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Response to: Dating Sim Collab Posted March 16th, 2010 in Collaboration

Sounds interesting, do you already have characters and plot finished?

Response to: Sparky And Spaz Collab 1 - Jailed Posted March 11th, 2010 in Collaboration

Awe crap in a hand basket. What am I gonna do with this then?

Sparky And Spaz Collab 1 - Jailed

Response to: Sparky And Spaz Collab 1 - Jailed Posted March 9th, 2010 in Collaboration

i guess i'll have to buckle down and actually do something with intent of finishing it. Got a few ideas, ill start tommorow.

Response to: ..:: Art Request Thread 2.0 ::.. Posted January 18th, 2010 in Art

Web Artist Plz!

I have been asked to create a website for a friend, only problem is that my art skills are mediocre, at best. I need someone who can help me do this. He is a Christian rapper and a teacher, so he calls himself The Tcha. Payment - I will most likely get some sort of payment for this, if not, I'll give you 50 bucks. Maybe more if your that awesome. (srry im broke)

Here is more info.

This is the link to the current site, which I DID NOT MAKE! http://www.thetcha.com/

Response to: 8bit collab Posted January 4th, 2010 in Game Development

I would like 7th part and 11th part. That's right, i'm two partin'

Response to: Screen scrolls down with mouse? Posted December 30th, 2009 in Game Development

At 12/30/09 09:50 AM, Archon68 wrote: Either that, or you're a moron. I sure hope it's the first one. ;)

no... its the second one

Response to: Screen scrolls down with mouse? Posted December 29th, 2009 in Game Development

c'mon guys... really... i found some codes but they didn't tell me how to make a specific range or anything.

Screen scrolls down with mouse? Posted December 29th, 2009 in Game Development

the subject line speaks for itself. I want to make the screen scroll down with my mouse, butz i gotz no codin experiance. Plz help me! AS2 by da way

Response to: *The Game Trailer Collab* Posted December 23rd, 2009 in Game Development

At 12/23/09 06:04 PM, scottwjsm wrote:
Message to all: Dnoack757 has left Newgrounds. Scottwjsm will be running this collab for 5 days.

lol, i never said i was leaving Newgrounds. I was just tired of working with a annoying 10 year old

Response to: *The Game Trailer Collab* Posted December 22nd, 2009 in Game Development

that looks awesome!

Status: -1% done
That means i haven't even began to start.

Response to: *The Game Trailer Collab* Posted December 22nd, 2009 in Game Development

EVERYONE MUST POST AN UPDATE ON THEIR PART IN LIKE 10 DAYS.
(or else i might just kick you out)

Also, please read most of this. Theirs new Info.

Windowskiller:Status:Banned:Collab Manager
Hey guys, this is windowskiller. I'm still banned. I'll be back in 6 days. Dnoack757 will be running things for now. Ask me if you have questions.

-Windowskiller

Message from Dnoack757 in his own post

Guys please post the cover of your animation for the promo in 6 days or we will do the promo without it.

this is an update By Windowskiller. It was posted by me.

****************DUE DATE **IS*** FEBURAY 10th**********************

So, you are done with your part and are ready to give it.
This is what you do.
Stick your part in a movieclip and email me the .fla as a download.
Then put the .swf on SpamTheWeb.
Give me both links and your done.

PLEASE DO THAT.

YOU MUST DO THIS OR YOUR FINISHED PART WILL NOT BE EXCEPTED!

Also, this is the final code for spacebar
stop();

function onEnterFrame(){
if (Key.isDown(Key.SPACE)){
gotoAndStop(2);
}
}

UPDATE

Collab Progress
5-10% Done

ICanDraw
Newgrounds The Game
(I don't want to use it. You have to make it longer. Take out the part with the big tank and boring stuff.

MatchBoxDan
Adobe Flash The Game

ICanDraw
Parody on Tetris
.fla-http://www.mediafire.com/?ynmzmd0hg mj
.swf-http://upswf.com/show.php?filename=

1260662981 640_Halo%20game

Javacke
Parody on the Legend of Zelda

Dyam
Cupcake:The Game

Scottwjsm
Castle Crashers

FourSwordsKing
Behemoth The Game

Evan210
Boom Headshot The game

PyroSpriteproductions
Wii Rehab

Johobo2
Angry Faic The Game

Johobo2
Windows Vista The Game

DoctorMario
The Prince of TimeFCUK

Dnoack757
UFC Parody

NeroGeist
The Ball Game

HDXMike
Console Wars

TheDevilsGarage
(Menu)

the1manwiththeplan
Pokemon Missions

Bjorvy
Tom Fulp The Game

Logitude
Tank-Man

Parts not taken
1-Obama The Game
2-(Anything you want)
3-(Anything you want)
5-(Anything you want)
6-(Anything you want)
7-(Anything you want)

EVERYTHING BELOW THIS IS OLD INFO

Extra Info

What is a sig?
The sig is the thing on the bottom of this post that says "Join the Games Collab"

How do I get that awesome thing?
Well this is how.
1. Right click it and save it.
2. Go to MY Account
3. Click Forum Signature
4. Upload the Picture
5. Make the optional URL-http://www.newgrounds.com/bbs/topic/

1128549/1
6- Save Changes

Response to: JSM is recruiting Posted December 20th, 2009 in Game Development

quickly drawn too show how i feel about sarcasm

JSM is recruiting

Response to: JSM is recruiting Posted December 20th, 2009 in Game Development

At 12/20/09 05:15 PM, zrb wrote: Journey Skip Mountain ? More like Jewish Slaughter Mountain !
Quick Mexifry, to the ship !

Damn you zrb!! I'll get you meddling kids, and your dog too!!

lol
Response to: JSM is recruiting Posted December 20th, 2009 in Game Development

At 12/20/09 05:05 PM, Mexifry wrote:
I guess the JSM Gestapo are here to hold me from having an opinion!
Gotta get the fuck outta here before they send me to the showers!

You know what!!!.... I apologize, but I'm pretty fuck'n sure there is a way to express your opinion other then blatant sarcasm.

Response to: JSM is recruiting Posted December 20th, 2009 in Game Development

hey bro, don't like it? Then keep your comments too yourself you douchebag.

Response to: JSM is recruiting Posted December 20th, 2009 in Game Development

At 12/20/09 01:09 PM, Yambanshee wrote: 2 things, what prog. language do you want? (i can do both but vowed never again to use AS2)

as3 most likely

and do i need to animate if im going to be a programmer?

not really, we hope to have plunty of people so you can choose to just program if it is your strong suit.

Response to: JSM is recruiting Posted December 20th, 2009 in Game Development

pm Scottwjsm, i'm sure he'd love to have you on board.

Response to: Flash crashed... again... Posted December 20th, 2009 in Game Development

You should clean your desktop of unwanted files. Flash 8 crashed on me all the time til i deleted a gig of files from my desktop. It also made my computer overall faster.

Response to: *The Game Trailer Collab* Posted December 19th, 2009 in Game Development

just a little bump-a-runi

Response to: Flash Help Posted December 19th, 2009 in Game Development

http://www.newgrounds.com/collection/fla shtutorials

good stuff

Response to: *The Game Trailer Collab* Posted December 18th, 2009 in Game Development

come on guys!! how much work yall gettin done?

Response to: Need animator for star fox flash! Posted December 18th, 2009 in Game Development

Hey Red, srry to tell you this. My brother took over my old NG account, D-N0. He told me he bailed on this project.

Response to: Snow code? Posted December 18th, 2009 in Game Development

At 12/18/09 06:06 PM, the1manwiththeplan wrote:
Just a hint if you go to the next frame on your movie the snow will still be falling
To stop the snow falling put this on the frame where you want it to stop

SO thats y it was doing that... man i am just a big JA, thnkx man!

Response to: Snow code? Posted December 18th, 2009 in Game Development

Provided by th1manwiththeplan

-Draw a snow flake on the stage

-Convert it to a movie clip

-Delete it find it in the library

-Right click > Linkage

-Export for actionscript type "snow" into the identifier text bar

PASTE THIS ON THE FIRST FRAME

snowfall = function () {
width = 800;
height = 600;
max_snowsize = 10;
snowflakes = 50;
for (i=0; i<snowflakes; i++) {
x = attachMovie("snow", "snow"+i, i);
x._alpha = 20+Math.random()*60;
x._x = -(width/2)+Math.random()*(1.5*width);
x._y = -(height/2)+Math.random()*(1.5*height);
x._xscale = t._yscale=50+Math.random()*(max_snowsize *10);
x.k = 1+Math.random()*2;
x.wind = -1.5+Math.random()*(1.4*3);
x.onEnterFrame = mover;
}
};
mover = function () {
this._y += this.k;
this._x += this.wind;
if (this._y>height+10) {
this._y = -20;
}
if (this._x>width+20) {
this._x = -(width/2)+Math.random()*(1.5*width);
this._y = -20;
} else if (this._x<-20) {
this._x = -(width/2)+Math.random()*(1.5*width);
this._y = -20;
}
};
snowfall();

Response to: just wonderin Posted December 18th, 2009 in Game Development

At 12/18/09 03:26 PM, exzeta wrote:
Or photoshop

M... S... PAINT!

Response to: Snow code? Posted December 18th, 2009 in Game Development

nvm, i got it

Snow code? Posted December 18th, 2009 in Game Development

I wanted to make it look like it was snowing on my menu, and I was wondering how to make the snow MC appear in random places? I'm not that good at AS as you can tell. I'm using AS2 by the way.

Response to: *The Game Trailer Collab* Posted December 18th, 2009 in Game Development

nah, wat evea u gotz my homme, *cough cough* sorry my good chap, i was struck with a case of the Ebonics. I'll take it in any format is the best quality.

Response to: *The Game Trailer Collab* Posted December 18th, 2009 in Game Development

any more covers done u guys? man, i gotz one of the most boring jobs here

Response to: *The Game Trailer Collab* Posted December 17th, 2009 in Game Development

This is an update By Windowskiller. It was posted by me.

****************due date may be febuary 1st**********************

IMPORTANT
Stick your whole animation in a movie clip.

PLEASE DO THAT.

YOU MUST DO THIS OR YOUR FINISHED PART WILL NOT BE EXCEPTED!

UPDATE

Collab Progress
5-10% Done

ICanDraw
Newgrounds The Game
(I don't want to use it. You have to make it longer. Take out the part with the big tank and boring stuff.
MatchBoxDan
Adobe Flash The Game

ICanDraw
Parody on Tetris
.fla-http://www.mediafire.com/?ynmzmd0hg mj
.swf-http://upswf.com/show.php?filename=

1260662981 640_Halo%20game

Javacke
Parody on the Legend of Zelda

Dyam
Cupcake:The Game

Scottwjsm
Castle Crashers

FourSwordsKing
Behemoth The Game

Dyam
When Furniture Rebels: The Game

Evan210
Boom Headshot The game

PyroSpriteproductions
Wii Rehab

Johobo2
Angry Faic The Game

Johobo2
Windows Vista The Game

DoctorMario
The Prince of TimeFCUK

Dnoack757
UFC Parody

NeroGeist
The Ball Game

HDXMike
Console Wars

TheDevilsGarage
(Menu)

the1manwiththeplan
Pokemon Missions

Bjorvy
Tom Fulp The Game

JJMarth
(Not sure)

Logitude
Tank-Man

Parts not taken
1-Obama The Game
2-(Anything you want)

If any of the above info is wrong, PM windowskiller.

Extra Info

What is a sig?
The sig is the thing on the bottom of this post that says "Join the Games Collab"

How do I get that awsome thing?
Well this is how.
1. Right click it and save it.
2. Go to MY Account
3. Click Forum Signature
4. Upload the Picture
5. Make the optional URL-http://www.newgrounds.com/bbs/topic/

1128549/1
6- Save Changes

*************************************VER Y IMPORTANT**************************Must Read***************************

The Game Trailer Collab FAQ

Q-What is the due date for this collab.
A-It is roughly Febuary 1st

Q-How do I show you the .swf?
A-Upload it on SpamTheWeb

Q-How do I get the .fla to you
A- Put it on mediafire.com or find another place to put it.

Q-Who do I ask for help?
A-Ask Dnoack757, Me, Scottwjsm

Q-How do I get your sig?
A- Just save it. Make it your Forum Signature. Then make the optional URL the link to this collab thread.

Q-How long can my animation be?
A-I want it between 15-25 secs. If you want it longer, ask me permission.

Q-What AS are we using?
A-AS2

Q-Does it matter which flash your using?
A-We prefer you use CS3 or CS4

Q-Can we have music?
A-Yes, but keep the .swf file size low.

Q-If I give you my part, will I be in?
A-No, we will choose a certain amount of flashes to be featured in the collab.

****************************************
***************************************

I'm still not sure what the final code for spacebar is. Which on is correct?

stop();

function onEnterFrame(){
if (Key.isDown(Key.SPACE)){
gotoAndStop(2);
}
}

or

var spaceKey = Key.SPACE;
onEnterFrame = function() {
if(Key.isDown(spaceKey)) {
// actions
}
}

If any info here is wrong PM windowskiller.