You also had a few in the Programming Forum and stuff.

afjsdifoajsiofjdaifojsdafdsa.

Well... thats because it did have 100 lines of coding. But most of it is just repeated lines.

I still dont know squat about turret physics so CMOONNN. 0_o


2,008.

None

Topic: Retro Particle Effects.

Posted: 10/05/08 04:53 PM

Forum: General

At 10/5/08 01:12 PM, DxCel wrote: i do parricle effects for my game im making (4d game)
http://spamtheweb.com/ul/upload/051008/4 6291_DaX.php
and down is the uv layout

It doesnt work. :|


2,009.

None

Topic: Retro Particle Effects.

Posted: 10/05/08 12:54 PM

Forum: General

At 10/5/08 12:40 PM, Cecemel wrote: 1) This should be in the flash forum
2) It's been done before
3) It's been done better
4) I wouldn't really call them particle effects :/
5) Some of them lag a bit, while they shouldn't if coded properly

It has not been done like I will do it. :)


2,010.

None

Topic: Need serious coder,$$$, NG contest

Posted: 10/05/08 12:39 PM

Forum: Flash

Hey I will gladly program this game for you as well, if no one offers by the time I finish up. *Should be about 5 days per update since school is SO DAMN HARD*

Well good luck.

by the way, who is your sponsor?

*please say Mcdonalds*


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Viewing 1,981-2,010 of 3,778 matches. 13365 | 66 | 67 | 68 | 6997126