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Author Search Results: 'El-Presidente'

We found 5,162 matches.


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Viewing 1-30 of 5,162 matches. 1 | 2 | 3 | 4 | 5 | 6 | 790173

1.

None

Topic: Switching mouses in Flash Game

Posted: 11/08/09 08:56 AM

Forum: Flash

It looks like you're defining it in a place where it only works on the first frame. Try putting it either in an enterframe function of some sort, or just a function that goes off when you click the button.


2.

None

Topic: The Flash 'Reg' Lounge

Posted: 10/27/09 11:26 PM

Forum: Flash

The guy who Toast put down is not mentally challenged in any way. I have him on my AIM, I forget why, but last week he IMed me and asked me for help on something. I couldn't help and was pretty harsh when he kept pestering me, which only caused him to do it more. Kind of annoying, and he responded fairly rudely to what you gave him (only read first half a page or so). I don't think you should have been banned though, that's redikulus.


3.

None

Topic: The Flash 'Reg' Lounge

Posted: 10/18/09 04:58 PM

Forum: Flash

At 10/18/09 04:33 PM, Saza wrote: Should be fun.

Didn't read the whole lounge conversation, my bad! Gust told me what you guys were talking about after, I was skeptical of you asking for such a retarded idea, but now looking back it makes sense. XD


4.

None

Topic: The Flash 'Reg' Lounge

Posted: 10/18/09 04:41 PM

Forum: Flash

At 10/18/09 04:33 PM, Saza wrote: Haha. Oh and i'm making a game where you play as a character, movement with left and right and jump with up. You've got to jump on these... ledges... or, platforms i suppose to navigate through the level while collecting currency (or coins) to increase the score. Time will also play a major part in this game as the faster you finish it the better your score. I figured this would be to easy so i added enemies for you to get around.

Saza, not to be a total douchebag, but that was kind of a bunch of nice words to make the most standard game sound much better than it is. If you just look at it, you're saying you're making a game where you just on floating platforms, collect coins, avoid badguys, and are timed. I mean, unless there's some weird twist...


5.

None

Topic: Golden Sun psynergy sprites

Posted: 10/15/09 03:59 PM

Forum: Flash

At 10/12/09 10:54 PM, Aquarious2008 wrote: yeah I found those earlier but they're already animated so I can't really do anything with them

Of course you can. Well, unless you're not doing this in Flash, then you probably still can. Try more than one time before you come here and ask.


6.

None

Topic: The Flash 'Reg' Lounge

Posted: 10/10/09 09:10 PM

Forum: Flash

They fixed it trig :/


7.

None

Topic: anouther noob question

Posted: 10/07/09 06:54 PM

Forum: Flash

Yes. You can use FlashDevelop to get AS3 with Flash 8, but it might be complicated if you're new.


8.

None

Topic: Halloween game Programmer needed.

Posted: 10/06/09 11:31 PM

Forum: Flash

At 10/6/09 10:08 PM, SirSloth wrote: Rude :P

Personally, I was just commenting on how long two years is. It's just a drastic over-statement of your time, and almost sounded unrealistic. My b, though.


9.

None

Topic: Using AS3 to develop for the iPhone

Posted: 10/06/09 11:29 PM

Forum: Flash

Murudai, while it sounds a little cocky, self-interested argument, that was kind of my point, too! It's a pain in the ass now, but it says released end of 2009, so I'm just hoping to finish something really quickly if I get time and put it in before the gates open.


10.

None

Topic: Halloween game Programmer needed.

Posted: 10/06/09 10:05 PM

Forum: Flash

At 10/6/09 09:32 PM, Hamslice wrote: its actually only been one year, and we've only put in about 2 months of work.

Sounds more like it :P


11.

None

Topic: Moving drawn animations,

Posted: 10/06/09 09:14 PM

Forum: Flash

Each layer and can have it's own motion tween, so you would have to have each body part on separate layers. Otherwise, if you did frame by frame, you could do it all on one frame and redraw the whole body, or separate the body parts and just do FBF on each one. They all work, depends on what you're going for.


12.

None

Topic: Flashlight Engine

Posted: 10/06/09 08:46 PM

Forum: Flash

At 10/6/09 07:39 PM, zrb wrote: Way too laggy, did you just make a million circles and reduce their size and/or alpha according to mouse distance ? Cause that's what it looks like and that's pretty much utter crap to be honest.

Sort of agree, although I don't think it looks too much like crap, it could be much smoother, nicer, and probably better done. The effect overall is kind of cool, but work on it.


Raycasting tutorial from top view and incredibly more efficient than your method.

I personally hate that tutorial, I think it's not too efficient. I remember DeltaLuca telling me a long time ago to just find all the polygon coordinates and use that kind of. If you draw it out, it makes much more sense, and looks 100% smooth, because it perfectly goes to points. That can be a pain in the ass, though.


13.

None

Topic: Halloween game Programmer needed.

Posted: 10/06/09 08:40 PM

Forum: Flash

You must have been working for two years at a very slow pace I assume, right?


14.

None

Topic: Using AS3 to develop for the iPhone

Posted: 10/06/09 07:38 PM

Forum: Flash

I would go and learn Objective - C / how to use XCode just before this came out. Fuck me! Well, I haven't really read any comments / the articles, but I'm assuming someone's going to or has said something about performance issues. I can only hope!


15.

None

Topic: Need programmer for Halloween game.

Posted: 10/06/09 07:34 PM

Forum: Flash

Anyone could make those sprites if they spent five minutes. Very half-assed work. Go make something better and come back when you're ready.


16.

None

Topic: The Flash 'Reg' Lounge

Posted: 10/06/09 07:09 PM

Forum: Flash

Woot for two month old computers crashing without having backed up. ULLLTTTTRRAAKKKIIIILLL!

Now stop talking about rapists!


17.

None

Topic: AttachMovieClip Issue.

Posted: 10/03/09 02:10 PM

Forum: Flash

At 10/3/09 02:07 PM, IWantSomeCookies wrote: doesn't the MC have to have a depth to be removed?

It's been so damn long since I've used Flash, my gosh! "attachMovie" automatically gives a legitimate depth I think, though.


18.

None

Topic: Hiring Animator, will pay $$$

Posted: 09/30/09 08:24 PM

Forum: Flash

Three to four minutes in less than a month for $300? That's gonna be a real feat for an animator, and I'd be surprised if you get anyone with significant talent, but if you do, congrats and good luck! (My recommendation is raise the pay basically if you can)


19.

None

Topic: Madness Day 2009 Winners

Posted: 09/30/09 08:18 PM

Forum: NG News

Congrats to everyone, of course!

Also, that picture is fucking beast, and Madness Accelerant was awesome.


21.

None

Topic: Random list (varable) AS2

Posted: 09/03/09 03:48 PM

Forum: Flash

At 9/3/09 03:46 PM, hucki wrote: You would say random(3) and not random(2).
But an easy way so that you can never get it wrong is:

wordList = new Array();
wordList[0] = "Item";
wordList[1] = "Item";
wordList[2] = "Item";

textBox.text = wordList[random(wordList.length)];

If ya wanna be a dick, then let's do this:

wordList = ["Item1", "Item2", "Item3"];
textBox.text = wordList[random(wordList.length)];

Now let's stop with all this crap.


22.

None

Topic: Random list (varable) AS2

Posted: 09/03/09 03:42 PM

Forum: Flash

At 9/3/09 03:23 PM, apeskape wrote: wordList = new Array();
wordList[0] = "Cow";
wordList[1] = "Cow";
wordList[2] = "Cow";

textBox.text = wordList[random(2)];

It's been FOHEVAAA since I've done AS2, but don't you mean random(3). It does 0 -> (# - 1) I think.


23.

None

Topic: The Flash 'Reg' Lounge

Posted: 09/02/09 12:09 PM

Forum: Flash

At 9/2/09 02:01 AM, BoMToons wrote: Could they?

No, no they couldn't. Fuck all of you :'(


24.

None

Topic: The Flash 'Reg' Lounge

Posted: 09/02/09 01:59 AM

Forum: Flash

Truth of the "commercial sales" matter is that they're not going to hunt you down unless you're making some real cash on whatever's being sold. That means you're making probably tens of thousands or more. They're not going to check if a small time developer has some license or not. They could care less (:P).


25.

None

Topic: The Flash 'Reg' Lounge

Posted: 09/01/09 06:26 PM

Forum: Flash

At 9/1/09 06:22 PM, angryglacier wrote: Look what I found! At adobe's website I was looking through student edition license agreements and I came to this one page that was adobe's "mythbusters" it was very stupid and childish but I came across a line of text that I would like to share with the community. link to it

Very, very interesting... HMMMMMM! Who's the rumor starting bastard? :D


26.

None

Topic: Happy B-day Nicholas-deary

Posted: 09/01/09 12:14 AM

Forum: Flash

Happy Birthday Deary ^_^


27.

None

Topic: The Flash 'Reg' Lounge

Posted: 08/27/09 08:56 AM

Forum: Flash

Anyone have any "really good" ideas for an iPhone / iPod touch game that isn't an enormous project?


28.

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Topic: Chickenfoot's Art

Posted: 08/27/09 08:17 AM

Forum: Art

Nothing in here is even up to par. You go from paint to chicken scratch to a copy of a picture. Step up the game.


29.

None

Topic: NG Sketchbook Tour 2009

Posted: 08/25/09 09:19 PM

Forum: Art

At 8/25/09 05:37 PM, Luis wrote: If i think of one i'll be sure to let you all know!

Here's my excuse for not working on it.


30.

None

Topic: AS2 Ques: Best "method" to script

Posted: 08/25/09 02:32 PM

Forum: Flash

At 8/25/09 02:25 PM, Buster60 wrote: So what is that mean, "I can handle them"?

You know how to use them and use them efficiently.


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Viewing 1-30 of 5,162 matches. 1 | 2 | 3 | 4 | 5 | 6 | 790173