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Man that fight was hilariously awesome!!! they didn't even bother with blocking it was just....
3...2...1.....FIGHT -
Right Punch. Right Punch. Right Punch. Right Punch. Right Punch. Right Punch. Right Punch. Right Punch. Right Punch. Right Punch. Right Punch. Right Punch. Right Punch. Right Punch. Right Punch. Right Punch. Right Punch. Right Punch. Right Punch. Right Punch. Right Punch. Right Punch. Right Punch. Right Punch. Right Punch. Right Punch. Right Punch. Right Punch. Right Punch. Right Punch. Right Punch. Right Punch.
Yeah that's true I forgot about the jitter, though you can still do it my way, and just get the function of the V-Cam and tell it to exucute under moving the X as well, so then it wont jitter. But Fions way is probably better in this case.
At 10/13/08 04:15 AM, Eggy wrote:
1. A running radio that plays songs at random that you can join. You can let it play and you might hear songs you wouldn't have clicked on before, and could be a chat for it so people can discuss the currently playing song.
1. A running radio that plays songs at random that you can join. You can let it play and you might hear songs you wouldn't have clicked on before, and could be a chat for it so people can discuss the currently playing song.
Well didn't know if I sohuld put this in audio section since thats more about actual audio making.
Anyways 2 ideas to make audio portal way better, like or dislike
1. A running radio that plays songs at random that you can join. You can let it play and you might hear songs you wouldn't have clicked on before, and could be a chat for it so people can discuss the currently playing song.
2. Letting people have there own mini radio stations where they choose a selection of songs from the audio portal.
You will miss school when you've finished it. After reading all these wahh schools back soon, when youre working 9-5 monday to friday to try pay rent and food. You'll miss school :) and being able to be with your friends everyday before they move off.
You may hate it, but enjoy it while it lasts.
Just a little thing to think about to make it slightly better,
At 8/11/08 12:58 AM, Eggy wrote:
On my MC, now it wont work sometimes when I change frames, it just skips the OnClipEvent(load)
I'm sure you know its onClipEvent, but I don't quite understand that bug, care to explain ? D:
Ok so like when you beat the level you go to the next frame, and it says on load do stuff. IT will work for level 1, then 2, then randomly it wont work for lvl 3 or 4, then work on 5 etc, even though nothing has changed.
I have these 2 small problems that have been bugging me(lol pun). One is I have simply
startX = _x;
startY = _y;
On my MC, now it wont work sometimes when I change frames, it just skips the OnClipEvent(load)
the other is, in the properties menu it says my MC's X position is 200 but when i say with script MC._x = 200 it comes out wrong, its off by about 10 places.