Ah, I just got back from graduation one and now off to the second (neither is mine).
But anyways, while I was out, I got my brother interested in some programming and he had this ingenious idea for an iPhone game. I told him he should try and after I get all this shit accomplished that I'd help him. He downloaded some iPhone SDK app or something that was 1.7 GB and didn't check the compatability before and it required 10.5, but he only has 10.4 something. It had a nice tester with pre-made examples, and woulda been really nice. Off to find another download for him...but more like dinner.
Also, got a bit farther on my game using Glaze. I like it using a pre-made engine in some ways, it reduces a lot of work, but it can be a real bitch too...