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Response to: How's the Newgrounds Flash Ads now? Posted August 17th, 2008 in Game Development

well to temporarily put a period to this,
newgrounds API runs badly. (no offense to psycho goldfish)
but you cant blame them too.

newgrounds is one of the largest networks in flash gaming
and if they released an AD API,
thounsads will use it on more thousands of submissions!
which is bad because eCPM will be irregular etc...

one of the problems of NG API which I think they should fix,
they must add a "hold payments" option
so you can stack money from the previous months,
which will help you get money even if you didn't reach the $50 limit

Response to: Help! Posted August 17th, 2008 in Game Development

an RPG? wow great dream for someone new to flash.
dreams aren't bad. you just cant achieve it that fast.

I just noticed, my avatar aura is evil.
I discourage you from making one.
it is so hard and complicated!
it doesn't just take skill of animating,
but also the brain of a programmer.

Response to: Animator needed!! Posted August 17th, 2008 in Game Development

although I am not an animator who can help you
I'm sure someone who's interested would like to know the details of your script / story
it's important to know before we even bother to contact you.

Response to: As2 Vs. As3 Competiton Posted August 17th, 2008 in Game Development

in these kinds of threads,
we will see the newbie-like coders and the evolutionists...

AS2 PEOPLE
those who are afraid of changes
lacks skill to comprehend AS3 but denies it
more...etc

AS3 PEOPLE
who has been waiting for this evolution of AS
who uses AS3 just to be cool
more...etc

these are probabilities and possibilities,
I am not saying that they really are.

I'll go with AS2 but my movement is, use the language you prefer!
why do you need to convince other people to use your version of AS?
both of you can script and make a Flash project, why fight because of it?

Response to: Happy Birthday SpamBurgerrr Posted August 8th, 2008 in Game Development

happy birthday man! :)

Response to: BE:Stones to Crosses, need enemies! Posted August 5th, 2008 in Game Development

I am still working on the walking cycles...
tell me someone finishes a character so we wont make doubles
kk thnx :)

Response to: Artist needed, big job $$$ Posted August 2nd, 2008 in Game Development

post the swf so we can see the partial engine

I am ready to help anytime,
both animation and coding...
PM me if interested

(working on my samples)

Response to: strik3mast3r is gay Posted May 25th, 2008 in Game Development

some contradictions that are confusing me

At 5/24/08 07:27 PM, JEXstudios1 wrote: he stole my info

how the hell did he do that? he stole it or you gave it?

even my hotmail and every thing

you even gave the password to your email?

tom fulp he stole my newgrounds account

changed you password? joshman07 is not a registered user.

deleted my movies

if you really had them

i need comfort please help me

the wording is weird, makes double meaning

my old account was joshman07 can anyone please help me.

it said joshman07 is not registered. and I don't think its possible to delete an account yourself

I don't know if this is true or whatever.
if it is, you are an idiot to give your password to anybody.
but if its not.....

Response to: keyboard cheat?? Posted May 24th, 2008 in Game Development

At 5/24/08 11:42 PM, spearberg wrote: ok so the keycode in the trace line should be 71 ?

thats not it,
you see, the parameter passed to the function is an object named event
inside the function, event.KeyCode tis the code pressed
it contains a number, is not something where you will put the 71
so its better to compare it

if (event.KeyCode==71){
     trace("on");
}
Response to: deleting my submission Posted May 21st, 2008 in Where is / How to?

reason is confidential, but can I PM the NG staff about this?
I mean, is there a required subject for them to know its not spam?
I think they're not viewing mails w/ non-NG subjects

Response to: can somone help me Posted May 21st, 2008 in Where is / How to?

finding it in the flash portal would take years! i mean it!

Response to: Mouse Game AS for right click Posted May 21st, 2008 in Game Development

onEnterFrame=function(){
     if(Key.isDown(2)){ 
          // go to previous frame (and dont tell me you don't know how to do this)
     }
}
deleting my submission Posted May 21st, 2008 in Where is / How to?

how can I delete my flash submission?
it already has 4000+ views so the delete button can't be seen in "manage submissions"
is there another way to remove it?

Response to: Help! Posted May 20th, 2008 in Game Development

At 5/20/08 09:27 AM, Anakinus wrote: Man i know i cannot draw sound but i dont want to record because i dont like my voice and i just asket , i dont need right now :D but anyway thx

OMG he still insists with the sound draw lolz

Response to: would you play this game? Posted May 20th, 2008 in Game Development

if this was the portal, i'd say "this makes poop look good"
right now its a crap, but has lots of potential

Response to: Line tool takes to long to draw! Posted May 20th, 2008 in Game Development

modify > bitmap > trace bitmap

Response to: recruitment-game for NG Posted May 20th, 2008 in Game Development

i feel sorry for you...
just practice more
and i'm sure in the future
you can finish one yourself
w/o help from others

Response to: recruitment-game for NG Posted May 20th, 2008 in Game Development

6 bumps? this is really really illegal

Response to: Cell Phone or Wallet Posted May 19th, 2008 in General

wallet, coz i dont have anything in it.
I put my money and other valuables somewhere else,
its a trap for snatchers or hold-uppers

Response to: Emo Girls? Posted May 19th, 2008 in General

it doesn't matter on how they dress or what they have on their bodies.
its really about the beauty inside and outside

if shes beautiful, shes really beautiful, emo or not,
but if someone's ugly (sorry), she's really ugly, emo or not...

oh and here in the Philippines, there are talks about emos.
being emos doesn't mean that you need to dress like that,
there's something more... its inside...

Response to: login system question Posted May 19th, 2008 in Game Development

At 5/19/08 09:28 AM, adam2510 wrote: i mean it looks like it is sending but it just hangs there
what do i do?

it only works when embedded or playing from a browser,
so on your browser's status bar, you'll see the

"connecting to site"
"waiting for site"
"transferring data from site"

and when you see the "done",
its ok to close the browser, but while loading, keep it open

and LoadVars also have the onLoad event handler.
look it up in Flash help

Response to: What is the best animation program? Posted May 19th, 2008 in Game Development

At 5/19/08 06:19 AM, Luis wrote: Toon boom is good for things on a tv format. it SUCKS for online entertainment/animation... have you seen the quality of output it makes on swfs??

actually I haven't seen or tried Toon Boom
I just saw some people talking about it in another thread.
but bill-the-donkey didn't say anything about being online.
He just said animation tool

Response to: login system question Posted May 19th, 2008 in Game Development

what do you mean by it just hangs there?

do you have a gotoAndStop/Play in the button?
if you dont it will really just stop there even if you click the button 1000x

Response to: Preloader Help Posted May 18th, 2008 in Game Development

get a flash ad from MochiAds, it can have a built-in preloader, makes money too

Response to: What is the best animation program? Posted May 18th, 2008 in Game Development

hey dont rule out Toon Boom because this is not a site of Toon Boom
i am not saying that Toon Boom is the best
but you guys are not considering it

Toon Boom is the animation tool used in cartoons and animations on TV

Response to: Random functions? Posted May 18th, 2008 in Game Development

At 5/18/08 04:25 PM, thodmick wrote: What do I do with the doActionOne(); thing? Do I just place !action where it is or what?

you said u want to run from 2 functions and now you dont know how to run a function

Response to: My strategy game (so far.) Posted May 18th, 2008 in Game Development

At 5/18/08 09:46 PM, J0Rel wrote: i hope that the final version isnt crap like what i have seen...

we should swap auras lolz

Response to: My strategy game (so far.) Posted May 18th, 2008 in Game Development

i dont know what to say...
its just that i dont know whats happening while playing
even if i know the controls,
it lacks some codes to make it understandable and controllable

but as far as I can see, this has a potential, a lot of potential
just some good graphics and more features,
the concept might be able to make it frontpage if ever

Response to: loop Posted May 18th, 2008 in Game Development

what do you mean by that? more details pls

for(i=0; i<10; i++){ gotoAndPlay(1); }
Response to: Help! Can't get C++ to work :\ Posted May 18th, 2008 in Game Development

let them be
its rare to see a lost programming thread in the flash forums
so its nice to have one occasionally