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Author Search Results: 'Deathcon7'

We found 5,754 matches.


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Viewing 1-30 of 5,754 matches. 1 | 2 | 3 | 4 | 5 | 6 | 799192

1.

None

Topic: As2 Vs As3

Posted: 11/11/09 08:14 PM

Forum: Flash

It doesn't seem like anyone has mentioned this but AS3 is more fun to program. The technique it enforces reduces the likeliness of bugs or bad coding which makes it a lot more streamlined. It also provides for some unique problems and is flexible enough to work around them. If you're the problem solving type, I think AS3 will be a lot more suited to you needs.

Plus, there's the generic argument that you should always stay up to date with a language as you don't want to use deprecated code as it could stop being used suddenly and you'd be screwed.


2.

None

Topic: The Flash 'Reg' Lounge

Posted: 11/11/09 08:00 PM

Forum: Flash

Fitting Into The Equation

As a writer and a programmer, I find there isn't really much I can do with my talents when it comes to interactive media without an artist. That being said, how does a writer fit into the equation of interactive media? When can a writer make a legitimate claim to contributing to a project? I understand a lot of newbies around here who want to spout fanfics and claim to be a writer want to try to fill the position, but what happens when a legitimate writer wants to offer himself?

Something that I've always aspired to do was to create a flash animation series, correspondent game, and in-universe novel. A triple threat in regards to entertainment and a legitimate seed for a strong franchise. Seeing as I have the programming capabilities to see the project through in all aspects, I just need the artistic touch.

My question then is, how would a writer approach an artist and ask for such a dedication? It's difficult to get someone to agree to work on a project without full-disclosure, something a writer such as myself would be reticent to do to avoid plagarism. I've got the idea in my head and I'm about 15% done with the novel, with a projection of being completed by Q1 2010. I'm looking into taking a screenplay course next semester so I'd have that experience as well. I've got the skill to plan a game and build an engine. This is where I'm at a loss. I'm ready to do it, I just don't have anyone who wants to back me up. I need help guys. Quality help.

I just started a blog: [ http://www.totheblankpage.com ]. It contains a few of my poems and a flash fiction story. It'll be updated often and I'll be starting a short story series as soon as National Novel Writing Month is over. So, what do you guys think?


3.

None

Topic: Rpg´s Game As (pls Heeelp)

Posted: 08/29/09 10:10 PM

Forum: Flash

I'm just throwing this out there so you're not dissappointed, but nobody is going to respond to this. You're better off showing an example of your art work and requesting a collaborative effort from a programmer. Since you sound pretty new, I'd suggest lurking more. Good luck.


4.

None

Topic: Slope!

Posted: 08/29/09 10:04 PM

Forum: Flash

What's the issue/bug? I can't see why you can't just paste it where ever you hold your AS? Is it a scope issue?


5.

None

Topic: Flash Media Hosting

Posted: 08/29/09 10:00 PM

Forum: Flash

At 8/28/09 02:58 AM, GustTheASGuy wrote: I think the problem in understanding here is that you failed to emphasize:

OMG MAKE MULTIPLAYER GAMES FOR CHEAP AND SHIT LOL!!!!

If that doesn't work, I think you should rather ask in like Smartfox forums.

I think you're right. I just thought I'd give it a try. I don't think anyone "here" is skilled enough to need this type of service. All the actual developers on NG are busy doing real work, lol. Oh well, no big deal.

At 8/28/09 03:29 AM, Yannickl88 wrote:
At 8/28/09 12:11 AM, Deathcon7 wrote: but to create an web-based application similar to youtube
Then your in the wrong community my friend.. besides that, why would you? You not gonna be more successful even if you tried. Youtube is far bigger and scaleable than any "off the shelve" server will ever be.

This is not the purpose, I was only trying to simplify my question and youTube is a popular company. And just as an FYI that I think will benefit this is that I work for a global hosting company so it's within the realm of possibility that we can help our clients launch, manage, and maintain a solution to scale to the needs of a site as demanding as youtube.

or a multiplayer game, etc.
You said Media Hosting, not socket servers, hence my reaction.

I'm sorry, I didn't realize I had to make the distinction in order for people to understand what I'm saying. And I'm sorry I assumed that people would know FMIS and Red5 would be capable of socketing.

Most hosts don't provide any sort of flash media hosting, nor streaming, which is what I'm doing research on. I'm trying to gauge interest, need, and common objectives.
Like I said before, why would you? There are plenty of other services that can provide that for free (with limitations but hey, it's FREE)

Again, this is not the point. If it's going to be offered for free to be a useful service, then so be it. As I previously mentioned, I'm doing research for the company that I work for. Please don't assume that by "research" I meant I'm naive. Thank you for your response though. And if by it you're declaring your interest, let me know and I'll definitely work something out for you.

As it stands though, I'm most likely better off going somewhere like Flashden or AS.org.


6.

None

Topic: AS: Bouncing Object

Posted: 08/28/09 08:07 PM

Forum: Flash

At 8/28/09 07:19 PM, piggy123 wrote: how would you make your own grounds so it could be slanted? and when i apply a drag and drop code it still bounces even when i pick it up!

By using ActionScript.


7.

None

Topic: Flash Media Hosting

Posted: 08/28/09 12:11 AM

Forum: Flash

The purpose of hosting flash media is so that people can create start-ups. The objective is not to create a website, though it would be possible, but to create an web-based application similar to youtube, or a multiplayer game, etc. Most hosts don't provide any sort of flash media hosting, nor streaming, which is what I'm doing research on. I'm trying to gauge interest, need, and common objectives.


8.

None

Topic: The Flash 'Reg' Lounge

Posted: 08/27/09 12:54 PM

Forum: Flash

Would really appreciate some Reg input in this thread: http://www.newgrounds.com/bbs/topic/1098 581


9.

None

Topic: Flash Media Hosting

Posted: 08/27/09 12:54 PM

Forum: Flash

Hey all,

Simple and quick, I'm doing some research on Flash Media Hosting and I wanted to gauge some public opinion. I'm trying to get a better idea of the market and the requirements people are looking for. I would also like to get a better idea of the kind of budget people interested in this type of hosting maintain.

First: If you've ever done so, how was your experience using FMIS/FMSS and/or Red5? How simple was the administrative panel to use?

Second: What kind of project were you interested in developing? What kind of resources did you project need approximately? And did the package purchased meet those needs for the price you were willing to pay?

Third: If you've never hosted flash media before, what kind of knowledge do you have looking for such hosting? What level of expertise would you appreciate/need from the hoster?

Fourth: I'd greatly appreciate just general input on the topic. Any experiences, stories, etc... Are there any companies you'd recommend as good hosters for flash media? Please provide a link if possible as well.

The reason I ask this is because of course I'm trying to get into this field. I'm seeking any advice or information from you guys as collectively, you all are the current flash generation and as a sample group, reflect the field in general. Any input is appreciated, no matter how small or how long (the wordier the better!). Thanks guys.


10.

None

Topic: Can I install flash on...

Posted: 08/15/09 03:50 PM

Forum: Flash

At 8/15/09 06:57 AM, knugen wrote: You are legally allowed to install it on two computers, as long as it's not being used on both at the same time.

Quoted for truth.


11.

None

Topic: Several Newb Qs. Help. (as3)

Posted: 08/15/09 03:38 PM

Forum: Flash

At 8/15/09 12:00 PM, Xoria7 wrote: 1. How do make a code that counts the amount of Children added to a container every second?

"numChildren" sir.

3. How do I make a counter that counts the amount of time that's passed since the time a Child has been added?

Your could shouldn't really be that uncontrolled. Whether you're using a randomized variable, or a timer, you should already know how much time passed between spawnings. If you don't, then you really need to start using your own Actionscript instead of copy/pasting.

3. Anyone see an effect like this: http://www.freeactionscript.com/2008/12/
animated-explosion-effect/

Or this(Notice I posted there :] ) http://www.freeactionscript.com/2009/04/
enemy-behavior-run-away-follow-player/

but AS3?

I'm not sure what you're question is. If it were made using AS3 I don't think I'd of known unless it were openly advertised, and if so, what's it to you?

4. How can I make this perform as smooth and fast as possible, keeping in ind that the movieclips are somewhat large?

There's nothing to optimize there, it's only initializers and x/y pos setters. If it's running slow on your end, it may just be your processor. Also, if you're using bitmaps instead of vector graphics, that could also toll your system.


12.

None

Topic: Huge array = new or reset?

Posted: 08/15/09 03:30 PM

Forum: Flash

At 8/15/09 11:54 AM, GustTheASGuy wrote:
At 8/15/09 07:34 AM, Yannickl88 wrote: Is that sarcasm? (sorry can't really tell)
Obviously. Garbage collection is found in every interpreter VM.

You act like you're talking to people who know. Obviously he doesn't so go easy on him. Try picking on some of the more clueless people. Be entertaining again, instead of just spiteful.

kthxbai


13.

None

Topic: Semi-glitch in platforming game

Posted: 08/08/09 10:12 PM

Forum: Flash

You should be pre-determining the location of the character before commiting that position to it. If the character is intersecting with the platform in the next frame, than adjust it's y movement to place it just above the object and then kill the function.


14.

None

Topic: "Impact" Game Movement Test

Posted: 08/08/09 10:08 PM

Forum: Flash

Doesn't make much sense, nor does it seem all that complex.


15.

None

Topic: The Fab Collab!

Posted: 08/03/09 12:06 AM

Forum: Flash

Great job everyone! Looks like this time around everything went a lot smoother and we're nearly at a 4.0 on this project. If anyone needs a programmer for anything, lemme know!


16.

None

Topic: The Fab Collab!

Posted: 07/31/09 01:09 AM

Forum: Flash

Well, the project didn't fair to well, only 2.something IIRC. Why don't we just combine the Fab collab with the other Auras and have an Aura Collab?


17.

None

Topic: adding numerous childs same type.

Posted: 07/28/09 01:19 AM

Forum: Flash

Use the tween class for the "y" and "alpha" properties. When the alpha property animation finishes, simply use an event listener to remove the clip.

In order to make the object spawn at the point the user clicked, just use an event listener for Mouse.CLICK and capture the x and y position of the mouse. Then, create a new bubble_mc() at that point and initiate the tweens.

That is all.


18.

Elated

Topic: The Fab Collab!

Posted: 07/28/09 01:07 AM

Forum: Flash

Can I get a PM or something when this is submitted??


19.

None

Topic: Hottest celebrity?

Posted: 07/19/09 07:51 AM

Forum: General

Tricia Helfer. Plays a very sexy robot :)

Hottest celebrity?


20.

None

Topic: Test my amazing game! It's amazing!

Posted: 07/01/09 07:54 PM

Forum: Flash

Keep going. At this point is very rudimentary. Having movement controls implemented isn't any level of demo, it's just moving a character around. Get more of the engine completed, and then bother getting people's opinions on it.


21.

None

Topic: As: Fading Trail Effect

Posted: 07/01/09 07:51 PM

Forum: Flash

The tutorial is not for a particle based trail effect, but rather for a frame manipulation trail. This means that the animation is being overlaid upon itself, and each iteration of the animation is playing a previous frame with decreasing alpha value, giving it a disappearing trail effect. So you cannot modify the distance each subsequent image is to the main image.


22.

None

Topic: The Flash 'Reg' Lounge

Posted: 07/01/09 07:45 PM

Forum: Flash

Anybody interested in Flash Server hosting? Just want to see what kinds of things are important to you, and what sort of prices you'd think are fair.

Things that I'm interested in are, if you did have this kind of web-hosting, what kinds of applications would you make? How many users would you expect to be able to use it? How much storage would you want? And what kind of support would you value (basic server management, development help, basic-advance trouble shooting)? And then of course, how much would you want to pay? Meaning, how much would you budget to accommodate hosting needs?


23.

None

Topic: The Fab Collab!

Posted: 07/01/09 07:22 PM

Forum: Flash

Kinda got some free time. If there's anything further I can do relating to programming in the meantime, please let me know. Thanks!


24.

None

Topic: Mwc9: June: Island Escape: Talk!

Posted: 07/01/09 07:17 PM

Forum: General

It's nice to see some great quality pieces submitted. The more this contest proceeds, the more I'm convinced a literature portal could really work on NG. Good luck everyone.

:)


25.

None

Topic: Ask A Pothead!

Posted: 06/29/09 11:32 PM

Forum: General

Did you know that smoking marijuana alters your perspective and cognition? It's true. Marijuana affects your dopamine levels which reduces joy rendered from particular activities. Also, did you know it decreases your serotonin production? This means you're more likely to suffer from depression and anxiety.

I recently quit because of these reasons and nearly a month later I'm still recovering. Marijuana is just like any other drug. Just because it's not 'addictive' and just because there haven't been any deaths associated with marijuana, doesn't mean that it doesn't affect you. It does, it slowly kills you. Maybe smoking directly doesn't kill you, but all the damage it does to you greatly reduces your quality of life. Keep that in mind next time you're chiefing.


26.

Goofy

Topic: Mwc9: June: Island Escape: Talk!

Posted: 06/24/09 01:04 AM

Forum: General

At 6/20/09 04:15 AM, CaptAcid wrote: HeyI reviewed it, hope you find it helpful.

Reviewed yours by the way, just in case you didn't notice it ;P


27.

None

Topic: Pixar's "up" Gets Thumbs Down

Posted: 06/17/09 07:29 PM

Forum: General

You're delusional if you're really going to hold a child's movie against the standards of a movie for an older audience. It's meant to be stupid. It's meant to be pointless. Movies are meant to entertain, not change your life in profound ways, and this particular movie is meant to entertain children. You're obviously not a professional critic so your opinion doesn't matter as it's overly subjective. Try to keep some perspective and maybe you could enjoy a movie like Up. If not, then you obviously lack the patience to watch a children's movie so stop wasting your time.


28.

None

Topic: The Flash 'Reg' Lounge

Posted: 06/17/09 07:07 PM

Forum: Flash

Is the Literature portal still in the works?


29.

None

Topic: About classes in AS 3.0

Posted: 06/17/09 06:28 PM

Forum: Flash

Great responses Kirk and Johnny.

@OP just to add-on to what's been said, if you have any familiarity with Java, then you shouldn't have any issue piecing this information together. Also, if you've used JavaScript, then it should be minimal translation to get things working in AS3 as JavaScript and ActionScript share their roots in ECMAScript.


30.

None

Topic: Mwc9: June: Island Escape: Talk!

Posted: 06/17/09 12:52 AM

Forum: General

Finally done. In the words of Peter Griffin, "...and now we play the waiting game."


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Viewing 1-30 of 5,754 matches. 1 | 2 | 3 | 4 | 5 | 6 | 799192