Be a Supporter!
Response to: Click Posted August 12th, 2006 in Game Development

try it here:

http://www.newground../topic.php?id=340603

Response to: AS: Music Techniques Posted August 12th, 2006 in Game Development

At 8/12/06 10:48 AM, True_Darkness wrote: fadeSound= new Sound()
fadeSound.attachSound("soundInLibrary")
fade=100
onEnterFrame=function(){
fade-=2
fadeSound.setVolume(fade)
}

my script works using time intervals... not frame intervals...
when you're using frame intervals, the fading speed depends on your frame rate...

oh and I was just joking bout posting it on AS: Main...
i just wanna show my technique on sound follows mouse...
and teach other noobs out there bout sound scripting...

Response to: volume using actionscript Posted August 12th, 2006 in Game Development

please check more sound scripting techniques here:

AS: Music Techniques

Response to: which curser AS Posted August 12th, 2006 in Game Development

for me, mouse move is better...

Response to: 2 Questions ?? Var ..sponsor Posted August 12th, 2006 in Game Development

onClipEvent(onEnterFrame){
cash=cash+10;
}

i dont know about the sponsors...

AS: Music Techniques Posted August 12th, 2006 in Game Development

// this are my scripting techniques with sounds. i hope youll like this tutorial. Add it to AS: Main...

//DECLARING YOUR SOUNDS
var soundvar:Sound = new Sound();
soundvar.attachSound("filename"); vol=100;
soundvar.setVolume(volume_you_want);
ppos=0; // initiaizes pause position

//PAUSE
ppos=soundvar.position; // records the current pause position of the music
soundvar.stop(); // stops the music from playing

//PLAY
soundvar.start(ppos/1000); // plays music from the recorded pause position

//SOUND PANNING (DIRECTION)
soundvar.setPan(-100); // LEFT SPEAKER ONLY
soundvar.setPan(100); // RIGHT SPEAKER ONLY
soundvar.setPan(0); // CENTER
// or any integer in the parameters
// more negative number is to the left...
// more positive is to the right...
// soundvar.setPan(number);

// SOUND FOLLOWS YOUR MOUSE
function dragonj(){
per=((_xmouse/Stage.width)*200)-100; // calculates the location of mouse
soundvar.setPan(per); // sets the sound pan direction
} setInterval(function(){ dragonj(); },1); // pans every millisecond using timer

//FADE-IN EFFECT
setInterval(function(){ if(vol<100){vol=vol+10; if(vol>100){vol=100;}} soundvar.setVolume(vol); },300);

//FADE-OUT EFFECT
setInterval(function(){ if(vol>0){vol=vol-10; if(vol<0){vol=0;}} soundvar.setVolume(vol); },300);

// NOTE: fade effects wont work:
// (1) if the music is not playing (eg: paused, stopped)
// (2) if you use fade-in and fade-out together

Response to: Bathroom Girls 2 Posted August 12th, 2006 in Game Development

any hentai animator who wanna help?
or scripter who would like to debug my program?

Response to: Mouse Posted August 12th, 2006 in Game Development

yeah now I know...
there is NO way...

Response to: Hard As..timer Posted August 12th, 2006 in Game Development

time=600; // initialize time with 600 seconds (10 mins)
function djs(){

// actions here when timer reaches zero...

}
function dragonjet(){ time=time-1;
// the function to run every second
if(time==0){ djs(); }} // checks if timer is zero...
setInterval(function(){dragonjet();},1000)
;
// the timer syntax

Response to: fhfdhdf Posted August 10th, 2006 in Game Development

is it an FLV...
cant submit that here... only accepts SWF...
but... to update videos, you cant use flash even if its an FLV...
you need something like, uLead... or cinemaforge for converting...
any many more... try checking google...

Response to: Can't submit Posted August 10th, 2006 in Game Development

why didnt you just edited it. dont need to delete and re-submit...
maybe wade didnt allow it coz of dual submission...
ask him or tom...

but for me, tell us first what kind of error youre getting...
what is the error message?

Response to: duplicate problem Posted August 10th, 2006 in Game Development

At 7/23/06 02:13 PM, phyconinja wrote: duplicateMovieClip(_root.langhus,"new_lang
hus"+_root.i,1000+_root.i);
_root["new_langhus"+_root.i]._x=xsted;
i++;

i think _root is not a movie clip... try:

_root.movieclip.dupliacteMovieClip(newname
,depth);

coz from what i know, type mismatch is for variables...
if my syntax doesnt work, try to declare it first...
var...

Response to: As Help! Posted August 10th, 2006 in Game Development

i got some suggestions...

dont use this... specify the name of the movieclip...
for example... _root.bullet.hitTest(_root.enemy)

oh and try any of these:
_root.enemy.removeMovieClip();
removeMovieClip(_root.enemy);

if we arent any help... try searching for answers HERE

Response to: Variable division and multiplicatio Posted August 10th, 2006 in Game Development

well... that works in my computer...
maybe you just had some typo errors in the text box or anything...
check the variables for the output text boxes...

Response to: Slip Stream: Beta Testers Needed Posted August 10th, 2006 in Game Development

try to make a loading bar in the preloader. helps dialup users...
some error i saw... in the MANUAL, the word "attempt"...

Response to: Variable division and multiplicatio Posted August 10th, 2006 in Game Development

so... can i help?
whats the script problem?

Response to: Question on exporting Posted August 10th, 2006 in Game Development

no... im exporting is as images but the files are still SWF...
using macromedia prof 8, all exports are swf..
i havent seen any exports like jpeg or gif...

Response to: Bathroom Girls 2 Posted August 10th, 2006 in Game Development

At 8/10/06 08:25 AM, KaynSlamdyke wrote: I'll take it that if you have to say it in Tagalog, you're trying to keep it purposely so I can't understand it. Rest assured I'll find someone who can translate that for me.

no... its just a translation of the whole thing... every word i said in tagalog is in the english sentences i posted.

oh and about the rape sim. i know many people with same opinion as yours. its in the reviews of bathroom girl 1. but im trying to find animators who are in my side. if other artists are against the idea, im not forcing them to help.

Response to: Question on exporting Posted August 10th, 2006 in Game Development

for "exporting as image"...

Response to: right i got this far Posted August 10th, 2006 in Game Development

import it...
drag the name of your music from the library to your frame...
then tada!...
test movie and youre playing...

Response to: Question on exporting Posted August 10th, 2006 in Game Development

you say that we are just exporting one frame and its just like a pic...

so the file still SWF...
so it means that the other frame wont be exported and just discarded?
if you have scripts on it, will it run?

Need title for my war3 flash Posted August 10th, 2006 in Game Development

Phantasmagor already made his FLASHCRAFT for war3: reign of chaos.
im making a game for war3: frozen throne... i need a title... any suggestions...

Response to: Mouse Posted August 10th, 2006 in Game Development

does the AS: Main have it?
just check it here:

LINK

Response to: Question on exporting Posted August 10th, 2006 in Game Development

hey guyz i have a releated question...

whats the difference between
"export as image" and "export as movie"?

Response to: need a name Posted August 10th, 2006 in Game Development

Asian Sexy Quiz

Response to: Mouse Posted August 10th, 2006 in Game Development

Stage.showMenu=false;

it also shows the menu but only with Settings and About Flash....
but we dont want any menus to show...

_focusrect = false;

i used this but nothing happened...
i know this is used to disabled the focusing in text boxes using tab key...
but it does nothing to the menus...

what Hornby wanted was, on right click, previous frame and no menu...
am i right Hornby?

Response to: Contest for ameture flash animators Posted August 10th, 2006 in Game Development

ya need scripting here?
i can help with your AS...

Click here to e-mail me

Response to: Animation : Main Posted August 10th, 2006 in Game Development

alright... so this is the animation: main..
creted to be like AS: main....
so...

where are the tutorials?
can we post the tutorial links here?

Response to: Mouse Posted August 10th, 2006 in Game Development

alright... thats the script...
but how do you remove the menu?

Response to: Mouse Posted August 10th, 2006 in Game Development

oh im sorry...
i thought you asked "outside the flash movie"....
i know the script for clicking inside the flash and that script given above is correct..
but for the right-click... no such...
but you can have your own right click menu... you wanna know?