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Response to: Help this n00b Posted October 28th, 2004 in Game Development

At 10/28/04 04:21 AM, Nissan2Hundy wrote: You would add the code into an event handler, such as onRelease.

Why do complicated stuff, when you can simple stuff !
Like my karatee teacher always says : "the most intelligent, is not the wisest ! OIKACHAOU !", but what does that have to do with anything ?

Response to: need a info Posted October 28th, 2004 in Game Development

on (rollOver) {
this._visible = 0
}

hmmm, faster then my way ! I always do complicated stuff when you can do so fucking simple ! I SUCK !

Response to: need a info Posted October 28th, 2004 in Game Development

At 10/27/04 06:20 PM, scrap_head wrote: any1 can say me if it existing an actionscript making that the little square i make diseapear when im going to touch it whit my mouse ??? if yes any1 can say me it plzzz ???

Make your square a MovieClip. On the first frame, put a stop(); command, and turn the square on the first frame a button. Make a second frame but leave it blank, and assign it a stop(); command too. Now, assign this code to the button on the first frame :
on(press){
gotoAndStop(2);
}

this should work, if you still have problems, send me the .fla, ill do it for you !

Response to: 3Mb Per Second Dsl Posted October 28th, 2004 in General

At 10/28/04 02:27 AM, Afro_Ninja wrote: Nothing tops my 56(read: 2)k connection

seriously, why the fuck is it called 56k? I've never seen a download over 7kbps...

Before I got DSL, i had a 28kbps modem, and I didnt go over 2 kbps in downloads ! So consider yourself lucky !

Response to: Draw Me Posted October 27th, 2004 in Game Development

At 10/27/04 04:14 AM, shaz_woogle wrote: lol i suck....

Yes, we now all know !

Response to: Tips and tricks Posted October 27th, 2004 in Game Development

So, I guess this is just a one post thread ? Or can we ask questions ?

Response to: flash site Posted October 27th, 2004 in Game Development

At 10/27/04 01:32 AM, PotatoeMan wrote: Let me know what you think of this flash site I just whipped together:

http://www.geocities.com/goodhumorman0001/index.htm.htm

It's really good, nice presentation, but the colors, the music, the pictures, they DEPRESS me ! :(

Response to: Goto and Play in a Movie Clip Posted October 27th, 2004 in Game Development

First add to your button this code :
on(press){
_root.MC.gotoAndStop(1500);
}

Give "MC" (without quotations) the instance of the Movie Clip in question and it should work fine !

if you still have problems, post again, ill be glad to help you !

Response to: swift 3d help Posted October 26th, 2004 in Game Development

At 10/26/04 08:08 AM, Scorpionsting wrote: i have some problems with swift 3d, i draw a figure in flash and i want to use it in swift. How do i put in that figure in swift 3d?

Okay, select the figure you wanna use in swift 3D, and go to file>export, and export it as a .ai file (figure.ai). Then open up Swift 3D, file>import, select the .ai file, and VOILA !

Response to: : ( basic actionscript codes Posted October 26th, 2004 in Game Development

At 10/26/04 07:26 AM, -flux- wrote: if (Key.isDown(DOWN)) {
this._y += (movement speed);
}

if (Key.isDown(RIGHT)){
this._x += (movement speed);

now just edit those two to create the UP and LEFT movements.

)

This will never work, you dont have the onClipEvent(enterFrame){

Response to: Swf. Hosts? Posted October 26th, 2004 in Game Development

At 10/26/04 04:59 AM, Zendra wrote: Try Freewebs.com. And it's .SWF not SWF.. ;)

you can always try http://www.deviantart.com !

Response to: Do you like my animation? so far.. Posted October 26th, 2004 in Game Development

At 10/25/04 09:40 PM, 13animations wrote: Dark Kirby- Took 5 Minutes Long....... hope you like it so far. its gonna get longer though.(obviously)

Looks good, but I really cant tell wut you can animate so far, the Kirby was all black ! (i know it's dark kirby, but still...), I'll give out 7/10 right now !

Response to: What would you vote on this? Posted October 26th, 2004 in Game Development

At 10/26/04 02:52 AM, JustinBalden wrote: I've been having doubts about me being able to finish this game with two different citys, so, what do you think you would vote on this game if it came to the portal today, and only had 4 missions(including parking lot missions) and one city?

http://www.numbertwo.finalgaming.net/Flash/lots3demo.swf

Well, the actionscript is pretty basic, but it works fine, so I'll give 8.5/10 for the gameplay. But I would vote lower because of the art and the lack of sounds. The art was average, but it could really be improved with some shadings, some aniamtions to it (etc...). For the sound, you should get a jazzy rock loop that gets you in the game, a bit like in Swedish Slaveloy.
Hope to see more of this game !

Response to: How do u change a fla. into a swf. Posted October 25th, 2004 in Game Development

At 10/25/04 01:31 PM, -flux- wrote: you publish it by going to file> publish or pressign Ctrl+enter

wow ! that was hard to figure out !

Actionscript Help. Posted October 25th, 2004 in Game Development

Well, I have a small problem :
I can't figure out to make a Movie Clip rotate according to the mouse's position ! Could anyone explain here on the bbs, or thru AIM (Ecndn121435) or MSN messenger (air_edvin@hotmail.com) !

Thanks,

Response to: how did you learn to make a flash? Posted October 24th, 2004 in Game Development

At 10/24/04 09:42 AM, ajcomet wrote: I took a class to learn the basics and then walla, i learn the rest my self.

Flash by ajcomet:
- none -

And, by the way, I'm french,and it's not walla, but VOILA ! =)

Response to: Need some As help Posted October 24th, 2004 in Game Development

Incase you don't know, you put the frame number in there.
Good luck with your game.

Dude, stop acting smart, he can put a label to the fricking frame ! that's why there are quotations MARKS !

Response to: Should I Finish this Posted October 24th, 2004 in Game Development

At 10/24/04 03:13 AM, 1053r wrote: Sure is:D

Stop picture spamming, put that on your sig ! =)

Response to: skate board sound fx Posted October 24th, 2004 in Game Development

Try at http://www.findsounds.com/ ! You should find something, if not, try http://www.flashkit.com !

Response to: What do you think of...? Posted October 23rd, 2004 in Game Development

At 10/23/04 02:59 PM, skein wrote: What do you think of this www.hot.ee./skeinsmk it's my website but im not promoting it i just want to hear comments on the flash work and not the content. THNX

It surprises users at first, but it tires your eyes after a while. Needs more orignality ! Anyhow, good job !


Hey,
Well, today, I have thought of getting a scenarist for a hallowen game who would come out on october 30 th or november 1st ! I know it's short time, but I'm getting a 2 weeks break so I can work hard on it. Scenarist will be co-authored, of course, get in contact with me thru AIM = Ecndn121435 or thru MSN messenger = air_edvin@hotmail.com !
Hoping to get someone soon... :)

Response to: colab/contest/jam/TT makers enter Posted October 21st, 2004 in Game Development

Partner for a game
Description: Need a partner to make a game together. Ideas will be welcomed and no scenario yet !
Needs: Anybody who wants to team up !
Due Date: no due date yet !!!
Level: doesnt matter, ill be glas to help n00bs out !

Response to: sound on/off Posted October 21st, 2004 in Game Development

At 10/21/04 11:01 AM, Abortions wrote: Hi, I have a sound i loop on my menu bit, and when i go to a part of animation it turns that sound off, but when i come back to the menu the sound isnt playing. If it is easier how do i make a sound on/off button, so that it starts the loop again i thought.

thanks

Make an Movieclip and on the first frame of that mc make another mc. In that MC put two frame and assign this code :
1-to the first frame : stopAllSounds();
2-to the second frame : stop();
Now put your sound loop^on the second frame playing and it should work ! If you still have problems, send the .fla thru AIM or MSN !

Response to: Preloader Slow to Show -- Solution Posted October 18th, 2004 in Game Development

Was that a question or a tutorial ? lol =)

Response to: joints? Posted October 18th, 2004 in Game Development

just have the frame where the arm is in one position, then go to the frame where you want the arms movement to end, add a keyframe and change the position of the arm, then put a tween i the middle, i think that should work.

This will work but there is easier : FBF ! Make the arm move frame by frame.

Response to: Movement Posted October 18th, 2004 in Game Development

At 10/18/04 03:41 PM, Chrome_cobra wrote: n e 1?

here, movement with walls :

onClipEvent (load) {
// Set the move speed
moveSpeed = 15;
}
onClipEvent (enterFrame) {
if (Key.isDown(Key.RIGHT)) {
if (_root.Walls.hitTest(getBounds(_root).xMax,_y,true)) {
} else {
this._x += moveSpeed;
this.gotoAndStop(3);
}
// Move Right
} else if (Key.isDown(Key.UP)) {
if (_root.Walls.hitTest(_x,getBounds(_root).yMin,true)) {
} else {
this._y -= moveSpeed;
this.gotoAndStop(2);
}
// Move Up
} else if (Key.isDown(Key.DOWN)) {
if (_root.Walls.hitTest(_x,getBounds(_root).yMax,true)) {
} else {
this._y += moveSpeed;
this.gotoAndStop(5);
}
// Move Down
} else if (Key.isDown(Key.LEFT)) {
if (_root.Walls.hitTest(getBounds(_root).xMin,_y,true)) {
} else {
this._x -= moveSpeed;
this.gotoAndStop(4);
}
// Move Left
}
}

NOTE: To activate the walls, you must make a movieclip labelled "Walls"
this sould work fine !

Response to: What do you think... Posted October 18th, 2004 in Game Development

At 10/18/04 01:38 PM, Valtrix wrote: I'm working on a FBF movie right now and I want to know if I should fix anything before I continue. I have 55 frames(about 4 seconds) right now, so if I need to make more before it can be evaluated let me know. At the end, it starts to zoom out and then that's where I'll start drawing in scenery.

You can find it here

Niiice ! I see you stopped making games, I guess you're better in movies ! =)

Response to: Lets make an Uber libray Posted October 18th, 2004 in Game Development

At 10/18/04 02:13 PM, plastik wrote: We all have those sights we couldn't do with out so why not share them for all to see. (flash sights)

http://www.freeflashtutorials.com/lessons.html

cough..

Nice sites... Thanks, the free lessons rock !

Response to: What this forum come to? Posted October 18th, 2004 in Game Development

Hey dude, I really don't get you !
First of all, I can see that you are new to the NG BBS : your lack of posts : Wow ! 7 freaking posts ! I'm happy for you !
Secondly, who said we were not gonna help you ! I got better in flash because of the Flash BBS ! If you could only ask nicely and not like n00bs like you do : "AaAhah ! I sux at FlASh Xm ! Plise Elp may !".
And, to finish this off ! Dont make a whole freaking thread about your attention-whoring problems. I would help you, if you would be normal... :)

Response to: Flash partner Posted October 16th, 2004 in Game Development

At 10/16/04 02:42 AM, secret_toad wrote: thats pretty cool I was thinking about him looking like this but ofcorse
I wouldnt mind any sugggentions and stuff, remember the pictures always look better in flash and I cant draw hands.

As soon as I get back home, (cause I'm at a cyber café) I'll spice him up and add a gun ! But, who will take care of then animation ? me ? you ?