Monster Racer Rush
Select between 5 monster racers, upgrade your monster skill and win the competition!
4.23 / 5.00 3,881 ViewsBuild and Base
Build most powerful forces, unleash hordes of monster and control your soldiers!
3.93 / 5.00 4,634 ViewsAt 6/30/13 08:30 AM, TheMAM wrote: Alright, guys. Only one month to go. Anyone who hasn't turned in their submissions in yet are advised to avoid procrastination.
Humm... Im gonna try and summerize this
There are two aspects to learning animation - technical and skillbased. Technically - you have a lot of choices like Flash, Toonboom, Adobe Photoshop's GIF animation, or open source alternatives like Ajax Animator (list here)
The skillbased aspect of animation is key, since this skill is independant off what software/medium you are planning on using to create animation. Skills involve a basic art course, animation principles, timing and film theory.
If your motivation is to convert your ideas/stories that you have written into published content, there are a couple of ways of doing this
Most skilled approach- Learn any 2d software - Flash ($50 per month -subscription based), toonboom animate ($600), or the more basic Toonboom 'Animanish' ($60), etc. This method requires time and technical know-how like how to use the software and some art skills to pull this off. If you are getting a pretty decent hang of the software and want to take your works up by a notch, apply principles of animation, animation timing and film language.
noob skilled approach - Or you could get a a free account at goanimate (or whatever alternative) which has a bunch of predefined characters and animated poses. This help you make a movie quick enough to see if your dialogues are good and the story is tight. If you see what you like with the end product, try working with someone over at the collab forum and team up with animators now that you have a decent idea how good you story is
Hope this helped
At 6/23/13 07:46 PM, TeamChimera wrote: I want to start flash animations as I have been able to do writing in an amateur style but it is better suited to be seen rather than written anyone got any places and ideas of what software would be good to buy for beginners that is cheap
There are a ton of tutorials on the interbutt to create 16/8 bit art
Here's one of the many that may give you some insight on how to creat that style of art
http://makegames.tumblr.com/post/42648699708/pixel-art-tutor ial
All the best!
At 7/2/13 05:30 PM, ShoZ wrote: hey there!
ive seen a few animations which are like this...16 bit or 8 bit animations.
is there a way i can convert my flash frames into 16 bit pictures? so that my animation looks like 16 bit or something?
Dude, that turned out pretty neat
At 6/29/13 03:59 AM, houzatosis wrote: Here's what I've managed to get done so far. swf
Done and Done. Sent you a PM
You are in luck, buddy
I got CS3 and I can convert it to Flash 8
At 6/21/13 10:26 AM, OfficeGalactic wrote: ok all I need now is to convert from CS3 to Flash 8 so if someone could please help that would be GREAT!
Swell start! I like the way the flamethrower works
At 6/21/13 02:55 PM, Grent wrote: An early look at our game. Arrow keys for movement, a to shoot.
Some pretty sweet submissions here!
Here's another concept -
Game Jam 9 Art submission | Based of Interbutt's long standing debate - Can you fight 20 kids?
Game Jam 9 Art submission
bringing in more dump to this game jam
This couldn't have come at a better time. Im all guns for this Game Jam
Fantastic! Good work peeps!
Cheers
At 5/18/13 11:27 AM, Pkmn2 wrote: Okay, guys.
I'm here. Expect a beta version tomorrow.
excellent!
Still on the project. Nothing to update you guys with
At 5/1/13 04:28 AM, TheMAM wrote: Alright, everyone! A PM will be sent to every member individually asking them to respond to this thread to validate their inclusion in the collab. Failure to do so till May 20 will result in their exclusion and replacement with an understudy.
Here you go
http://www.newgrounds.com/dump/download/c11ed4439d69e915d861 3639c6865d5d
At 4/4/13 06:13 PM, DeathRiseRobo wrote:are you talking about this? http://www.newgrounds.com/dump/item/b4e0e7cd9b6f23f2ec8f39c9 f6390baaThe .png file's broken; I already tried it. Any others?
DeathRiseRobo does make sense. It's only fair that PKmn2 nominated Collab Organizer.
@DeathRiseRobo, you're a bigger man than me, master chief. I'd definitely keep an eye on your future collabs since you have a knack of kickstarting successful collabs
At 4/2/13 04:58 PM, Pkmn2 wrote:At 4/2/13 04:44 PM, DeathRiseRobo wrote: Pretty cool looking; sad I'm not in it, though. I really didn't put anything in there, so it makes sense. Pkmn2, you can claim ownership of this collab and say I did nothing if you want to. You've done most of the work, so it's fair.Well, let me hear the majority first.
Guys?
At 3/29/13 05:07 AM, Pkmn2 wrote:
I'll do the first half and you the other. Disregard the fact, that someone already posted his/her comment. Just use this message and we're good.
People YOU will PM:
ForNoReason
thedespised2166 -
Zhonn
Cyberdevil
torithefox
xShaunSPx
thatawkwardkid
VaguelyWonderful
UnknownMaker
Jonur
Messages that I have received so far: I shall update this list when I get more messages.
1. ForNoReason: awaiting a response
2. thedespised2166 -
"I joined this collab all thanks to my friend Pkmn2. If it weren't for him, I wouldn't be here animating. I'm here to also get my name out to the public along with the simple fun of it all. I'm simply glad to be a part of this and I wish to better my skills with animation."
Request: I'd prefer to not use my profile pic. (I don't have one at the moment) So feel free to either use my icon, or perhaps use my 'Conquest Kotaro Bisharp' on my DeviantArt as a substitute.
3. Zhonn
WILL ART FOR FOOD
4. Cyberdevil
Bio: I am a native creative. I dream in visions and in phrases evasive. I like designing, and I'm very persuasive. :P
5. torithefox:
A goofy toon artist that seldom finishes anything
request: use this image as artist profile picture - http://i.imgur.com/oiCQY6Q.png
6. xShaunSPx
Just your ordinary "pro" British animator, drinking tea and speaking funny because typical stereotypes said so.
7. thatawkwardkid
" i am just a beginner to both drawing and flash "
8. VaguelyWonderful awaiting a respons
9. UnknownMaker awaiting a respons
10. Jonur
"This has been a great collaboration about having fun and including everyone. Thanks!"
At 3/23/13 04:46 PM, DavidHan wrote: Hi. I made all of my game assets in a 320 x 640 size. All of it is vector, and I want to now blow it up to 720x1280. Is there an easy way to re size all the content in my FLA?
Another user had a similar problem. Read about it here
@VaguelyWonderful:
I totaly agree with #Cyberdevil. It's really not necessary to throw one's email out there.
Newgrounds already has a well built PM system that we should take advantage. I would absolutely use that linking system to mail an artist on this collab. (ie: http://www.newgrounds.com/pm/send/NEWGROUNDS-CONTRIBUTORSNAM E)
Hey on that note, add the "Fav" button too. This just makes so much sense. I cant figure out the html code to "add to fav"
If we use newgrounds profile images over profile icons, at least we will have higher resolution images to work with.
@DeathRiseRobo: Dude, for contributors who have not commented. I think it's only fair to at least add their profile link and profile image there. Everyone invested some time on this. Heck, without their contribution we would have not come this far.
@Pkmn2 since you have done most of the organizing, I could help you shoot out PM's to everyone who had contributed and find out if they would like to add a line or two to their profile.
At 3/28/13 08:30 AM, Cyberdevil wrote:At 3/28/13 07:39 AM, DeathRiseRobo wrote: "Nothing here. Just a contributor"Hmm, not that I'm complaining, but doesn't that seem like a rather degrading comment? :P How about something neutral like "Unknown" or "No comment"?
I'd also rather not have my email publicly viewable. Would be nice with a link to the PM system as an option, if that's possible, like so: http://www.newgrounds.com/pm/send/cyberdevil (maybe just as a button?)
Here's a short comment: I am a native creative. I dream in visions and in phrases evasive. I like designing, and I'm very persuasive. :P
Profile pic can be found in my profile!
At 3/28/13 10:50 AM, DeathRiseRobo wrote:Hmm, not that I'm complaining, but doesn't that seem like a rather degrading comment? :PThat's the point. SHAME those who can't fill it out. SHAME!
Also, here's my bio:
Leader of the collab; can barely animate or draw. Smart move on my part to make this collab.
@TheMam - count me in
At 3/25/13 05:55 AM, TheMAM wrote: At thedevilsgarage:
So you in or what? ;P
At ReklessCreati0n:
Grey and pretty. Definitely okay. ;)
cool walkcycle
At 3/24/13 09:42 AM, MacDonaldFin wrote: Right, I've drawn out the storyboard and I've done this simple walk cycle for one of the first segments in my submission. First time animating small creatures like this, so lemmie know if there should be anything fixed!
Humm...This collab has gotten really quiet
Here's my pass at X: Fetch me my sword
Here you go, bud. ref:NGDump
At 3/21/13 09:04 AM, Pkmn2 wrote:At 3/21/13 06:13 AM, thedevilsgarage wrote: If you would like a vector version of the logo for higher quality work, I believe I have it stored somewhereThat would be nice, thank you.
If you would like a vector version of the logo for higher quality work, I believe I have it stored somewhere
At 3/20/13 02:16 AM, Pkmn2 wrote: ~~~~
Information
Just PM them.
Use the audio portal and run a search for voiceovers to get a list
At 3/13/13 03:35 AM, BlazingEntrails wrote: Hey all, I'm very new to animation and this site as a whole, so i'm unsure as to how things work, and I'm sorry if this should be posted in a different forums.
But anyway, I finally came up with an idea for an animation that I think is pretty good. But I need someone to do voices. It's not that much dialogue, but it's a parody of Star Trek TNG and I don't k
Flash CS6 (maybe CS5 too) does a pretty good job of exporting animated GIFs without any strange artifacts.
If you have a lower version, it becomes unpredictable
At 3/12/13 09:13 PM, Junkster wrote: How do I export a flash animation as a GIF with out the quality becoming total crap?
thanks!
looks pretty sweet!
At 2/26/13 04:20 PM, digsBot wrote: Yo theeere,
I just completed my tiny segment, H, this was pretty fun to work on. Thanks for the voicing @Saminat and my good man @BoMToons the .fla is heading your way.
At 2/25/13 12:58 AM, deathink wrote: This JAM was awesome... I feel like i just ran a mental marathon. BTW the theme was great! There where a lot of great enterys... congratulations guys, this was quite a task you accomplished .
Dude, your story rocked! I effin loved it
@CankerousKitty- Ha! give this guy something!
@golden-monkey15- haha. Enjoyed reading this!
Here's an updated version of my submission. Story credits goes to Creepypasta.com ' Good Night
humm , my bad. Looks like I drew the wrong lip shape
At 2/23/13 03:51 AM, SafePlagiarism wrote:At 2/21/13 03:13 PM, thedevilsgarage wrote: pretty decent lipsync example. You might be missing two mouth shapes
1. This appears at the "lo" part of "Hellooo"
2. This appears at the "wa" part of "whats up?"
At 2/20/13 11:47 PM, BanzanimationStudios wrote: hello there, im almost new to ng and i want to learn how to animate (im only a begginer) so i hope that the people here on ng can help me with it. here is a little test i made today
http://www.newgrounds.com/dump/item/2cf1366a8e7503e98b5e2963 760bea4b
Your work is no way amateurish. That timing on the blue twister is pretty sweet. I do like the motion blur effect on the hand, Id probably mess with the green after shock a bit more, make it ease-out rather than ease-in
Fire is a beast of its own. I have never got fire animation correct. Here is a reference image of my fire effects if it will help