The Enchanted Cave 2
Delve into a strange cave with a seemingly endless supply of treasure, strategically choos
4.34 / 5.00 31,296 ViewsGhostbusters B.I.P.
COMPLETE edition of the interactive "choose next panel" comic
4.07 / 5.00 10,082 ViewsAt 4/27/09 10:42 AM, dudejonne wrote: _root.otherMovieClipName.visible = true;
it's
._visible
not
.visible
add this code inside your on(press)
_root.anotherClip._visible=true;
then in the Action - frame in the timeline
_root.anotherClip._visible=false;
reminder:
anotherClip is the instance name of the other clip
then would it be...?
objectName.depth
At 4/27/09 10:40 AM, dragonjet wrote: did you initialize i?
i=0;
I forgot to say, put that code in the frame, not in the clip
did you initialize i?
i=0;
At 4/27/09 03:38 AM, Delecta-ma-ble wrote: if god can do everything can he create a boulder so large that not even he can lift it?
also can he create a burito so hot that not even himself can eat it?
yes, the fallacy of absolutism
At 4/27/09 06:14 AM, Wonderful wrote:At 4/26/09 03:30 PM, DM692 wrote: The thing is, Christians also say that God knows everything that happens, past, present, and future. That's the thing. He knows our future.But we don't know our future, so it's more or less pseudo free will.
yes, this is true.. even if God knows our future, we don't so it's still free will
as I see you want to make something like the SHIFT game series, right?
if it's a platformer, AS:Main can help
run the flash, print screen
At 4/26/09 09:27 PM, TheFlameAlchemist wrote:At 4/26/09 08:14 AM, dragonjet wrote: as everyone says "Awesome preloader", is there no contest?i don't think so
even so, good thing it doesn't ruin the Pico Day spirit,
everyone's still excited, so am I :)
I also don't have pico games this year.
oh AS3, I can't help you with that
you can always add details of your game
to increase chances of finding someone interested
At 4/27/09 08:45 AM, Dj-tom wrote: i find another way, thx
you already get the answer? or still searching for answers?
I can help, even make you a sample FLA if you want
well just wanna say sorry if I offended you.
I wasn't in the mood last time
please don't generalize it to "everyone" on NG.
there are also many good people here
OMG!
you want a really good programmer for that game?
a coding style like Madness Regent?
with those graphics? hahaha
the really good programmer doesn't deserve that art!
animation is too bad considering you're aiming for a game like Madness Regent!
import flash.display.BitmapData;
function update(e:Event){
var numArray : Array = new Array(0,0,0,0);
trace("hahaha");
}
yup it's an alarm. a system beep for example.
not all audio are enlisted in the settings
At 4/27/09 01:59 AM, InfectedCorpse wrote: The future can NEVER be fortold... There would be no point. The future is ALWAYS changing. Nuff said.
the future is not changing. if it is, there would be many futures
plus... you're like saying "there is no God"
there would be a point in it if everyone doesn't know except God.
I usually check it out everyday, but sometimes I forget.
(479 views , 48 replies)
still 10% reply rate :)
for your original question I'd like to answer it.
You have free will.
You have the power to choose.
God knows the future.
God knows what you will choose.
God didn't lay out whats in the future
God only KNOWS your future but DID NOT choose it for you
You choose for yourself.
you get it now?
now the real questions are:
If he already knows the future for everyone,
why is he letting us all live and continue?
he knows what will happen, why continue to let it happen?
Why is he "TESTING" people?
(many instances in the bible, he tests the people's faith in him)
he knows what will happen..
he knows how faithful a man is..
why need to test him?
(one example is the man who was tested and was told to kill his own son, forgot the name)
If he knew the future,
why did he let Lucifer (archangel) live and rebel against Him.
God should have known it so looong before Lucifer rebelled.
then He shouldn't have created Lucifer after all.
They say that this LIFE is only to test people, to test if he's good or bad.
if you're good, to the heavens... if you're bad, to hell...
as I've said, why need to test people if He knows the future?
I tried to buy something but at the end of the check out,
I see that there is no option to use a PayPal account
you really need a credit card or get billed at home.
is there a way to use PayPal for the sore?
do you have swapDepths code in there?
oh and I forgot about this:
on(release){
stop();
_root.resume._visible = true;
_root.pause._visible = false;
speed=0;
for(i in _root){
if(typeof(eval(i))=="movieclip"){
(eval(i)).stop();
}
}
}
on(press){
this.gotoAndStop(2);
}
then...
Frame 2 inside MovieClip#1
Put this code in Action-Frame
MC2.onPress=function(){ MC2.gotoAndStop(2); }
assuming MovieClip#2 is also in Frame 2 of MovieClip#1
onClipEvent(enterFrame){
if (_root.player._x>_x) {
_x += 1;
}
if (_root.player._x<_x) {
_x -= 1;
}
if (_root.player._y>_y) {
_y += 1;
}
if (_root.player._y<_y) {
_y -= 1;
}
}
why do you need 4 ClipEvent for enterFrame?
just answer him! put this in the frame code
onEnterFrame=function(){
mc1._x = mc2._x;
mc1._y = mc2._y;
}
mc1 is the follower
mc2 is the one followed
that's not a problem, flash stores the original audio file in the FLA.
so if you compressed it by mistake the first time,
it will be fixed next time because every time it publish,
it generates a new compressed audio file from the original, not the previous.
At 4/26/09 09:41 PM, Headshot777 wrote:At 4/26/09 09:28 PM, dragonjet wrote: check out his code.Well, there's a period after the second "if".
can't you guys see his problem?
onClipEvent (enterFrame) {
if (Key.isDown(Key.SPACE)) {
if.(_root.aliens (1) gotoAndPlay(2);)) {
}
oh and did you see the gotoAndPlay(2); inside the if ( )
Use the language's OOP capability.
Many programmers tend to use spaghetti code or something like that.
they use many variables and arrays, which in short can be used with just objects.
Procedural and Functional paradigm can be used but only if necessary.