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Response to: How do I add preloader? Posted October 25th, 2007 in Game Development

or, you could try programming your own:

make a surrounding box movie clip (box)
make a loading bar (loadBar)

then put this in the movieclip's code:

_parent.onEnterFrame = function(){

// get the variables all set up
var toLoad:Number = new Number (_parent.getBytesTotal());
var loaded:Number = new Number (_parent.getBytesLoaded());

// do the percentage math
loadBar._xscale = Math.floor((toLoad / loaded) * 100);

// set what happens when it loads
if(loadBar._xscale >= 100){
_parent.gotoAndStop( "Some_frame_or_other");
}
}

if you want to know how to make a really cool preloader with all sorts of masking pwn4ge, just ask.

Response to: how to put gunshots? Posted October 25th, 2007 in Game Development

Uh, you just click and drag the sound from your library onto the starting frame. duh.

Response to: Hunt of the Shoopacabra Posted October 22nd, 2007 in Game Development

Really good, I've seen a lot of madness spoofs that suck out. But this is actually very well done

Response to: Tom Fulp isn't real Posted October 19th, 2007 in General

What about:

Arnold Shwartzendagger (the governator of caleeforna)
Wade Fulp
John Wayne (Im-a gonna... Shoot this-a gun.)
Aron Carter
Neo (Mr. Anderson, we've missed u)
Foamy
And finally, Pinoccio (I'm a reel boy)

R they roboots too!?! (0_0)

roffelcopter

Response to: Draw yourself on the TankMen Style! Posted October 7th, 2007 in Art

Here's my cruddy 4 minutes of work converting my persona into B+W and putting it on an NG tank. lol.

Draw yourself on the TankMen Style!

Response to: Custom Pokemon Fusions! Posted October 5th, 2007 in Art

Here's a challemge for your skills... MORPH ALL THREE MissingNo's from pokemon red, gold, and saphire.
can u do it?

Response to: How to create your own sprites Posted September 30th, 2007 in Art

I never said my art was good at all. I'm just trying to tell people who don't know how to create sprites how to do it.

Response to: How to create your own sprites Posted September 30th, 2007 in Art

Everyone, feel free to showcase your sprites as well! :)

Response to: How to create your own sprites Posted September 30th, 2007 in Art

uhh, oops. :(

well, I really was just telling people how to set up the programs for making sprites and how to save them correctly. But you have a point...

OK!

To actually start drawing a sprite, I greatly suggest:

1. You either start with a stick-figure to help you get the general shape and structure down.
OR- 1.5 Scan and paste a drawing you or someone else made into your file as a base.

2. Then make a simple outline of your sprite and its shapes in black. This gives you a good structure to
work with.

3. Fill in the sprite with simple base colors.

4. For parts you want to be shiny: add little areas of lighter color on the sprite's parts that are facing the light source.

5. For part syou want to be shaded:
a.) for lighter shading: make a checkerboard pattern of darker colors on the parts you want to be lightly shaded.
b.) for darker shading: simply fill in the area with a darker color (than its base).

I hope that that satisfies you. Just remember that i'm NOT an expert on this or anything, I just know how to do it and i thought that some sprite movie makers might like to know how to do their own sprites.

Here's another one of mine:

How to create your own sprites

How to create your own sprites Posted September 30th, 2007 in Art

It is actually much easier to create sprites than most people think. Here's what you do:

1. Open up a photoshop or macromedia fireworks program and create a new file.

2. Set the resolution really low (I usually go around 40 pixels per inch)

3. Set the artboard size (the image size) really low, in pixels. Like 32 x 32.

4. Set the background color to transparent.

5. Open up the file and zoom in a lot, as the artboard is probably really small.

6. Select any pencil or brush tool and set its diameter to about 1 pixel.

7. Start drawing your sprite! Yay, the fun part! :)

8. Save your file to a .PNG (it has to be a .PNG because that's the only flash-compatible,
transparency-enabled bitmap file format.)

9. Import the sprite into your version of flash and make your own sprite movie / game, and have fun!

Here's an example of one of my sprites:
(*note* if it appears really small, then its resolution is goofed up.)

How to create your own sprites