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Author Search Results: 'EvanHayes'

We found 1,838 matches.


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Viewing 1-30 of 1,838 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 93562

1.

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Topic: Mini-Game Collab 2

Posted: 08/18/09 01:43 AM

Forum: Flash

hey, i just got your message randomist i dont come on here much anymore,its summer. but i think ill have time to submit a game, ill get to work tomorrow and post an engine once i figure out what im doing :]


2.

None

Topic: Standalone Multiplayer Flash?

Posted: 04/28/09 07:15 PM

Forum: Flash

At 4/28/09 06:55 PM, ASneakyRussian wrote: goddamnit

gtfo you n00b, its a simple question that you probably just dont know the answer to.

and to the thread starter:

At 4/28/09 06:08 PM, jetherit wrote:
Sorry for the noobness, but thanks for help.

its not noobness, everybody has questions :]

1. yes flash can support multilayer, but it needs its own server space to connect the players, which costs money unless you have a seperate internet line specifically for your own server,but by that time you can purchase space off the internet.

2.you cannot manipulate files with flash, exe or swf it wont work. but there is a folder on your hardrive for storing variables from flash, this can be edited and read by flash and a folder(s) must be created specifically for your own game and can be read or written to at any time swf or exe.

3. yes you can export the project as an exe by going to file>export>export>export movie and in the drop down select executable. it can be downloaded and run at anytime off the computer.

just because dickhead noobs try to act like a hardass sometimes, dont let that stop you from asking questions :]

welcome to forums :D


3.

None

Topic: Math.random question

Posted: 04/13/09 11:17 PM

Forum: Flash

At 4/13/09 11:11 PM, ElegantGremlin wrote: this is more psuedo-code:

ok, if its less then 50, its also less than 65 so it will never execute the code to display something if the random number is less than 50. so in turn your code is not correct but you almost have the right idea.


4.

None

Topic: need a new computer

Posted: 04/13/09 12:40 AM

Forum: Flash

desktops will always overpower laptops, so build your own desktop and buy a laptop for travel.
Try Tiger Direct.com. it's the most reliable site i know, they usually have free shipping and it comes 2-3 days no matter which shipping method you use.
i have:
4 gigs of ocz-sli memory ($5 on sale, crazy i know)
2 500 gig hard drives (bundle on sale for $100)
3 gz amd x2 processor (extra $50 with motherboard)
an asus m2n sli motherboard ($400 came in bundle with upgradable cpu and memory which i replaced)
a ge-force 8600 gt graphics card ($100,best geforce you can get without spending 2000+)
450 watt power supply ($100)

all the parts are from that site. But remember most are oem, you need to buy heat sinks, cables, and all case fans but its worth it for the prices. building a computer is a simple process if you do your research. i think for a small fee, they can assemble a full computer for you but im not 100% sure, but learn to do it yourself. just start with a fresh drive and make sure everything is compatible.


5.

None

Topic: side scrolling shooter

Posted: 04/05/09 05:11 PM

Forum: Flash

onClipEvent(Load){

Or maybe a more simple project?


6.

None

Topic: registration point?

Posted: 03/19/09 11:39 PM

Forum: Flash

no but to cheat that put an mc inside an mc and control everything from the parent movieclip and to "change the registration point" move the child mc. that should work just fine, and if you want it to go to certain points, store the coordinates in a multidimensional array

var coord:Array = new Array((_width,0),(0,0),(0,_height))
// to call it
parent.child._x=coord[0][0]
parent.child._y=coord[0][1]

i cant think of any other way at the moment but that should do it.


7.

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Topic: -Programmer Wanted-

Posted: 03/19/09 10:19 PM

Forum: Flash

way to call up the best coder you know :/


8.

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Topic: uhh... please reply

Posted: 03/18/09 05:48 PM

Forum: Flash

At 3/18/09 05:25 PM, 7hl24ll wrote:
At 3/18/09 05:23 PM, zuperxtreme wrote: Sign up and download the CS4 trial:

http://www.adobe.com/go/tryflash

30 days free.
what after that? i dont want to start on something and end up paying 50 bucks a month or something

hahahah $50 dont get your hopes up, its about $600 so get off your ass and get a job, but be sure to use atleast the slightest bit of grammar in your application. It might actually pay off :/ But the only free program i know of that outputs swf is pivot and one for games that exports exe is gamemaker, but they both suck. you wont find any for $25 so like i said, get a job.


9.

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Topic: Minigame collab

Posted: 03/10/09 10:25 PM

Forum: Flash

OMG! we are on the third page! wtf! postpostPOST!
oh and for an update, i got alot of the collab done, should be one more week or so, i havnt had much time since its spring now and its nice enough to skate outside, and im out till around 10 or 11 so ssorry about doing it slow, ill devote my weekend to the collab tho just so it can get finished faster :]
im also doubting the possibility of sponsorship since this involves to many authors and it is far to large for most sites and uses ALOT of bandwith. i have a 20mb upload limit here but idk about randomist but ill pm tom about him :P


10.

None

Topic: Series?(Newb question, serious ans)

Posted: 03/10/09 04:09 PM

Forum: Flash

no,don't ask anybody. if you have a good series coming along a collection might be made for it.


11.

None

Topic: Help creating Flash

Posted: 03/05/09 06:25 PM

Forum: Flash

At 3/5/09 06:07 PM, Rockyusa wrote: Ummm...
Its made with flash, the demo is 30 days from the adobe site, or u can buy full for nearly 1000 dollars.

are you retarted? 600 for cs3 pro or 300 for a student edition. its the same thing but you can not legally make a profit from your work when you get more experienced. i reccomend the full version considering after about a year you can easily make around 2000 with about a month of work. so it pays for itself with some major dedication :]


12.

None

Topic: Actionscript

Posted: 03/05/09 06:21 PM

Forum: Flash

cs3+

you can upgrade from flash 8 for around 150 i think, just send in for and upgrade to adobe with your serial number and registration name and they should contact you with more detail.


13.

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Topic: How does flash read actionscript ?

Posted: 03/04/09 04:24 PM

Forum: Flash

im not to sure, flash is weird, it chooses when to reload objects on the frame depending on its mood, so im not sure about that case but im guessing it does stack them if the depth is greater than 0, so if you are using bitmap data attatched to a blank mc with a depth higher than -1, it will not reload when the frame does.


14.

None

Topic: Scripts affecting hittest?

Posted: 03/04/09 04:20 PM

Forum: Flash

post the code in each object, also make sure the instance names are correct :P


15.

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Topic: I need script help (if touched)

Posted: 03/04/09 04:14 PM

Forum: Flash

At 3/4/09 04:00 PM, Megafan2008 wrote: I have a good one. ;)
SHUT UP BEFORE I STAB YOU!!
I need Voice help;.I need sutibal voices for:Splash woman,Protoman,Dr.Light,Cutman,Zero,and Roll.
Could you find some willing to help?

i have a better one, stop hijacking other peoples threads, go away.
and to the thread starter,google hitTests. the other guy said to use a hitTest, it wont be set up the same as yours, so how about we dont "put" it anywhere and you observe the code and adapt it to your needs? sounds good huh?


16.

None

Topic: Minigame collab

Posted: 02/24/09 04:18 PM

Forum: Flash

At 2/24/09 07:02 AM, zooominsh wrote: stuff

im 16 and i program professionally for the buffalo bills nfl team's home stadium. i do hardware>software coding,its fun too and i make more than my mom,pretty cool.

but if you don't m,ind me asking, is your English just extremely bad or is it a secondary language to you? no offense at all i was just wondering by the way you word your sentences :P


17.

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Topic: Is there a way to say OR?

Posted: 02/24/09 04:16 PM

Forum: Flash

At 2/24/09 04:07 PM, rednekSVK wrote: If((Key.isDown(65)) or (Key.isDown(Key.LEFT))) {
_x -=speed;
}

no its definatly || and &&.


18.

None

Topic: Fade in logos

Posted: 02/23/09 04:51 PM

Forum: Flash

At 2/23/09 04:47 PM, MilesKitsune wrote: Yay Thank you thank you thank you!!!!!!!!!!!!!
Thats exactly what i needed YAY!!!!!!!!!!!!!!!!!!

and what the hell is with the lolly pop?

its cuz your a noob,thats why you have a lollipop. dont insult other users because you're to ignorant to listen to their suggestions. f1 is help, flash help files are just as good as any tutorial out there. he told you to search _alpha. but you cant think for yourself so you need sombody else to google the simplest thing for you.


19.

None

Topic: duplicatemovie clip hittest

Posted: 02/23/09 04:48 PM

Forum: Flash

oh sorry i forgot about the minus 10 health.

var maxPrius=10
for(i=0;i<=maxPrius;i++){
_root["prius"+i].health=100
}
onEnterFrame=function(){
for(i=0;i<=maxPrius;i++){
if(_root["prius"+i].hitTest(_root.wall)){
_root["prius"+i].health-=10
}
if(_root["prius"+i].health<=0){
removeMovieClip(_root["prius"+i])
}
}
}

20.

None

Topic: duplicatemovie clip hittest

Posted: 02/23/09 04:42 PM

Forum: Flash

well when "prius" is duplicated it should have its own unique name
like prius+i so it would be prius5 if i=5
then use a for loop to cycle through all the possible depths/names of prius and check for a hitTest that way

for(i=0;i<=maxPrius;i++){
if(_root["prius"+i].hitTest(_root.wall)){
trace("wall hit prius" + i) 
}
}

thats how its done. but if your using duplicate movieclip and not attach movieclip why not just code in the mc? i always use the timeline but it might create less lag to do it that way, or it might be the same, i have no clue but i hope that works :]


21.

None

Topic: Shooting 360 degrees

Posted: 02/22/09 10:34 PM

Forum: Flash

ok create a bullet symbol and give it the linkage of "bullet"
then

var i:Number = 0
var keyd:Boolean = false
var maxDepth:Number = 30
var bspeed:Number = 15
function shoot(bulletLinkage:String,target:MovieClip):Void{
var bull = _root.attachMovie(bulletLinkage,bulletLinkage + i,i,{_x:,target._x,_y:,target._y,_rotation:,target._rotation})
i++
if(i>=maxDepth){
i=0
}
}
function moveBullets(bulletLinkage:String):Void{
for(n=0;n<=maxDepth;n++){
_root[bulletLinkage+n]._x+=Math.cos(_root[bulletLinkage+n]._rotation * Math.PI/180) * bspeed
_root[bulletLinkage+n]._y+=Math.sin(_root[bulletLinkage+n]._rotation * Math.PI/180) * bspeed
}
}
onEnterFrame= function():Void{
moveBullets("bullet")
if(Key.isDown(Key.SPACE) && keyd==false){
shoot("bullet",_root.player)
keyd=true
}else if(!Key.isDown(Key.SPACE)){
keyd=false
}
}

and those are your functions and how to call them. thats all you need to shoot. now YOU modify it to your needs.


22.

None

Topic: Shooting 360 degrees

Posted: 02/22/09 10:19 PM

Forum: Flash

At 2/22/09 10:16 PM, nay-size-00 wrote: OKAY... Exact key profile.

Right key - Rotates right
Left key - Rotates left
Up - Moves character forward
Down - Moves character backward

GTA style controls

well i assume you wrote that code yourself, because if you did then you would know what to do. i hate people who copy and paste codes then call it their game. so im not going to help you by giving you script. im going to tell you to look at the code thats already down for the movement and adapt it to shooting. stop copying and pasting :]


23.

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Topic: Im looking for a coder!

Posted: 02/22/09 09:44 PM

Forum: Flash

At 2/22/09 09:30 PM, Treerung wrote: Everything looks great!
I could have used an animator like you in my last project..unfortunately, I really don't have the time now to collaborate.
/bump

it diddnt need a bump, but good attempt at upping your post count :]


24.

None

Topic: Vector or png?

Posted: 02/22/09 08:19 PM

Forum: Flash

yes,denvish is correct. but if you have something that is a vector and dont feel like exporting it then use

cacheAsBitmap = true

that way it will treat the vector just like an image. vectors are smaller file size wise but run slower during run time in games if it is moving on the x or y axis. such as a scrolling background. but if you use cacheAsBitmap on something that is rotated or flipped it may have an undesired effect :P


25.

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Topic: Minigame collab

Posted: 02/22/09 08:16 PM

Forum: Flash

At 2/22/09 08:02 PM, Mahora wrote: PS: Perfect timing for dropping out...I got sick and have been lying in bed with fever all day :b

Get better soon! :]

but mahora did you even start a game?

not to sound like a dick

but if you have some finished i can complete it for you no problem.


26.

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Topic: Minigame collab

Posted: 02/22/09 06:32 PM

Forum: Flash

ha i forgive you :D i am but its not my name anymore :P
sk8more - evanHayes i like it better


27.

None

Topic: Minigame collab

Posted: 02/22/09 06:11 PM

Forum: Flash

At 2/22/09 04:55 PM, zooominsh wrote: Yeah it is realy interesting when collab is near to end.
Game is good, yes.
And maybe skater or what was his nick can take ideas from facebook application games.
There are brain game and geography game with trophies.
I am posting everyday because i am interested in what is happening.

am i skater? you should know my name by now >:U


28.

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Topic: I have no idea where to start

Posted: 02/21/09 06:55 PM

Forum: Flash

a simple google search would have answered your question........
flash is by adobe. it costs around 600 dollars. you dont 'find' it. so save some money and hopefully you have a job.
Flash


29.

None

Topic: Minigame collab

Posted: 02/21/09 06:44 PM

Forum: Flash

At 2/21/09 01:37 PM, kris008 wrote: Brilliant ^^ i was gonna jump in and say id do another, but i dont really have the time so im glad some1 else did. hehe were so close now guys :)

dont get your hopes up....... randomist refuses to give me the fla until he receives all submissions. which is very un collab organizer like of him considering it will take some time to code. SEND ME THE FLA! :P


30.

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Topic: Should I do it?

Posted: 02/21/09 12:11 PM

Forum: Flash

yea sounds good and the opening screen logo is amazing :] I say put the mouths on the front of the tank below the barrel and put eyes above the barrel.


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Viewing 1-30 of 1,838 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 93562